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61. New Content - Void Space - in Player Features and Ideas Discussion [original thread]
Very broad and vague. We all want more space, true exploration, and interesting things out there, but you'll have to be more specific to call this an idea.
- by Leto Aramaus - at 2015.10.07 14:23:28
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62. How would EVE break if we removed skills altogether? - in Player Features and Ideas Discussion [original thread]
ISD Decoy wrote: I have removed an off-topic post and one quoting it. Quote: 27. Off-topic posting is prohibited. Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. Howe...
- by Leto Aramaus - at 2015.10.06 15:53:05
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63. How would EVE break if we removed skills altogether? - in Player Features and Ideas Discussion [original thread]
LoL Dror still trying to convince people that an MMO shouldn't have character progression? It would be funny at this point, if this thread wasn't taking up a vital slot on Page 1 of F&I every day. With all the dev stickys we have so little r...
- by Leto Aramaus - at 2015.10.06 14:42:39
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64. Dear CCP, we really need this: Small button, big influence! - in Player Features and Ideas Discussion [original thread]
I don't understand the request here. OP wants probes to automatically center around a D-scan result? Your D-scan results are not pinpointed, D-scan doesn't know where things are, it just shows you if something is within and range and angle you s...
- by Leto Aramaus - at 2015.10.06 13:32:58
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65. REVOVLING SPACE - in Player Features and Ideas Discussion [original thread]
I will expect perfect, real physics when we have Matrix-style plug-into-the-back-of-your-head virtual reality interface for EVE, in 60 years. Until then, -1. This isn't needed and is one of the last things I'd put work into to improve immersion....
- by Leto Aramaus - at 2015.10.04 22:50:01
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66. Please allow 'Fit to active ship' option while using mobile ... - in Player Features and Ideas Discussion [original thread]
+1
- by Leto Aramaus - at 2015.10.04 21:58:55
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67. AT ships in NEX store for AUR as Second Edition ships - in Player Features and Ideas Discussion [original thread]
Completely destroys the rarity and value of the AT ships, which are meant to be special, one of a kind prizes. I just can't grasp some people's thought process before they post...
- by Leto Aramaus - at 2015.10.02 14:35:30
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68. Auto-Bookmark Forgotten Drones - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: Howabout if the drones emitted a signal that allowed you to successfully scan them with the onboard scanner while others still needed to use probes? This is no different than auto-bookmarks, since the "onboard scann...
- by Leto Aramaus - at 2015.10.01 19:35:21
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69. Your own ship should always show up as in your corp. - in Player Features and Ideas Discussion [original thread]
+1 definitely, or even like Tragot said, a custom, unique color/tag to identify it as YOU.
- by Leto Aramaus - at 2015.10.01 19:16:21
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70. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Quote: TLDR: You cannot stop your freighter from being ganked by a bumping mach and 40 catalysts even if you have a support fleet including logis to defend you. Also just for good measure... this statement is false. If you have a support fl...
- by Leto Aramaus - at 2015.10.01 18:22:59
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71. Auto-Bookmark Forgotten Drones - in Player Features and Ideas Discussion [original thread]
Styx Saken wrote: Leto Aramaus wrote: NOPE. I just lost some Geckos VERY stupidly by warping off literally seconds before they were in my bay (thought they'd make it). I'm sure your Ogre IIs or whatever you're sad about losing can be eas...
- by Leto Aramaus - at 2015.10.01 18:16:11
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72. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Christopher Multsanti wrote: Leto AramausA ship that is undocked and traveling is exposed to risk more than a ship that is docked most of the time. How in the actual **** is that "clunky mechanics" ?? Are you trolling? "...
- by Leto Aramaus - at 2015.10.01 18:09:45
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73. New module idea - MJP Micro Jump Projector - in Player Features and Ideas Discussion [original thread]
James Cestar wrote: Frostys Virpio wrote: The reason ship smaller than BC do not have access to micro jump technology is because their mobility is good enough. If you give it to them even with a requirement of another ship, you completely re...
- by Leto Aramaus - at 2015.10.01 17:20:02
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74. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Leto Aramaus wrote: Kenrailae wrote: EDIT: Perhaps the appropriate middle ground would be to block criminals from docking in high sec stations, forcing them to use citadels and other structures. I'm not going so far as ...
- by Leto Aramaus - at 2015.10.01 17:07:34
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75. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: EDIT: Perhaps the appropriate middle ground would be to block criminals from docking in high sec stations, forcing them to use citadels and other structures. I'm not going so far as to suggest I know the best way to fix the p...
- by Leto Aramaus - at 2015.10.01 15:45:02
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76. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: I would suggest rereading. The point is exposure. I'm really not sure how you missed that. Oh, right..... you didn't read it. The current mechanics are clunky and old, and need re-addressed. So re-read it. A freighter, eve...
- by Leto Aramaus - at 2015.10.01 15:40:38
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77. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: The bigger problem is exposure. A freighter, no matter where it's going, has to go there, and has to be in space the whole time. Now granted, a good part of it is while in warp and invulnerable, but still a freighter is in spac...
- by Leto Aramaus - at 2015.10.01 15:29:56
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78. Auto-Bookmark Forgotten Drones - in Player Features and Ideas Discussion [original thread]
NOPE. I just lost some Geckos VERY stupidly by warping off literally seconds before they were in my bay (thought they'd make it). I'm sure your Ogre IIs or whatever you're sad about losing can be easily replaced. -1
- by Leto Aramaus - at 2015.10.01 15:24:15
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79. Jump clone - in Player Features and Ideas Discussion [original thread]
FireFrenzy wrote: well barring the whole "free power projection to anywhere" and "i guess having +5s now has no downsides" etc... You are not the first time to have suggested this, but there are legion reasons as to why this both wont and sho...
- by Leto Aramaus - at 2015.09.30 20:46:40
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80. How would EVE break if we removed skills altogether? - in Player Features and Ideas Discussion [original thread]
Dror wrote: Leto Aramaus wrote: Are you suggesting, that after subscribing an account, a brand new character should be able to use ANY and ALL ships and items in the game, with the only requirement being enough ISK to buy something? Are you...
- by Leto Aramaus - at 2015.09.30 20:19:23
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