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|81. PI advice - in Science and Industry [original thread]
All fuel block parts are pretty good. Mechanical Parts, Robotics, Coolant, Enriched Uranium, and even Oxygen. Corp/Alliance buy back programs are always a good option if you have them. You can also work on producing P4 parts for the upcoming citad...
- by Kyra Lee - at 2016.01.16 05:25:07
|82. What is a good percentage for Ice Refining nowadays? - in Science and Industry [original thread]
That's the best you can get in highsec. Please note that the implant effect does not show up in the GUI but it does take effect when you actually refine. Your other options are an intensive refinery array at a POS or a compression array at a POS. ...
- by Kyra Lee - at 2016.01.11 10:53:32
|83. PI: Will I lose output if my storage facility or launchpad is full ? - in Science and Industry [original thread]
They should swap simultaneously but I am not 100% sure on that. Your best bet is to leave a little space if possible.
- by Kyra Lee - at 2016.01.10 18:01:30
|84. Erika Mizune (aka Yumene) Running for CSM XI - in CSM Campaigns [original thread]
I'm here to say I support Erika as well! EvE-Radio has kept me coming back to this game over the years. I am also an Industrialist in Nullsec so we share a lot of the same goals and interests. She is also a great person in real life and has person...
- by Kyra Lee - at 2016.01.10 14:19:04
|85. CREST changes coming to Sisi - in EVE Technology Lab [original thread]
I have a probably dumb question regarding the Character location thing that you all are talking about. I am a complete noob when it comes to crest, api, and all of that other stuff :( My question is this; can someone other than I, that I have not...
- by Kyra Lee - at 2016.01.09 07:53:25
|86. Hey CCP! Can we have an IGB update? - in EVE Technology Lab [original thread]
I guess i'll add my opinions in here too! I don't use the igb for nearly as many things as most people in this thread, but I do still use it. The primary reason is because its much easier to use than opening up an out of game browser. I use it to ...
- by Kyra Lee - at 2016.01.09 06:36:47
|87. Returning to mining lol - in Science and Industry [original thread]
I assume you will be doing all of this in highsec. As other have said CODE and others are around to provide content for everyone. There are several ways to deal with this though. Flying a procurer or a skiff is the best. Putting a tank on your Mac...
- by Kyra Lee - at 2016.01.09 05:15:58
|88. Calculating PI Tax - in Science and Industry [original thread]
I see it as 4 at Eve-Uni as well, but I do seem to recall they updated the prices somewhat recently. I can't find the patch notes that state that though so I may be mistaken.
- by Kyra Lee - at 2016.01.09 04:46:07
|89. Calculations for Minnerals needed for Titan build - in Science and Industry [original thread]
Steve Ronuken wrote: 'just' I hate people using that word. Because it tends to dramatically undersell the degree of work required. The common way to solve this kind of problem is either a genetic algorithm, or linear programming. Because you'...
- by Kyra Lee - at 2016.01.09 04:03:54
|90. Other sentry options - in Player Features and Ideas Discussion [original thread]
Since the OP didn't actually post a feature or idea I guess I will. Multiple size and role Logi, Ewar, and Combat drones! Combat drones first. There could be 3 or more sizes for sentry drones besides just the one we have now. Light, Medium, Heav...
- by Kyra Lee - at 2016.01.07 11:52:11
|91. Eve Online Gold skin package? China already has them, where is ours? - in EVE General Discussion [original thread]
Bumblefck wrote: Golden moustachios, yes, golden anything else, no ty What about a Golden Banana Hammock?
- by Kyra Lee - at 2016.01.07 10:15:18
|92. "Bane" skill group, a solution to perception of imbalance. - in Player Features and Ideas Discussion [original thread]
Tom Gerard wrote: Now with 100% less Troll. Are you sure about that? You seem to be missing industrial and mining bane skills from your list. In all seriousness do we really need another tool to boost damage ontop of the ones we already have?
- by Kyra Lee - at 2016.01.03 08:54:35
|93. [Citadels] - Item Storage Restrictions - in Player Features and Ideas Discussion [original thread]
I really like that you and your corp put so much thought into this issue. Its nice to see someone actually thinking before they post. You seem to have a pretty unique situation on your hands. I haven't heard of anyone else regimenting their member...
- by Kyra Lee - at 2016.01.03 07:25:16
|94. Micro Jump Field Generator - in Player Features and Ideas Discussion [original thread]
People this is the real issue. Morrigan LeSante wrote: If it blocks docking on spool up then I'd say that's wrong or at least probably not working as intended as it'll be a first where YOUR action can stop THEM docking. Dr Cedric wrote:...
- by Kyra Lee - at 2016.01.03 06:15:45
|95. Higgs Anchor bonus addition - in Player Features and Ideas Discussion [original thread]
Lyra Gerie wrote: This has been suggested before and while I think it's a decent idea that could be tweeked to work well the consensus was that it wasn't a good idea. I would love to see these have SOME kind of effect on MJD, like a 15-25% re...
- by Kyra Lee - at 2016.01.03 05:53:04
|96. A bar / social hangout for our avatars in stations - in Player Features and Ideas Discussion [original thread]
Tristan Agion wrote: I will leave the entire "history of WiS in EVE" aside. I wasn't playing this game back then. I've been playing this game for a few months, and my suggestion simply came from wondering why nothing meaningful can be done with...
- by Kyra Lee - at 2016.01.03 05:26:27
|97. Medium Citadel Price? - in Science and Industry [original thread]
Haffsol wrote: Alicia Dnari wrote: Where are these things going to be deployable? High-sec, lo-sec, null-sec, WH space? Anywhere, except XL in lower classes wholes. Probably higher classes too, as to say no XL in wspace period, I'm not sur...
- by Kyra Lee - at 2016.01.03 02:58:12
|98. CO users on the capitals - in Player Features and Ideas Discussion [original thread]
Since I have no idea where those other threads are i'll post here, and I will post seriously. 1. Assuming this could actually be implemented into the game somehow, how do you envision it working? 2. Would one person control the highslots and dron...
- by Kyra Lee - at 2016.01.01 11:53:42
|99. Crybaby mod PLZ - in Player Features and Ideas Discussion [original thread]
You know to fit with the name you have chosen I think this module should indicate a cyno has been lit in an adjacent system. This would make it look like forces are enroute to save whoever just activated it. Maybe the skill used to unlock this mod...
- by Kyra Lee - at 2016.01.01 11:01:45
|100. Mining Command Ship - in Ships and Modules [original thread]
I think we could use a mining command ship based on the Noctis hull. Give it the same boosting amount as the Orca, but no ore, fleet, or hanger bay, just the standard cargo hold. T2 resists, probably shield tanked like other ORE vessels, 4 or 5 dr...
- by Kyra Lee - at 2016.01.01 10:16:58
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