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1. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
X98 wrote: Quote: Im not suggesting protection. Im asking for AI that is intelligent. Attacking the enemy that they can kill easier (not fit for PVE) isn't intelligent? I mean, that's the reason you're trying to gank people who already h...
- by L0rdF1end - at 2013.02.22 17:38:00
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2. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
Im not suggesting protection. Im asking for AI that is intelligent. "So in turn nobody deserves protection from NPC's either, after all it's a sandbox. :) " Currently the PVE'r has the protection when you land on grid. So yes, I agree with your...
- by L0rdF1end - at 2013.02.22 17:27:00
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3. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
"How is that different from carebears wanting some level of protection from PVP, and why is one argument more deserving than the other"? Ermmm, because its a snadbox game. You shouldnt have protection from possible PVP. That already exists in hig...
- by L0rdF1end - at 2013.02.22 17:13:00
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4. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
Many multiple threads on this now...still nothing back from CCP. Can one man make a difference in a sandbox? If not can a few? How much louder do we need to shout before CCP hears us? Is their marketing compaign then just total bollox?
- by L0rdF1end - at 2013.02.22 15:13:00
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5. New NPC AI, how about no? - in Missions & Complexes [original thread]
None that i've seen. Many many threads on this and still nothing from CCP. Maybe we should burn Jita? :)
- by L0rdF1end - at 2013.02.22 15:04:00
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6. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
lol and wow, that is all I have to say to a bunch of moronic posts. Just goes to show how little some of you guys actually understand PVP mechanics. I'm not even going to go into it because clearly I'll just be wasting my time. For those that do...
- by L0rdF1end - at 2013.02.01 10:52:00
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7. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
Quote: If the OP is indeed flying round in null security systems, then he's probably surrounded by 'Blues' which definitely makes him much safer than the solo high sec mission runner. You want to come play in my neck of the woods lol. Ye...
- by L0rdF1end - at 2013.01.28 10:19:00
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8. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
CausticS0da wrote: DeMichael Crimson wrote: L0rdF1end wrote: This is off the back of another thread which has shown a lot of interest. I enjoy a lot of solo aspects of Eve game play. It's due to time I have for the game, I can't always b...
- by L0rdF1end - at 2013.01.25 23:43:00
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9. So what changed with Belt Rats? - in Missions & Complexes [original thread]
I believe your second statement has always been correct. Before the patch I believe any spawn could potentially spawn in any belt based on probability and rarity and this is why there was a chance of finding rare spawns after downtime. You are ri...
- by L0rdF1end - at 2013.01.25 15:03:00
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10. So what changed with Belt Rats? - in Missions & Complexes [original thread]
I know there was an exploit fixed so that Faction and Officer spawns no longer spawn after downtime. I'm trying to understand the behaviour now and what other changes were put in place. For instance, if you rat belts now and stopped before downti...
- by L0rdF1end - at 2013.01.25 14:43:00
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11. Adapt, they say - in Missions & Complexes [original thread]
How about just make a new game CCP. Players that want to play the new game with all of these changes you are making can sign up for it. People that want to play Eve the way they love Eve can stick with Eve. So many pointless changes breaking the ...
- by L0rdF1end - at 2013.01.25 14:18:00
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12. New NPC AI, how about no? - in Missions & Complexes [original thread]
10 Years living with the previous AI mechanics means that you grew accustomned to the way in which rats work. You grow your skills to fly the ships to complete a certain task. This growth in skills is to allow you to run higher end missions/plexe...
- by L0rdF1end - at 2013.01.25 10:46:00
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13. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
sabre906 wrote: Richard Stallmanu Stallmania wrote: stoicfaux wrote: You forgot the rest the thread details: * NPCs stop shooting your target as well, * your target does an emergency warp to a waiting NPC mothership and is automatically r...
- by L0rdF1end - at 2013.01.23 17:35:00
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14. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
XxRTEKxX wrote: I think the OP is just trolling. Seriously. I guess he has never attacked anyone in a sleeper site before. I like the new A.I. it reminds me of being in J-space, only far more forgiving. I have indeed sir, Immediate switch...
- by L0rdF1end - at 2013.01.23 17:25:00
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15. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
Derath Ellecon wrote: Let's see HTFU Adapt Fit a bigger tank It actually makes more sense than an AI that would completely ignore a potentially hostile ship on grid. It's one thing when carebears shed tears and whine. It's just sad to see ...
- by L0rdF1end - at 2013.01.23 17:17:00
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16. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
Clearly a joke and quite an amusing one which I find direclty in line with the stupidity they call "AI"
- by L0rdF1end - at 2013.01.23 16:54:00
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17. Fix NPC AI to not agress the solo PVP'er - in Missions & Complexes [original thread]
This is off the back of another thread which has shown a lot of interest. I enjoy a lot of solo aspects of Eve game play. It's due to time I have for the game, I can't always be around to fleet up with friends. The AI chnages have impacted solo g...
- by L0rdF1end - at 2013.01.23 16:48:00
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18. New NPC AI, how about no? - in Missions & Complexes [original thread]
CCP, you still don't get it. I understand the need for making missioning and ratting a bit more interesting and making it so you can't afk misson/plex/rat. But these changes are still hruting the soloist PVPers out there. You've crippled our gam...
- by L0rdF1end - at 2013.01.23 16:12:00
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19. New NPC AI, how about no? - in Missions & Complexes [original thread]
It certainly sucks that I spent ages training a setup to run specific sites which now no longer works. Now need to reskill and reship to do the complexes I want. Retribution pathc actually destroyed everyhting I enjoyed in Eve.. The hunt for Off...
- by L0rdF1end - at 2012.12.27 11:56:00
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20. Running mission's for pirate corps - in Missions & Complexes [original thread]
Hey dude, if you have little experience with nullsec life then join a Corp that lives in the NPC region you are interested in. You don't need to join a player corp but it would be advisable to have friendlies around you to increase safety for you...
- by L0rdF1end - at 2012.05.17 14:25:00
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