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1. Anti-Cloak POS Scanning Module (Sov Based) - in Player Features and Ideas Discussion [original thread]
I can and do, I have plenty of things to do if my system has a cloaker in it. There is no way to get around the fact however, that there is currently no counter to AFK Cloakers, they can sit in a system for a year, and theres absolutely nothing y...
- by Kotori - at 2014.01.12 14:40:00
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2. Anti-Cloak POS Scanning Module (Sov Based) - in Player Features and Ideas Discussion [original thread]
So... I'm sat in a system in space, with an AFK Cloaker sat in my system, and thinking, what can we do about this... because its ridiculous. Now don't get me wrong, I understand the tactic, and agree that as it stands, this is a valid game tacti...
- by Kotori - at 2014.01.12 14:23:00
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3. Proposal: Dynamic Scan Ranges - in Player Features and Ideas Discussion [original thread]
Further ideas that i had had (and are only now coming back to me), are towards improving the UI on the D-Scanner. For instance a slider, so that you can easily go between 1-14.5 au, in .5au increments for example. And other such settings. Maybe ...
- by Kotori - at 2014.01.03 17:19:00
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4. Proposal: Dynamic Scan Ranges - in Player Features and Ideas Discussion [original thread]
So in the recent update, warp speeds were changed, so not all ships warp at the same speed. Ships donGÇÖt all have the same engines and accelerate at different paces. However, ships also donGÇÖt all have the same computer, and the same scanners. ...
- by Kotori - at 2014.01.03 13:51:00
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5. Contracts Improvements: - in Player Features and Ideas Discussion [original thread]
I personally am sick to death of the new contract system already, (well i have been for a while actually) But now me being the idiot i am have ****ed myself of more than every yet. Go to contract some stuff to my alt: claim it, oh crap its an a...
- by Kotori - at 2007.01.03 21:48:00
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6. Added Bonus's to the Racial Ship Skills - in Player Features and Ideas Discussion [original thread]
Ive just come up with an idea while sat on the crapper :) A lot of people have ship skilsl trained up, e.g caldari frigate, amarr frigate, that never get used, and jsut sit there using up skill points... How about adding a bonus to these skills....
- by Kotori - at 2006.08.30 11:03:00
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7. Idea: QuickInfo an alternative to ShowInfo (pic included) great feature - in Player Features and Ideas Discussion [original thread]
signed. Lets just hope if they do implement it it isnt done on a mouseover thing. If it is shown by clicking their portrait that is fine, but to make it work realisticly on mouseover, everything would have to be laoded the moment someone jumoed in...
- by Kotori - at 2005.08.20 15:42:00
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8. Bigger STOP button - in Player Features and Ideas Discussion [original thread]
signed, it is a damed pain tring to find them full speed and stop buttons and actually click on them, especially if ure screen is in 1024x768 and u play in windowed mode, i have to drag the client around to find em half the time ~_~
- by Kotori - at 2005.08.20 15:39:00
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9. Saving fitting configs - in Player Features and Ideas Discussion [original thread]
i dont think its too good an idea, wed all jsut get frustrated wen CCp up the pwoergrid on our weapons, and the whole thing wont fit because we dont have enough grid nemore etc. It would save a bit of time though. Its just a lot of coding for some...
- by Kotori - at 2005.08.20 15:37:00
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10. See this CCP!!! lvl 5 bonus attribute to all skills!!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Daxes new players are already screwed due to lvl5 requirements for T2 items no need to make it even worse.[/quote i do not agree with this in the slightest. All of us were new once, and had to work up to what we are today. ...
- by Kotori - at 2005.08.20 15:34:00
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11. See this CCP!!! lvl 5 bonus attribute to all skills!!!! - in Player Features and Ideas Discussion [original thread]
Edited by: Kotori on 20/08/2005 15:34:17 Originally by: Daxes new players are already screwed due to lvl5 requirements for T2 items no need to make it even worse. i do not agree with this in the slightest. All of us were new once, ...
- by Kotori - at 2005.08.20 15:34:00
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12. CARRIERS NOT TITANS - in Player Features and Ideas Discussion [original thread]
you know, i get the feeling people play too much homeworld. And to say that frigates arent useful.... thats just not right. Ive flown in fleets that take out battleships, composed entirely of frigates. Losing a couple of frigates in return for a b...
- by Kotori - at 2004.12.28 22:14:00
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13. CARRIERS NOT TITANS - in Player Features and Ideas Discussion [original thread]
you know, i get the feeling people play too much homeworld. And to say that frigates arent useful.... thats just not right. Ive flown in fleets that take out battleships, composed entirely of frigates. Losing a couple of frigates in return for a b...
- by Kotori - at 2004.12.28 22:14:00
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