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81. 6 months to next expansion - LET THE HYPE BEGIN! - in EVE General Discussion [original thread]
Originally by: Chaos Incarnate Your FC > hey guys, our supercaps are about to jump in, everyone target them as soon as they land so as to screw up enemy targetting/damage. /evil laughter Edit: and to predict the next 20 posts of this...
- by Kolatha - at 2010.01.07 03:38:00
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82. 6 months to next expansion - LET THE HYPE BEGIN! - in EVE General Discussion [original thread]
Originally by: Nina Treml What is STRONGLY needed and more than ever in this game is: fixing fleet fights! All the promo video by ccp are cool, but the game is not even far from what you can see in those videos, it's all about blobbing, no...
- by Kolatha - at 2010.01.06 13:49:00
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83. EVE has sound? -It is time for an explanation CCP. - in EVE General Discussion [original thread]
Originally by: thesonarnet well I don't know about you but after playing the same game for a long time I mute the sound no matter how good it is, it gets boring and annoying after a while What he said. Dual monitors also allows the w...
- by Kolatha - at 2009.12.26 07:05:00
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84. Terrorism in Eve Online as a tool for forcing game design change - in EVE General Discussion [original thread]
Originally by: Malcanis Originally by: Tippia So… what is the problem people are trying to solve here? An absolutely huge ISK fountain. An imaginary problem brought to you by a bunch of WoW bunnies who completely fail...
- by Kolatha - at 2009.12.21 22:25:00
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85. TriExporter - in EVE Technology Lab [original thread]
Originally by: Aurer Edited by: Aurer on 19/12/2009 16:42:08 I just started to work with eve models and have found something weird. My main texture files appear to be the _ngs.dds files. The problem is that the files are colored wrong,...
- by Kolatha - at 2009.12.21 02:30:00
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86. They physics of space battles - in Out of Pod Experience [original thread]
Edited by: Kolatha on 18/12/2009 12:55:31 Edited by: Kolatha on 18/12/2009 12:53:41 Originally by: Elukka Generally, big fun things such as nuclear reactors, lasers and many propulsion systems produce huge amounts of waste heat. Th...
- by Kolatha - at 2009.12.18 12:53:00
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87. Any hints or updates on a UI roadmap? - in EVE General Discussion [original thread]
Edited by: Kolatha on 13/12/2009 14:31:25 Originally by: Miraqu I really like the possibilities of the addons in those other games, even though the games were boring for me. (We know which, don't we?) You could set up you UI any way y...
- by Kolatha - at 2009.12.13 14:24:00
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88. Is there a ratio of how many accounts the avg. player owns? - in EVE General Discussion [original thread]
Originally by: Splash Whale I also dont think CCP can actualy get a clear number of how much accounts there are per person. People use different names, paying methods and computers for different accounts. I very much doubt that the n...
- by Kolatha - at 2009.12.11 13:36:00
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89. Is there a ratio of how many accounts the avg. player owns? - in EVE General Discussion [original thread]
Originally by: Opportunity Costs Ofcourse you know better the hardcore ones cause theyre online during all day Lets not forget that they also tend to be the ones that hang out on the forums more than most. This skews the perception eve...
- by Kolatha - at 2009.12.11 12:55:00
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90. Is there a ratio of how many accounts the avg. player owns? - in EVE General Discussion [original thread]
Edited by: Kolatha on 11/12/2009 12:30:08 Edited by: Kolatha on 11/12/2009 12:29:38 Originally by: Leana Darkrider CCP has published these numbers in a Quarterly Economic news last year. The average number of accounts per person is...
- by Kolatha - at 2009.12.11 12:29:00
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91. Dumbest looking and badly designed ships in all of Eve - in Ships and Modules [original thread]
Originally by: Tae Ren See, this would only make sense if all minmatar ships looked slightly different from each other. If they really used any available components lying around, no two ships would be the same right? Instead it seems like...
- by Kolatha - at 2009.12.08 05:33:00
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92. What I want for EVE-Mas: A wish list. - in EVE General Discussion [original thread]
My wish. Q Ships. RP Fluff: Using advanced optics and signal processing reverse engineered from captured Sleeper technology, the Q-Ship is the latest addition to the empire fleets. The Q-Ship is able to disguise its presence by creating a hologra...
- by Kolatha - at 2009.12.05 13:32:00
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93. GUI/Graphics : Like goin from XP to WIN 3.1 - in EVE General Discussion [original thread]
Originally by: Malande Originally by: Guillame Herschel Originally by: illford baker well, stars don't flicker in space, the atmosphere causes that and there is no atmosphere in space. Stars do flicker in space. Inter...
- by Kolatha - at 2009.12.03 01:23:00
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94. Navy geddon? - in Ships and Modules [original thread]
Originally by: Patch notes We have added four new Navy battleships, based on Tier 1 battleship hulls and obtainable from Factional Warfare LP stores exclusively. Highlighted important bit for you.
- by Kolatha - at 2009.12.02 01:14:00
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95. OMG, I'm posting this from the IGB! - in EVE General Discussion [original thread]
Originally by: Mr Kidd Edited by: Mr Kidd on 02/12/2009 00:05:14 Let the rampant browser exploits begin! Eve never should have had a IGB to begin with. Think people are moaning about hacked accounts now, just wait. A bit sensationa...
- by Kolatha - at 2009.12.02 00:16:00
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96. Dominion Patch notes - in EVE General Discussion [original thread]
Edited by: Kolatha on 29/11/2009 06:02:28 Originally by: Mecinia Lua Originally by: Fredrick Engly Quote: Ships that are in space, in a station (either active or in the hanger), or stored in a Ship Maintenance Array stru...
- by Kolatha - at 2009.11.29 06:02:00
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97. WoW default UI is just as bad as EVE, but they have MODS! - in EVE General Discussion [original thread]
Originally by: Goo Digga Originally by: Kolatha WoW's interface mods and addons were basically a gift to the bot makers and macro farmers. After all the interface API is sophisticated enough that you can even run other games . Th...
- by Kolatha - at 2009.11.24 09:46:00
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98. Not profitable if all raw materials are puchased at market price? - in Science and Industry [original thread]
Originally by: Borun Tal Always keep in mind that you will rarely know what someone else's costs are. Just because it isn't profitable to you don't stupidly assume that the other guys is a "minerals are free" type; he/she may just know mor...
- by Kolatha - at 2009.11.24 09:07:00
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99. WoW default UI is just as bad as EVE, but they have MODS! - in EVE General Discussion [original thread]
WoW's interface mods and addons were basically a gift to the bot makers and macro farmers. After all the interface API is sophisticated enough that you can even run other games . That is why no game developer serious about keeping the gold/isk f...
- by Kolatha - at 2009.11.23 22:07:00
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100. TriExporter - in EVE Technology Lab [original thread]
Which version of the tools? There are 2 The legacy 7.83 version for photoshop CS2 and earlier (possibly even CS3, not sure as I am still using CS2). And 8.23 for newer versions of photoshop. http://developer.nvidia.com/object/photoshop_dds_plugi...
- by Kolatha - at 2009.11.20 04:05:00
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