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1. PvE Muninn fitting - in Ships and Modules [original thread]
highs: 5x 720mm II's 2x ass launchers mids: 1x sensor booster 2x Tracking comp Lows: Armor Tank OR 5x 720mm II's 2x ass launchers mids: Shield tank lows: 3 gyros and 2 tracking enhancements ~~~~~~~~~ Caldari. So easy Minmatar can do it
- by LUGAL MOP'N'GLO - at 2007.01.26 18:19:00
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2. Sentry Drones + Drone Sharpshooting - Does it work? - in Ships and Modules [original thread]
Originally by: Gamesguy Originally by: LUGAL MOP'N'GLO Wrong. Cerb with Photon scat II and an Invuln II. Dmg of T1 heavies is wrong as well. I was in the domi so I get a dmg bonus, ever think of that? Wrong, we're comparing the...
- by LUGAL MOP'N'GLO - at 2007.01.25 19:50:00
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3. # 40,000!!! Oh...and about dominixes - in Ships and Modules [original thread]
Originally by: DunNa Nedz moar lazorz Duh ~~~~~~~~~ Caldari. So easy Minmatar can do it
- by LUGAL MOP'N'GLO - at 2007.01.25 19:39:00
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4. Remote Sensor Dampeners - in Ships and Modules [original thread]
Originally by: Brelen Wouldn't the result be a 42k targeting range? yep Bad math FTW! ~~~~~~~~~ Caldari. So easy Minmatar can do it
- by LUGAL MOP'N'GLO - at 2007.01.25 19:28:00
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5. Sentry Drones + Drone Sharpshooting - Does it work? - in Ships and Modules [original thread]
Wrong. Cerb with Photon scat II and an Invuln II. Dmg of T1 heavies is wrong as well. I was in the domi so I get a dmg bonus, ever think of that? ~~~~~~~~~ Caldari. So easy Minmatar can do it
- by LUGAL MOP'N'GLO - at 2007.01.25 18:00:00
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6. Sentry Drones + Drone Sharpshooting - Does it work? - in Ships and Modules [original thread]
Edited by: LUGAL MOP''N''GLO on 25/01/2007 17:47:13 Originally by: Tarminic Originally by: MrTripps Originally by: Tarminic Drone sharpshooting seems to be a skill made for sentry drones, Doesn't it improve the DPS...
- by LUGAL MOP'N'GLO - at 2007.01.25 17:50:00
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7. Sentry Drones + Drone Sharpshooting - Does it work? - in Ships and Modules [original thread]
Originally by: Gamesguy Originally by: LUGAL MOP'N'GLO I'm not sure about this. All I can say is sentry drones are the fricken ownage. 5 curators broke the tank of my buddy's HAC in about 30 seconds. Your friend must've had a p...
- by LUGAL MOP'N'GLO - at 2007.01.25 17:40:00
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8. Buzzard Fitting - in Ships and Modules [original thread]
Highs Probe launcher Covert ops cloak Meds Cap batteries Lows I-stabs ...You should never get engaged in this ship, so the fit is really what you want to make it. The cap batteries are there for its horrible tendency to crap out on semi-long wa...
- by LUGAL MOP'N'GLO - at 2007.01.25 17:39:00
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9. Planning On Entering Low Sec - Need Minmatar Ship advice - in Ships and Modules [original thread]
Originally by: Jon Hawkes A Stabber or Hurricane with a few Nanos/Inertial Stabs should be enough to stay out of trouble, and will have enough speed and momentum to MWD back to a stargate if you happen to jump through into a waiting Inty g...
- by LUGAL MOP'N'GLO - at 2007.01.25 17:35:00
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10. Sentry Drones + Drone Sharpshooting - Does it work? - in Ships and Modules [original thread]
I'm not sure about this. All I can say is sentry drones are the fricken ownage. 5 curators broke the tank of my buddy's HAC in about 30 seconds. ~~~~~~~~~ Caldari. So easy Minmatar can do it
- by LUGAL MOP'N'GLO - at 2007.01.25 17:32:00
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11. Remote Sensor Dampeners - in Ships and Modules [original thread]
Sensor damps merely target the targetting system of another ship. Say they have a 60km base targetting range and you put a 30% damp on them, their targetting range will be 52km. So, if you put 3 damps on one target and your optimal range happens t...
