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1. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Aryth wrote: One bit of feedback. I would increase the timer from 20 minutes to 4 hours. Otherwise I can see waiting for all other fulldirs to go to bed and nuking stuff in the middle of the night. I don't know what harm a 4 hour timer does oth...
- by Kossaw - at 2015.09.12 12:31:31
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2. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
CCP Ytterbium wrote: [quote=Thanatos Marathon]The Starbase Defense Management skill will be reworked into something else or refunded when Starbases are removed. So we can take this as a statement that you intend to remove POS entirely at so...
- by Kossaw - at 2015.05.12 19:12:14
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3. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Tiberian Deci wrote: On a serious note, anyone care to speculate on how PL is going to get fights now? Pretty much the same way we do at the moment. By reinforcing stuff and forcing people to undock and defend it.
- by Kossaw - at 2015.03.03 19:55:53
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4. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Overall theres some really good ideas in here. Especially freeporting stations. Some things appear strange though ... It seems odd that the reinforcement window applies to the first attack on a structure as well as on the subsequent reinforce...
- by Kossaw - at 2015.03.03 19:49:54
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5. Sticky:Dev blog: Coming to EVE Online in the Proteus Release on January... - in EVE Information Portal [original thread]
Fonac wrote: stuff about ring mining Nobody ever anywhere spoke seriously about ring mining as anything other than a pipe dream. Forget it. It isnt ever going to happen What IS happening is that a new manager has turned the production proce...
- by Kossaw - at 2014.12.19 19:56:17
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6. Sticky:Dev blog: Download on Demand client for EVE Online - in EVE Information Portal [original thread]
Sounds a great idea.... What does the installer do when the disk runs out of space during the download - you know its going to happen. Some newbie is going to fill their C drive while playing the game. Some parts of the world still have crappy i...
- by Kossaw - at 2014.12.16 15:52:32
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7. Sticky:Dev blog: Longer Queues Expected: Skill Training Above and Beyon... - in EVE Information Portal [original thread]
For such a "little thing" this change speaks volumes about the new development strategy at CCP. Thankyou CCP Seagul.
- by Kossaw - at 2014.10.28 15:47:39
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8. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
GeeShizzle MacCloud wrote: On the whole agree with most of the changes being proposed but i believe there's some serious oversights as to how players will min/max the proposed system. As has been mentioned before, cap/supercap jump forc...
- by Kossaw - at 2014.10.02 14:35:00
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9. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Wrote some good stuff Quote: After a jump is complete but before your fatigue is increased, you gain a jump cooldown timer. The length of this timer is a number of minutes equal to your jump fatigue (before bein...
- by Kossaw - at 2014.10.02 03:10:00
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10. Announcement:Hyperion Issues - in EVE Information Portal [original thread]
A minor but annoying bug seems to have appeared in the gate Jump button ... When warping to a gate and jumping ( with the "Jump" icon on the overview ) if you click the icon ONCE it works properly. If you spam the jump several times your ship war...
- by Kossaw - at 2014.08.26 23:10:00
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11. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Sabriz Adoudel wrote: Dramaticus wrote: Given how it is possible to use a BPO in a POS with absolutely zero risk to the BPO I don't see the big deal out of this. It won't be after the change. The BPO will need to be physically present at ...
- by Kossaw - at 2014.04.29 01:50:00
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12. Sticky:Dev Blog: The Bloodbath of B-R5RB, GamingGÇÖs Most Destructive Bat... - in EVE Information Portal [original thread]
Quote: Unfortunately, when CONCORD tried to extract the ISK (EVEGÇÖs currency) that would maintain sovereignty in the system for another month, they found that H A V O C had left their automatic payment unchecked. :irony:
- by Kossaw - at 2014.02.03 10:25:00
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13. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Quote: So now that I have this tool, what to wreck next GǪ? Your beautiful new V3 stations please ....
- by Kossaw - at 2014.01.29 19:29:00
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14. Sticky:Dev Blog: Building a Balanced Universe - in EVE Information Portal [original thread]
CCP Explorer wrote: The final piece of this puzzle, the intra-node jumps vs. inter-node jumps we ultimately want to solve with Brain in a Box. We're still waiting for that dev blog mate
- by Kossaw - at 2013.12.03 23:17:00
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15. Sticky:Dev Blog: Fleet, you fools! - UI Changes In Rubicon - in EVE Information Portal [original thread]
Elise Randolph wrote: The way the fleet structure works right now FC gets his own bonuses WC gets his own bonuses, but not bonuses from FC SC gets his own bonuses, bonuses from WC, and bonuses from FC SM gets bonuses from SC, WC, FC So if t...
- by Kossaw - at 2013.11.08 01:29:00
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16. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Hi Sec POCO's - a great idea about to be ruined by CCP's lack of attention to detail. As soon as a Hi Sec POCO is taken by a large player organization, the cost of wardeccing that group makes attacking the POCO uneconomic. Thats a broken mechani...
- by Kossaw - at 2013.10.01 22:05:00
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17. Sticky:Dev Blog: An Update on Bug Reporting, Part 2 - in EVE Information Portal [original thread]
I know it's frustrating when users don't accept "cannot reproduce" or "by design" but they are important answers that I use all the time. Of course I guess its easier because I generally deal with my users face to face. "Cannot Reproduce" is impo...
- by Kossaw - at 2013.09.04 12:01:00
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18. Sticky:Dev Blog: An Update on Bug Reporting, Part 2 - in EVE Information Portal [original thread]
I find it more than a little ironic that the example "Bug" you show in the screenshots of your new tool is in fact a particularly nasty and ******** ~feature~ that has dogged Gallente stations for an exceptionally long time. This issue makes it vi...
- by Kossaw - at 2013.08.16 22:56:00
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19. Sticky:Dev Blog: Battle for 6VDT-H - summary and numbers - in EVE Information Portal [original thread]
Its a pretty good dev blog, thanks for doing that CCP Logibro. However, for those of us who have been playing the game in null sec for more than a few months, its kinda lacking in real detail. I would certainly like to see more detail about how t...
- by Kossaw - at 2013.07.30 17:56:00
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20. Sticky:Dev Blog: EVE-VR: An experiment in bringing virtual reality to the EVE Universe - in EVE Information Portal [original thread]
Yep. I was lucky enough to play this at FF also. I just want to +rep all the developers who worked on this. It was a very successful mini game and an excellent demo of the potential behind occulus.
- by Kossaw - at 2013.06.06 18:58:00
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