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1. Agency challenges not resetting - in Issues, Workarounds & Localization [original thread]
I get this issue close to every day, on mulltiple character. On a side not i don't like plex being awarded in game.
- by Lexx Devi - at 2017.07.27 11:14:23
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2. Fiction "The Agency" - in EVE Fiction [original thread]
Typical Agency
- by Lexx Devi - at 2017.07.24 10:28:05
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3. Fiction "The Agency" - in EVE Fiction [original thread]
The Agency The official list. CODEX: Infiltrate, Gather, Disassemble, Rebuild, Invoke. *Log Dark DRC: The dark council have conveined, next on the agenda Invoke. Dark PAL: Invoke!? its way to early for that stage! Dark LEG: Its already in progres...
- by Lexx Devi - at 2017.07.03 02:19:32
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4. Sticky:This Week in EVE #156 - Week 24/2017 - in EVE Information Portal [original thread]
Quote: You can get the Molok blueprint by destroying a Blood Raider Shipyard. Right, i can't steal it anymore & i won't sell my soul to goons or red. Thank You CCP. Any chance for LP or Limit Spawn to NPC Null? Goons owns to mutch of the...
- by Lexx Devi - at 2017.06.16 14:24:20
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5. Sticky:Dev blog: Strategic Cruisers and You - in EVE Information Portal [original thread]
Hmm, Remove rigs all together? Yes, Yes, You do like the idea, Yes. Then Buff the bonuses of each Subsystem. Give the T3 Cruiser Hulls a 10% bonus to storyline modules.
- by Lexx Devi - at 2017.05.26 21:22:47
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6. Blood Raider Shipyards from Team Phenomenon (YC 119.4) - in Test Server Feedback [original thread]
May i ask CCP for a Event at each time a "Faction" reveals their Capital ships, just like the Serpentis did. I Believe, a new item introduced each year with a event may bolster EvE subscription, the actual "Gold Rush". Just as the Gecko in their...
- by Lexx Devi - at 2017.05.24 20:09:54
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7. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Can we change the kinetic lock on Guristas ships while were here? All 4 types of Damage or 2 types, i can work with 2.
- by Lexx Devi - at 2017.04.17 18:22:11
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8. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
Mytrumpcard Golemov wrote: If i remember ccp created structures for stealing materials it would be nice if they get a revamp too to work with the new drilling platforms. That Is an awesome idea & hey, It may help a ton: Wouldn't need to ...
- by Lexx Devi - at 2017.03.06 15:39:43
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9. Sticky:This Week in EVE #139 - Week 3/2017 - in EVE Information Portal [original thread]
Henry Plantgenet wrote: When are the blood raider capitals coming out? Haven't heard anything about them since that one scope video.... Like Him, Show you want the ships, You player base, Like the post.
- by Lexx Devi - at 2017.03.06 14:55:08
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10. Sticky:This Week in EVE #139 - Week 3/2017 - in EVE Information Portal [original thread]
Blood raider capitals coming out? 1 Gold chest with a FAX with NOS'es & 1% of Random x Faction ship. For Everyone. *CCP if you didn't realize the "Shipyard" & event layout in the Capital Serpents Event. I'v Never Seen so many PPl bond &am...
- by Lexx Devi - at 2017.03.06 14:53:15
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11. Guardian's Gala Event FAIL - in EVE General Discussion [original thread]
CCP, Love the Gala SKINs. Why did you not add the Ninasu YC119 Guardian's Gala 'Spirit' SKIN? It bugs me way to much its the odd skin out. "Bugs me" Everyday. P.S. Your To Slow on the Faction Capitals I need to do some Rooks and Kings With the...
- by Lexx Devi - at 2017.03.06 14:45:20
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12. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
Thank you CCP for taking all our ideas in to account. You are sadly underestimated how much effort you add to your game. Drilling Platform. Wishlist. "This is a beg post" *Reaction Lab "Service Module" +Easy Chemistry Lab Mini-game? [Simple &...
- by Lexx Devi - at 2017.01.09 12:15:56
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13. Sticky:[Ascension] Capital Ship and Upwell Structure Blueprint Adjustme... - in Upcoming Feature and Change Feedback Center [original thread]
Quote: The current plan is: Titan/Supercarrier blueprints: +100% build/research/copy time Carrier/Dread/Force Aux/Rorqual blueprints: +33% build/research/copy time All Upwell Structure blueprints: +33% build/research/copy time Shout of the t...
- by Lexx Devi - at 2016.11.11 02:09:11
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14. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
That's scary, when taking in to account that this will bloom offensive actions. Good for content, 1 years of Manufacturing Citadels/Rorquals, Capital ships are going to outnumbering power blocks. Taking eve moto in to account i'm surprised Titans...
- by Lexx Devi - at 2016.10.11 21:21:44
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15. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
Hmmm. Seems someone is making it to difficult. May be CCP or May be players having issues adapting to their foe. Never the less, How about making it easier to separate ships classes? Scale all ships speed +20-50% Normalize Damage vs. Range/tracki...
- by Lexx Devi - at 2016.09.06 17:53:42
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16. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Sgt Ocker wrote: Lexx Devi wrote: Brokk Witgenstein wrote: Problem with citadels was they're immune. Any other kind of gatecamp can at least be engaged. Just because they can be circumvented doesn't make an immune doomsday alright. Imm...
- by Lexx Devi - at 2016.08.04 21:08:15
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17. Announcement:The Great Split of our time: Features and Ideas Discussion... - in Player Features and Ideas Discussion [original thread]
Spitballing free ideas here. Because a now name might get seen haveing some ideas while Abusing sticky^^ *Jump Bridge "service module" for Large & XL citadels. *New Mobile Depo Corp & Alliance size access. (Super expensive vs. Personal) ...
- by Lexx Devi - at 2016.08.02 15:38:34
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18. Ships that only 10 year old characters can fly. - in Player Features and Ideas Discussion [original thread]
Im 3 years old char, YES ofc. show some gratitude to devoted players. Add one of 5year, 10years, 15years, 20years. As long as its not gamebreaking nor have bonuses not existing anywhere else. Some Jovian artwork like a Gnossis, avarage ship not...
- by Lexx Devi - at 2016.08.02 12:14:15
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19. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Brokk Witgenstein wrote: Problem with citadels was they're immune. Any other kind of gatecamp can at least be engaged. Just because they can be circumvented doesn't make an immune doomsday alright. Immune yes, if its camping you 0on gate kil...
- by Lexx Devi - at 2016.08.02 10:27:17
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20. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
So i se 2 camps to this. 1st Deffending camp: Is trying to engineer a way to kill of enemies that dont pay attention, this is a effective way to turn a tide. Its a engineer feauture a sand castle and most likley trying to keep non pvp ships &...
- by Lexx Devi - at 2016.08.02 10:05:49
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