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181. Stacking nerf - in EVE General Discussion [original thread]
Damage mitigation is not the way to go. An alternate solution would be a simple stacking nerf on locking speed. ie. the more locks or attempted locks on a target to smaller its effective sig radius for determining targeting speed. The sig radius...
- by Kolatha - at 2008.05.20 10:42:00
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182. Many patches are applied, but one bug remains - in EVE General Discussion [original thread]
Edited by: Kolatha on 20/05/2008 10:23:28 Creating the Oceania WoW servers seems like a good idea except that in doing so they failed to address the real issue that was effecting tplayers in this region. That issue was the huge ping times. W...
- by Kolatha - at 2008.05.20 10:23:00
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183. You know you've been playing/reading to much eve when.... - in EVE General Discussion [original thread]
Playing Sims2 during a long downtime, initial trinity patch I think, and looking to get a car for a Sim. Spent 10 minutes trying to figure out why I couldn't find a rifter.
- by Kolatha - at 2008.05.18 06:50:00
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184. Stupid manufacturers and lack of an economy of scale - in EVE General Discussion [original thread]
Originally by: Taedrin This means that the actual value of minerals is actually lower than market value. If people are willing to take an opportunity loss by using minerals to build an item and sell that item for less than the minerals ar...
- by Kolatha - at 2008.05.14 00:22:00
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185. Is there a sweet RP podcast? - in EVE General Discussion [original thread]
Not Eve but it may slake your thirst for space opera action. The Falcon Banner Or for something silly you could try Stargate Cafe . It seems to have stalled in production but is still fun nonetheless.
- by Kolatha - at 2008.05.12 04:23:00
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186. OMFG... :D - in EVE General Discussion [original thread]
Originally by: Angela Toren That's right. Ambulation will help raise cash for evil pvp needs. It can also have some other, not immediately obvious, benefits to EVE as well. Example, under ther current system when you dock at a station...
- by Kolatha - at 2008.05.11 10:23:00
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187. X-ships - in Player Features and Ideas Discussion [original thread]
Edited by: Kolatha on 07/05/2008 04:24:17 Edited by: Kolatha on 07/05/2008 04:23:53 Traditionally called Q Ships . It would be nice to have this type of feature. I've thought it would be an ideal role for the Marauder class BS with a ne...
- by Kolatha - at 2008.05.07 04:22:00
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188. Experiment for Developer Posting - in EVE General Discussion [original thread]
Originally by: Eomar The reason the dev team rarely reply is because theyre now chained to thier desks 23/7 FIXINGTEHLAGZ. this includes the art/sales/customer services/finance and accounting/etc etc departments, who of course are the ex...
- by Kolatha - at 2008.05.05 13:26:00
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189. Finally, a possible solution to War Dec Opt Outs? - in Player Features and Ideas Discussion [original thread]
Originally by: Venkul Mul For players corp hopping (I.e. leaving a war decced corp) is not an exploit. It is an exploit if the corp disband and reform with the same membership. And yet it's quite acceptable for the aggressor to do the ...
- by Kolatha - at 2008.05.05 08:49:00
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190. CSM voting starts on the 5th (today) : what time, and where ? - in EVE General Discussion [original thread]
Probably here after DT. But don't worry voting closes on the 19th so we have plenty of time to hound CCP into putting up a sticky with details on how to vote.
- by Kolatha - at 2008.05.05 05:57:00
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191. Speed Problem - Solution ? - in Player Features and Ideas Discussion [original thread]
Putting down artificial speed limits is not the way to go with Eve. I've been thinking about the problem and have considered that overdrives should have a small debuff to targeting resolution and range. A small debuff of around 5% to each would...
- by Kolatha - at 2008.05.02 09:17:00
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192. BACON & Keyloggers, coincidence? - in EVE General Discussion [original thread]
Edited by: Kolatha on 01/05/2008 05:54:13 The OP here has a legitimate concern that some of the respondants have completely missed. Ok, it's all well and good to say, here on the forums, to go and check the official BACON thread for the CRC an...
- by Kolatha - at 2008.05.01 05:52:00
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193. Aliens - in EVE General Discussion [original thread]
Originally by: El'Niaga If I recall correctly the Jove have been at war with something, what exactly we don't know. Can't remember which short story it was but the "something" that the Jove are fighting were once human. The Jove were ...
- by Kolatha - at 2008.04.19 07:22:00
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194. Vote to sticky duplicates of the latest devblog in all places :) - in EVE General Discussion [original thread]
I don't know if anyone has asked this yet, I really don't want to trawl through the 11 pages of ranting, I tried and got to about page 4, but how much of the GTC trade is fueled by the RMT farmers. By this I mean the following. Player A buys GTCs...
- by Kolatha - at 2008.04.14 01:47:00
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195. Nanos the new WCS? - in EVE General Discussion [original thread]
I just lost a ship to a nano gang. That said, I gotta agree with those saying that nanos are not the problem, I lost my ship to carelessness more than the skill of the nano gang. As it stands, the best way to deal with nano gangs is to just get ...
- by Kolatha - at 2008.04.13 11:24:00
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196. TriExporter - in EVE Technology Lab [original thread]
Just spent some time tinkering and finding the right material settings. tempest.jpg 176k Warning, it's rather a big image. I went for more a moody look rather than all the global/hrd stuff that people do. Rendered with Blender and Yafray. The be...
- by Kolatha - at 2008.04.10 11:38:00
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197. Ships @ 10% current cost = more PvP? - in EVE General Discussion [original thread]
It won't make much difference at all. The reason a lot of people don't PvP is not because of the cost of their ships, it's because they just plain and simply don't want to PvP.
- by Kolatha - at 2008.04.02 03:00:00
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198. A possible solution for ISK spammers in local - in EVE General Discussion [original thread]
Originally by: Niccolado Starwalker Edited by: Niccolado Starwalker on 04/03/2008 12:00:27 Its not that difficult. The first one who marks someone a ISK spammer, mutes the spammer and then reports the happending to the GM, who will rev...
- by Kolatha - at 2008.03.07 01:30:00
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199. EVELogConcatenator - in EVE General Discussion [original thread]
Originally by: Lil'Red Ridin'Hood I used .NET in conjunction with C# to get myself some hands-on experience with it. I'm a C++ dev (using STL and Boost in my job) and took a few C# courses, so doing this project gives me a bit of practice...
- by Kolatha - at 2008.03.06 12:32:00
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200. EVELogConcatenator - in EVE General Discussion [original thread]
This sounds like a great tool. But... why not use something like Python, Ruby, Perl or any one of the dozens of cross platform scripting languages availabe? Perl in particular is built for this type of work (even though I personally hate it with a...
- by Kolatha - at 2008.03.06 12:03:00
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