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161. A Statement About Mining - in Science and Industry [original thread]
I have no ISK. So I mine. I still have no ISK. I take the ore to a Market. I now magically have ISK. You're right, they are not free. They cost someone some ISK.....and it was not me. But the ISK is now mine. So, the minerals may not be 'f...
- by Krixtal Icefluxor - at 2013.11.14 18:53:00
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162. mining, ships, ganking and the such - in Science and Industry [original thread]
OP is approaching The Mountain of Madness ! And quickly. It's just mining. It's just a game. Have fun, do what you want, and stop worrying. If there is too much ganking going on....move elsewhere. Ultimately, every ship in this game is dest...
- by Krixtal Icefluxor - at 2013.11.14 16:18:00
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163. Mining in Rubicon - in Science and Industry [original thread]
Abdiel Kavash wrote: Tau Cabalander wrote: The Mobile Tractor Unit only tractors wrecks, not jetcans. Not true . You can use it exactly as Balian suggests. Very true. And I'm pretty sure Tau was as unaware of this as I was. Thanks. ...
- by Krixtal Icefluxor - at 2013.11.12 14:56:00
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164. Question about ice belts - in Science and Industry [original thread]
Ekaterina 'Ghetto' Thurn wrote: Krixtal Icefluxor wrote: Ekaterina 'Ghetto' Thurn wrote: Times for ice anomalies to be mined out vary greatly from thirty minutes up to three hours. It depends which ice type and where it is as to how lo...
- by Krixtal Icefluxor - at 2013.11.10 12:23:00
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165. POS Related Question - in Science and Industry [original thread]
Blacksuns wrote: lock them down ? how u do that Do not give Take permissions to anybody except yourself for a few of your customizable hangar designations. You need to do a serious amount of reading, btw, if you knew this not.
- by Krixtal Icefluxor - at 2013.11.09 20:08:00
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166. Industrial OverHaul - in Science and Industry [original thread]
CCP has stated quite clearly over and over again that nothing but nothing will ever out-mine a Hulk. Period.
- by Krixtal Icefluxor - at 2013.11.09 20:05:00
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167. Question about ice belts - in Science and Industry [original thread]
Styth spiting wrote: Ice no longer spawns as belts (that can be seen in your overview, or under right click > belts, etc.). They are now displayed under anomalies in the scanner window in the probe scanner tab. Sorta...kinda.....half-way ...
- by Krixtal Icefluxor - at 2013.11.09 17:33:00
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168. Question about ice belts - in Science and Industry [original thread]
Ekaterina 'Ghetto' Thurn wrote: Times for ice anomalies to be mined out vary greatly from thirty minutes up to three hours. It depends which ice type and where it is as to how long they last. Sigh. Every single Ice Belt that spawns has ...
- by Krixtal Icefluxor - at 2013.11.09 17:30:00
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169. After 10 years of Eve - Goodbye - in Science and Industry [original thread]
It sounds like you'd be happier with any other game. Any other game at all. Good riddance to you if you are so mal-informed that you actually believe that Hulks got a nerf. Incredible. Also, Quit Posts are only allowed in OOPE. Most indeed. So, ...
- by Krixtal Icefluxor - at 2013.11.06 12:14:00
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170. Is multibox mining worth it? Alternatives to ISK making? - in Science and Industry [original thread]
Omniflect wrote: I'm really lacking the general idea of what is worth my time and what is not. This ^^ means you have turned EVE into a second career. It's a game. Do what you enjoy doing, or what's the point even ?
- by Krixtal Icefluxor - at 2013.11.03 13:54:00
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171. Can't view "other players networks" on PI Planets - in Science and Industry [original thread]
Been waiting 3 1/2 years for that fix for the Disappearing POCO Window after Transferring. Nothing about fixing PI has been a priority ever. At all.
- by Krixtal Icefluxor - at 2013.11.02 10:15:00
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172. Tax rate in high sec - in Science and Industry [original thread]
GreenSeed wrote: NPC taxes are going up to 17% with rubicon, so expect 17% to be the floor tax on POCOs. which is a terrible idea if you ask me, and one people for some reason are either not noticing, or hoping not many people notice. "It'...
- by Krixtal Icefluxor - at 2013.10.31 13:34:00
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173. Can't view "other players networks" on PI Planets - in Science and Industry [original thread]
Uncle Traveling Matt wrote: Also, still not seeing them. Oh well, no biggie. I still say it has to with proximity to the Command Center. I've only ever seen them around the area of me CC's. Thus if your friend's are on the same planet, they...
- by Krixtal Icefluxor - at 2013.10.31 13:32:00
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174. Looking For Something To Invest In - in Science and Industry [original thread]
How much did that Toon cost you at the Bazaar ?
- by Krixtal Icefluxor - at 2013.10.30 22:56:00
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175. Mine in null sec - in Science and Industry [original thread]
Do not try this solo.
- by Krixtal Icefluxor - at 2013.10.30 13:26:00
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176. Can't view "other players networks" on PI Planets - in Science and Industry [original thread]
I clicked on all my 30 planets a few months ago, they are absolutely all in Low Sec, and saw only about 5 other facilities, which even I found odd. This may have to do with their proximity to your own Command center now ? From what I'm gathering...
- by Krixtal Icefluxor - at 2013.10.30 11:41:00
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177. Hi-Sec PI: Moving Material between Planet and Customs Office - in Science and Industry [original thread]
Actually, it's CCP being kind for a change, for your own protection. POCO's are now all destructible......all of them absolutely after November 19. Why would one want to move product from the planet to the POCO, in preparation for, say, pickup t...
- by Krixtal Icefluxor - at 2013.10.30 11:16:00
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178. Upgrading Links in Planetary Interaction - in Science and Industry [original thread]
Eric Raeder wrote: You're on the right track. Upgrading the link will reduce the expedited transfer wait time. Bear in mind that if the transfer has to pass over more than one link they all must be upgraded. Just stunned that I have been doi...
- by Krixtal Icefluxor - at 2013.10.30 11:12:00
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179. Can't view "other players networks" on PI Planets - in Science and Industry [original thread]
Uncle Traveling Matt wrote: Hi all, I've had this problem since the whole PI mechanic was introduced, but never really cared until I started sharing planets with friends. Now, it's important I don't colonize on top or near where they are with a...
- by Krixtal Icefluxor - at 2013.10.30 11:07:00
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180. What percentage of minerals come from mining ? - in Science and Industry [original thread]
Hesod Adee wrote: Krixtal Icefluxor wrote: Zifrian wrote: Hesod Adee wrote: And what percentage comes from elsewhere ? The vast majority. AFAIK The only other supply is mission loot. I guess hauler spawns too but again, mining is key...
- by Krixtal Icefluxor - at 2013.10.29 11:12:00
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