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61. PI Expedited Transfer Timer - in Science and Industry [original thread]
Rastin Crysknife wrote: Recently, I've noticed that my expedited transfer timer on my launch-pad has been longer than the cool-down, while my silos have been less than their noted cool-down, but with apparently random results. Here's a screen...
- by Krixtal Icefluxor - at 2014.02.15 19:40:00
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62. POCO Question - in Science and Industry [original thread]
Tzar Sinak wrote: I want to be clear: If I am using a POCO not my own the POCO owner can choose to deny my access by setting me red to their corp. Is this correct? Are their other means to denying complete access? Other than removing the POCO...
- by Krixtal Icefluxor - at 2014.02.15 19:39:00
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63. Mining - in Science and Industry [original thread]
Dave Stark wrote: you don't need to be so upset that i proved you wrong. You are out of your mind. My wallet is wrong ???? You are not making any sense. Drugs are bad m'kay ? This is S & I, not GD. Besides, you won EVE by declaration. ...
- by Krixtal Icefluxor - at 2014.02.15 15:26:00
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64. Mining - in Science and Industry [original thread]
Dave Stark wrote: Krixtal Icefluxor wrote: My wallet increased by 5 Bill this month from just mining, with 2 Macks and Orca Boost, and fuel block production. 3 days a week. So, I must heartily disagree about the poverty. took you a month...
- by Krixtal Icefluxor - at 2014.02.15 14:43:00
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65. Max of 5 PI colonies in High Sec.? - in Science and Industry [original thread]
Well..............what was it ???
- by Krixtal Icefluxor - at 2014.02.14 23:14:00
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66. Mining - in Science and Industry [original thread]
My wallet increased by 5 Bill this month from just mining, with 2 Macks and Orca Boost, and fuel block production. 3 days a week. So, I must heartily disagree about the poverty.
- by Krixtal Icefluxor - at 2014.02.14 23:13:00
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67. Fix Ore Descriptions - in Science and Industry [original thread]
Which descriptions ? Where ? You mention Cerlestes, and it's been updated since long ago.
- by Krixtal Icefluxor - at 2014.02.13 14:19:00
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68. Question abou R&D Agent - in Science and Industry [original thread]
Julius Cabeki wrote: Are R & D agents useful for mission runners because of storyline missions? "Useful" is kinda the wrong word, but yes, the R & D agents will credit each time towards your required 16 missions for a storyline with ...
- by Krixtal Icefluxor - at 2014.02.12 16:57:00
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69. Get rid of or significantly lower PI taxes. - in Science and Industry [original thread]
Zenito wrote: He doesn't seem to be doing anything wrong. As he says, he's yet to lose a ship at it. That's doing it right. And cheaply too. Excuse me, but the point of his quote (had you read it) is: "I'd use a T2 hauler, but their cost ...
- by Krixtal Icefluxor - at 2014.02.10 17:16:00
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70. How much Minerals? - in Science and Industry [original thread]
Felicity Love wrote: I'd say at least two Villard Wheels and 500 units of Unobtainium...but the Wheels really take up craptonne of m3. The instructions for what to do with it all then is contained within the Voynich Manuscript.
- by Krixtal Icefluxor - at 2014.02.10 13:23:00
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71. Get rid of or significantly lower PI taxes. - in Science and Industry [original thread]
Marsan wrote: Honestly PI in LS isn't that hard, and kind of fun. I've yet to lose a ship at it. You put a cloak, afterburn, and some stabs on a cheap indy do quick transfers at the POCO, and you are very hard to kill. Even if someone blows up ...
- by Krixtal Icefluxor - at 2014.02.09 17:12:00
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72. PI Extraction Question - in Science and Industry [original thread]
IbanezLaney wrote: Hey dude - Whats with those two massive links between your stuff???? That set up will never make decent isk. You have wasted all the CPU on links that could be extra extractor heads. As the pics you linked are not showing ...
- by Krixtal Icefluxor - at 2014.02.07 11:50:00
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73. Get rid of or significantly lower PI taxes. - in Science and Industry [original thread]
01101989 wrote: That's is the issue. Eve isn't just a multiplayer game. It's also a solo game as well. PI should be open to everyone just like mining is. MMO's are never solo games. PI is open to anyone who desires. What game have you act...
- by Krixtal Icefluxor - at 2014.02.06 20:50:00
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74. Get rid of or significantly lower PI taxes. - in Science and Industry [original thread]
Steve Ronuken wrote: Krixtal Icefluxor wrote: Again, just do it in Low Sec. I use 30 planets and not one is over 2%. DST's with Cloak/MWD Trick or Blockade Runners with Covops work. Your choice. 30 planets and 5 toons for well over 3 years ...
- by Krixtal Icefluxor - at 2014.02.05 15:32:00
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75. What the hell happened in Scheenins? - in Science and Industry [original thread]
Petition filed for Overzealous ISD Action.
- by Krixtal Icefluxor - at 2014.02.05 13:56:00
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76. PI Extraction Question - in Science and Industry [original thread]
Dee Scoolyard wrote: Can someone explain to me why the extractionamount befor and after submiting a job is different? Befor starting the job (setup): Screen1 After started job: Screen2 thx in advance, Dee It's an estimation. ...
- by Krixtal Icefluxor - at 2014.02.05 13:46:00
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77. What the hell happened in Scheenins? - in Science and Industry [original thread]
Ave Kathrina wrote: Jaxon Grylls wrote: and the sore knees to prove it. . Yeah I dont think you got the sore knees from the archeology.... probably the same place you got the butthurt. I bet you think your Corp name is clever and funn...
- by Krixtal Icefluxor - at 2014.02.04 14:00:00
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78. Running a POS - in Science and Industry [original thread]
Speedkermit Damo wrote: Top of the morning, I have beeen asked to take over responsibility for running a POS. As I am a clueless noob about such things, i was wondering if there are any good guides or tools that anyone could recommend? Many t...
- by Krixtal Icefluxor - at 2014.02.04 13:58:00
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79. What the hell happened in Scheenins? - in Science and Industry [original thread]
Jaxon Grylls wrote: Krixtal Icefluxor wrote: Also, you have been playing for 6 years and are just now noticing this ???? Just what I said. I noticed it the other day, and yes this was the first time. Why does that matter? This ...
- by Krixtal Icefluxor - at 2014.02.03 16:53:00
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80. Get rid of or significantly lower PI taxes. - in Science and Industry [original thread]
Again, just do it in Low Sec. I use 30 planets and not one is over 2%. DST's with Cloak/MWD Trick or Blockade Runners with Covops work. Your choice. 30 planets and 5 toons for well over 3 years doing this and only one measly Bustard loss, and I k...
- by Krixtal Icefluxor - at 2014.02.03 16:49:00
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