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121. Offensive Station containers! - in Crime and Punishment [original thread]
Originally by: Plante Manager As the manager for Callie Station I for one endorse the towering peen that was 'erected'. It keeps a smile on my face when I have to clean all of Ken Plante's REAL ships as opposed to those junkers the Python...
- by Lars Lodar - at 2009.10.03 02:14:00
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122. Offensive Station containers! - in Crime and Punishment [original thread]
Originally by: Riedle I also heard you guys were giving away free glasses of PEPSI Baby I give way more than that.
- by Lars Lodar - at 2009.10.02 16:45:00
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123. Offensive Station containers! - in Crime and Punishment [original thread]
HEY! That's my giant space peepee! Come one! Come all! Callie Station in Egghelende has the universes giant dong!
- by Lars Lodar - at 2009.10.02 05:34:00
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124. What major pirate corps/alliances are still alive - in Crime and Punishment [original thread]
Originally by: Helicity Boson Originally by: Pater Peccavi Edited by: Pater Peccavi on 25/09/2009 03:01:09 Originally by: Helicity Boson I like things that go boom :) I agree, I like that boom boom pow. Edit: Damn,...
- by Lars Lodar - at 2009.09.28 06:19:00
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125. Sentences from Eve System names. - in EVE General Discussion [original thread]
Edited by: Lars Lodar on 11/09/2009 22:33:31 Originally by: Shardiss I'm pretty sure Congressman Joe Wilson of South Carolina is an EVE player. During the President's speech last night, he screamed "YULAI!!!" Or something like that. ...
- by Lars Lodar - at 2009.09.11 22:33:00
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126. pic a hic - in Ships and Modules [original thread]
I rather like my 3x SeBo Onyx for low sec work. It has just enough tank to be under permanent sentry fire and if you're rolling with a gang (which you should in a HIC) it's doubtful you'll be primary. Keep in mind this is mostly used for gate and...
- by Lars Lodar - at 2009.09.10 06:05:00
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127. Why do so many pirates run from a fight or call in friends? - in Warfare & Tactics [original thread]
Risk vs Reward is a big issue. Getting into a fight on a high sec gate with sentry aggression and limited to no support access is extremely risky. Unless you know you are going to win without any losses it's generally not worth it (at least from ...
- by Lars Lodar - at 2009.09.06 09:36:00
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128. The Greatest Act of Piracy Ever. - in Crime and Punishment [original thread]
Originally by: kessah Lars's sister is a stripper You little ****er. I'm never going to hear the end of it. Miss ya Kess.
- by Lars Lodar - at 2009.09.02 13:22:00
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129. The Greatest Act of Piracy Ever. - in Crime and Punishment [original thread]
I'm glad that Blood Money is back. They got me into piracy a couple years back when I was a noob.
- by Lars Lodar - at 2009.09.02 10:38:00
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130. The Greatest Act of Piracy Ever. - in Crime and Punishment [original thread]
Dawsons Creek theme song. Or the Baywatch Theme song would be amazing.
- by Lars Lodar - at 2009.09.02 09:41:00
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131. The Greatest Act of Piracy Ever. - in Crime and Punishment [original thread]
Edited by: Lars Lodar on 02/09/2009 09:27:18 Greetings friends, Tonight was slow in Python's humble home of Egghelende. We were playing around in the belts and a Caracal warps right on top of me. I tackle him and waited for my gangmates Kerb...
- by Lars Lodar - at 2009.09.02 09:15:00
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132. Drake or Myrm for PVP? - in Ships and Modules [original thread]
Originally by: Artemis Rose Drake is pretty much the best mix of firepower, buffer and speed/agility of all the BCs, but as said before, the Myrm could outgank it w/ Neutrons + drones or out tank it with a full tank setup. Just depends on ...
- by Lars Lodar - at 2009.09.02 03:59:00
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133. [Low-Sec] The Carebear Crusher. An Eve Experiment. - in EVE General Discussion [original thread]
Originally by: Stil Harkonnen lowsec is more dangerous than you think in some places, and not as scary in others. places like egghelende, you are not safe at any time. Places like hofjagljund (can't rremember how to spell it, but it's so...
- by Lars Lodar - at 2009.09.02 03:42:00
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134. ignore dp due to lag sorry. - in EVE General Discussion [original thread]
Beyond Divinity are a very formidable PVP corp. I've flown with and against them and they have their **** together. Solid logistics, a good amount of highly skilled cap capable pilots, superior tactics, and man enough to kick it in low sec unlike ...
- by Lars Lodar - at 2009.08.27 07:22:00
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135. Making Fleet PVP More Dynamic And Reducing Blob Warfare - in Player Features and Ideas Discussion [original thread]
Originally by: Gautan Virdamot Originally by: Lars Lodar That won't change a thing because having your tracking get messed up when 300 ships are dropping 90,000 DPS on you means your dead in a second. Also missiles aren't even i...
- by Lars Lodar - at 2009.08.22 02:18:00
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136. pvp thoughts on a caracal - in Ships and Modules [original thread]
Well the Caracal is always going to get outclasses in a close range fight. Why not make it a ghetto cerb and warp in 100km from your gang and snipe. [Caracal, PVP] Ballistic Control System II Ballistic Control System II Target Painter II Target ...
- by Lars Lodar - at 2009.08.21 06:55:00
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137. Making Fleet PVP More Dynamic And Reducing Blob Warfare - in Player Features and Ideas Discussion [original thread]
Originally by: Gautan Virdamot What about just making it so that ships under fire themselves gets a lot worse tracking? That way focus fire will diminish as fleets will struggle to achieve the best possible lockdown on the opposing force,...
- by Lars Lodar - at 2009.08.21 06:33:00
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138. Making Fleet PVP More Dynamic And Reducing Blob Warfare - in Player Features and Ideas Discussion [original thread]
Originally by: Markus Reese Therefore the obscurement per gun is 3.53 , x 5 guns is 17.65 As such, the 140 signature is greater than the 17.25 so guns do full damage. If there were say 10 thoraxes though shooting the one, then damage wou...
- by Lars Lodar - at 2009.08.21 06:29:00
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139. Idea: The Ability to Block all text in Local chat? - in Player Features and Ideas Discussion [original thread]
Good to see you back. Friendly bump.
- by Lars Lodar - at 2009.08.20 04:35:00
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140. Making Fleet PVP More Dynamic And Reducing Blob Warfare - in Player Features and Ideas Discussion [original thread]
Originally by: Vyktor Abyss I like the general idea, but I think it'd suffer from too many technical problems to make it worthwhile. Imagine a laggy fight. 1. How do you know your locktime is doubled? Often you won't know until the scree...
- by Lars Lodar - at 2009.08.20 03:15:00
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