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1. Split Up High Sec??? - in Player Features and Ideas Discussion [original thread]
It would reduce Jita's dominance, boosting the other race's trade hubs. And the sheer carnage that would result would be a boost to industry. Even as a carebear I'm in favour. However I suspect it would cause such a backlash from a large chunk o...
- by Kurfin - at 2011.09.10 12:31:00
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2. SAY YES TO MISSILES! - in Player Features and Ideas Discussion [original thread]
Well thank you for that well thought out, logical argument.
- by Kurfin - at 2011.07.24 08:33:00
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3. Ship log book? - in Player Features and Ideas Discussion [original thread]
The only problem is everything is wiped clean when the ship is repackaged.
- by Kurfin - at 2011.07.12 21:05:00
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4. An idea for faster Learning - in Player Features and Ideas Discussion [original thread]
Skill points aren't everything in eve. You can be very effective with relatively low sp, especially if you specialise. What high SP gives you more options, it isn't an 'I win button'.
- by Kurfin - at 2011.07.10 11:23:00
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5. Abandoned Control Towers. - in Player Features and Ideas Discussion [original thread]
Originally by: Woodman2 It's fun to blow them up. If you find one and it bothers you, war dec the corp that owns it, grab some friends and and have at it. You can't wardec a disbanded corp with no members, the only way to get rid of th...
- by Kurfin - at 2011.07.10 11:07:00
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6. Flawless Simple Bounty System - in Player Features and Ideas Discussion [original thread]
If nothing else it looks like one hell of an isk sink. TBH charging the target for the privilege of being killed is way to harsh, and this is coming from a rampaging carebear. I'm going to float the idea of capping the bounty paid out to say 8...
- by Kurfin - at 2011.07.10 11:03:00
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7. What in Eve would you like gone? - in Player Features and Ideas Discussion [original thread]
The tier system for ships.
- by Kurfin - at 2011.02.03 21:34:00
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8. How about a round 2 of zephyr's? - in Player Features and Ideas Discussion [original thread]
Wait till they are rare and valuable (this may take a while) and mine will appear on contracts
- by Kurfin - at 2010.01.10 13:05:00
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9. Rigged Ship Hauler - in Player Features and Ideas Discussion [original thread]
Just being able to drop assembled ships into a freighter without messing around with courier contracts would do the trick.
- by Kurfin - at 2009.11.19 18:58:00
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10. New T2 Battlecruisers - Blitz Cruisers - in Player Features and Ideas Discussion [original thread]
Tech 2 BC's are a bit to pricey to be throw away glass cannons.
- by Kurfin - at 2009.09.23 17:42:00
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11. Corp Employment list fix - in Player Features and Ideas Discussion [original thread]
I like the idea. Not just for potential recruits to try out corps, but for corps who may need a temporary boost in numbers. Would be a good way to recruit mercenaries in case of a war dec.
- by Kurfin - at 2009.09.09 12:40:00
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12. Few Ideas - in Player Features and Ideas Discussion [original thread]
I like your first suggestion, would be a nice little tweak to the interface. Standing to other players don't do much, except out in low/0.0 when it helps if your whole corp has the same standings towards player corps so they know who to attack. ...
- by Kurfin - at 2009.09.09 12:32:00
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13. Three things - in Player Features and Ideas Discussion [original thread]
1. The point of the sized rigs is to make rigs more in line with the price of the smaller hulls. Some rigs are now of limited appeal but not completely useless. Your examples of small cargo expanders, may get used on salvaging destroyers, or min...
- by Kurfin - at 2009.09.09 12:23:00
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14. Salvage steeling is getting beyond a joke!! - in Player Features and Ideas Discussion [original thread]
If you are missioning in a mission hub try finding space for an ECCM module on your ship. It will make you harder to scan down, not impossible but it should make you a less appealing when surrounded by easier targets. Won't work very well on a mar...
- by Kurfin - at 2009.08.27 15:35:00
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15. Introduction into Standing-Mechanics as part of the Tutorials - in Player Features and Ideas Discussion [original thread]
Sounds good to me. More information generally would be good for new players.
- by Kurfin - at 2009.08.12 14:10:00
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16. IDEA: Making hisec safer to new comers - in Player Features and Ideas Discussion [original thread]
Originally by: Kuolematon .. and making it easier for casual gamers. Turn 1.0 and 0.9 "invalid target" zone where other players cannot target other players. This will provide much more better game experience to your new customers. One...
- by Kurfin - at 2009.08.12 13:39:00
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17. Eve problem - in Player Features and Ideas Discussion [original thread]
I think I've got this right. Your proposal in a nutshell is to introduce moons that yield ferrogel (I've forgotten which ones those are) in to wormhole space, increasing the supply of ferrogel, reducing the cost and rejuvenating the tech 2 market?...
- by Kurfin - at 2009.08.01 09:35:00
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18. Make the Maller and the Prophecy Khanid missile boats. - in Player Features and Ideas Discussion [original thread]
Originally by: SuiJuris Originally by: Kurfin It would also leave new Amarr pilots with only one cruiser, the PITA to fit Omen. You forgot to mention the good Amarr Cruiser, you know the Arbitrator... The trouble with...
- by Kurfin - at 2009.06.16 21:31:00
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19. Make the Maller and the Prophecy Khanid missile boats. - in Player Features and Ideas Discussion [original thread]
What we really need to make missiles worth training is a missile spewing Khanid Abbadon TBH the Maller isn't that bad, not great, but there are worse. Removing it's 10% laser cap use bonus removes it's ability to use lasers effectively even if y...
- by Kurfin - at 2009.06.16 16:19:00
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20. Public ME Research slots - in Player Features and Ideas Discussion [original thread]
Originally by: Jinxarcana Originally by: Kurfin And as a couple of people have pointed out already there are free/low wait slots out in low sec. You could train up for a covert ops frig and cloak. My issue with the low sec opti...
- by Kurfin - at 2009.05.04 08:33:00
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