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141. Quick WH question - in Science and Industry [original thread]
Originally by: Shaalira D'arc The rarer grav sites will only appear in higher-class wormholes. Incorrect, I've seen Core grav sites in class 2's - just doesn't happen very often (once every few months). The rest is fine info however.
- by Letrange - at 2010.08.18 20:05:00
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142. Quick WH question - in Science and Industry [original thread]
Not sure about the PI concentrations c1 vs c6 vs 0.0 but even a class 1 is better than a 0.1 sec low sec system. That much I can confirm. Mind you C1's tend to be pretty small systems so usually less plannets from what I've seen. As for the ABCs...
- by Letrange - at 2010.08.18 19:43:00
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143. Am I going to have to move the ship maintenance array? - in Science and Industry [original thread]
Totally depends on how good your ship control is. so long as you're under 3k from both you should be able to transfer (you do need to be in a ship with a cargo hold and not a pod however.
- by Letrange - at 2010.08.13 17:53:00
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144. ?WH Grav Site Doing Damage to Ships? - in Science and Industry [original thread]
Yep that site does constant damage to ships - setup a perma tank on your mining/hauling ships if you want to mine there.
- by Letrange - at 2010.07.27 18:32:00
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145. PI defect testing - in Science and Industry [original thread]
Well, I submitted a bug report. And a petition to get their attention. Bug report got "attached to a defect". We'll see how long it takes them to fix it. I'm betting not before the winter expansion. Since the details of the testing seem to be a s...
- by Letrange - at 2010.07.27 11:01:00
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146. PI Material Loss bug testing (now with nifty exploit) - in Science and Industry [original thread]
Moar Results Woke up Sunday at the correct time (barely) to get the experiment setup. Still had a bauble due to some materials being in the wrong place at the wrong time. The bauble revealed some interesting things however. Here is the setup pri...
- by Letrange - at 2010.07.26 16:35:00
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147. PI Material Loss bug testing (now with nifty exploit) - in Science and Industry [original thread]
Well, I have since done some interesting testing of this issue. If I have staggered start I get only the processing starting at 10:50 that has the auto-completion during downtime of the entire run. However it's been highly reliable and reproducibl...
- by Letrange - at 2010.07.23 14:15:00
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148. PI Material Loss bug testing (now with nifty exploit) - in Science and Industry [original thread]
It's useless to file a bug report on non-repeatable weirdness (and there's been a heck of a lot of that with PI). If I'm able to consistently reproduce the problem over the next 3-4 days I'll file a bug report. Until then it gets filed under "rand...
- by Letrange - at 2010.07.19 20:11:00
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149. PI Material Loss bug testing (now with nifty exploit) - in Science and Industry [original thread]
Hi all, after a couple of weeks vacation and some avoid the material loss bug style of gameplay during this period, my initial production objectives have been met and I now have time and the inclination to go testing the material bug on TQ (I don'...
- by Letrange - at 2010.07.19 15:59:00
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150. Products disappearing from my planet factories - in Science and Industry [original thread]
Been paying attention to the last few weeks hunh? Yep CCP downtime raiders have been killing your stuffs - won't be fixed any time soon apparently the only way to avoid losses of this sort is to make sure none of your production crosses a downtim...
- by Letrange - at 2010.07.11 17:17:00
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151. EVE Online Tyrannis 1.0.2 to be deployed on Tuesday, June 29, 2010 - in EVE Information Portal [original thread]
Originally by: Abrazzar Originally by: Sulaco Su hope the'll fix the well known PI-itemdupe bug with that - its not showing on the patch notes :s This I hope, too. I wonder how many P4 items and other valuable stuff got duped at...
- by Letrange - at 2010.06.28 18:12:00
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152. PI Material Loss bug - in Science and Industry [original thread]
Originally by: Qwert0 You are right, for some reason I had it in my head that it took 10 units, not 6. One thing to note is that this did NOT occur over a downtime, but just randomly while I was afk. I have seen that. Mind you it's muc...
- by Letrange - at 2010.06.28 14:17:00
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153. PI Material Loss bug - in Science and Industry [original thread]
Edited by: Letrange on 27/06/2010 13:34:08 Originally by: Narfas Deteis Confirming that I loose 1 output from each factory, so 1 unit of P4 disappears from each installation and then P4 manufacturing plant has to wait for another cycle...
- by Letrange - at 2010.06.27 13:34:00
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154. Profitable Manufacturing? Pull the other one! - in Science and Industry [original thread]
Originally by: LHA Tarawa You fight over research slots, over manufacturing slots (unless you run a POS, crushing your profitability when POS fuels are added to costs). Actually if you manage to keep all the important slots filled 90%...
- by Letrange - at 2010.06.25 17:53:00
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155. PI Material Loss bug - in Science and Industry [original thread]
Originally by: Reygrimm Originally by: Qwert0 I just did a small scale test of P4 production to get an idea of the set up for it. Stuck 60 of each P3 into the spaceport, and when i came back a few hours later I got only 5 of the p4...
- by Letrange - at 2010.06.25 17:48:00
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156. PI Material Loss bug - in Science and Industry [original thread]
Well, I only lost a little bit of material to the seriously extended downtime. Looks like it was just the last cycle on the P3. So I was able to do a single P3 cycle to finish off. Then I set up the P4 run (last P3 feeding material to the P4 cycl...
- by Letrange - at 2010.06.25 15:23:00
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157. Nanite Repair Paste = 75% loss to manufacture?!? - in Science and Industry [original thread]
@OP See there's your problem, you're trying to dump to buy orders. Put up a sell order at a reasonable profit.
- by Letrange - at 2010.06.25 14:47:00
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158. PI Material Loss bug - in Science and Industry [original thread]
Ooooo Looks like we may have multiple causes of material loss. One of them definitively is related to downtime. See the following blog entry (with pics for proof) Blog entry with MORE pics of bug Note that during a single downtime - because of...
- by Letrange - at 2010.06.23 03:13:00
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159. Caveat Emptor - in Market Discussions [original thread]
Just to point out another possibility - if someone is buying in volume they may find cleaning out the small order before they get to the large volume order time consuming an annoying. Admittedly not usually something that happens when the low sell...
- by Letrange - at 2010.06.22 14:48:00
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160. PI Material Loss bug - in Science and Industry [original thread]
Welp - another good causality theory shot down in flames. On the other hand I just got a rather interesting screen shot.... Blog Entry with pics So as you can see there's a point where the inventory on screen shows more than the server thinks...
- by Letrange - at 2010.06.22 14:38:00
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