- by LUGAL MOP'N'GLO - at 2007.01.25 17:31:00
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12. Nerf i-stabs - in Ships and Modules [original thread]
I have to agree. BS's going crazy speeds is insane. I-stabs should NOT make it so that a BS goes to warp faster than an interceptor. If you're in battleship its now more efficient to fit i-stabs as a pvp setup AND travelling setup than fitting 8 W...
- by LUGAL MOP'N'GLO - at 2007.01.25 17:28:00
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13. 'Cavalry' missile tactics - still possible at all? - in Ships and Modules [original thread]
Edited by: LUGAL MOP''N''GLO on 25/01/2007 17:17:42 Sorry misread. So if you outrun your torps? Ya, that would be sick. ~~~~~~~~~ Caldari. So easy Minmatar can do it
- by LUGAL MOP'N'GLO - at 2007.01.25 17:20:00
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14. Anti NOS Domi question. - in Ships and Modules [original thread]
Used a Heavy 'Neuterred' Phoon with torps on the test server and it seemed to work well. We both had 0 cap for the last 3 minutes of the fight 4x4 neuts and torps. Also, Abaddon with a full rack of E500's could work. ~~~~~~~~~ Caldari. It's so...
- by LUGAL MOP'N'GLO - at 2007.01.24 22:41:00
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15. Heat & Amarr - in Ships and Modules [original thread]
Originally by: Gamesguy Originally by: Perry Seriusly, i belive Minmatar will benefit the most, boosting capless all dmg types weapons even more, while amarr get some "lasers generate huge amounts of heat so they can only be over...
- by LUGAL MOP'N'GLO - at 2007.01.24 20:23:00
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16. Are artillery ok for pvp? - in Ships and Modules [original thread]
I say poo poo on the maelstrom. For "Most bang fer yer ISK" its the tempest. Sure, you can run 2 more 1400mm II's but because the tempest gets a dmg bonus, if you have BS trained to V like I do the maelstrom puts out just a hair more damage at twi...
- by LUGAL MOP'N'GLO - at 2007.01.24 20:18:00
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17. Unnerf Javelin - in Ships and Modules [original thread]
Originally by: Durethia Originally by: LUGAL MOP'N'GLO I agree and I'll say this. I load T1 ammo, and if it looks like I'll get in range for the T2 I'll swap it out. I know it takes time, but that's the real penalty, not the speed...
- by LUGAL MOP'N'GLO - at 2007.01.24 19:46:00
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18. Heat & Amarr - in Ships and Modules [original thread]
"Heat" Minmatar TBFH. Don't know what all the fuss about Amarr is, I love my geddon and am training for a curse as we speak ~~~~~~~~~ Caldari. It's so easy a Minmatar could do it.
- by LUGAL MOP'N'GLO - at 2007.01.24 19:40:00
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19. Raven Takedown! - in Ships and Modules [original thread]
Originally by: Tunajuice Just go wtfpwn it with a nos damp domi. 4 damps will put his range at mm 7k? So orbit at 19km, keep 3 heavy nos + 4 damps on him, and your tech2 heavy drones will destroy him. Some people just don't care to lis...
- by LUGAL MOP'N'GLO - at 2007.01.24 19:28:00
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20. Raven Takedown! - in Ships and Modules [original thread]
If he's throwing EM, run Amarr. You could run on the stock EM armor resist and not feel a thing lol. Suck him dry with nos (Thus turning off his hardners) and slowly kill him with Hornets or Warrior II's. Just out of curiosity, is this a macro r...
- by LUGAL MOP'N'GLO - at 2007.01.24 19:27:00
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