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1581. T2 beam vs pulse? - in Ships and Modules [original thread]
sabre906 wrote: You're supposed to fit 3x range scripted TCs for 65km optimal with scorch. To be competitive in dps, tach will need to have multi loaded with 3x tcs, which produce around the same range, but half of it in falloff. Even after le...
- by Liang Nuren - at 2012.12.27 23:41:00
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1582. Nerf unbonused TDs - in Ships and Modules [original thread]
Koujjo Dian wrote: Liang Nuren wrote: TEs and TCs are also 'hard counters' to a TD. I don't understand why you're complaining that you need a hard counter to something that is frequently fixable with better piloting. At least, in your ex...
- by Liang Nuren - at 2012.12.27 23:37:00
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1583. Nerf unbonused TDs - in Ships and Modules [original thread]
Koujjo Dian wrote: I'm just not satisfied with missiles (or drones) being the only hard counter to TDs. That means flying a turret ship is a crap shoot as to whether or not your enemy will have a TD and you'll wind up boned. Sure fast ships wit...
- by Liang Nuren - at 2012.12.27 22:54:00
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1584. Nerf unbonused TDs - in Ships and Modules [original thread]
Kitty Bear wrote: Eternal Error wrote: The balancing trick is that they are completely useless against missile boats. That was due to change on 4/12, but was cancelled It won't stay cancelled for ever I'm sure the situation will recei...
- by Liang Nuren - at 2012.12.27 21:51:00
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1585. Nerf unbonused TDs - in Ships and Modules [original thread]
Koujjo Dian wrote: Liang Nuren wrote: I feel your pain, but the natural solution to this problem is to use a missile ship, get closer, or pilot better. Sure there's times when you're gonna make someone totally helpless, but them's the brea...
- by Liang Nuren - at 2012.12.27 21:47:00
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1586. Nerf unbonused TDs - in Ships and Modules [original thread]
Koujjo Dian wrote: The recent nerf to TDs was way to subtle. These are my last 3 kills......... http://eve-kill.net/?a=kill_detail&kll_id=15668966 http://eve-kill.net/?a=kill_detail&kll_id=15668963 http://eve-kill.net/?a=kill_detai...
- by Liang Nuren - at 2012.12.27 21:37:00
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1587. So is it safe to say that Amarr ships right now are kinda suck? - in Ships and Modules [original thread]
Nikea Tiber wrote: It is not safe to say amarrian ships suck. The crusader would like to have a word with the taranis for best combat interceptor. I have a love/hate relationship with the Crusader. It can be really fantastic but the first g...
- by Liang Nuren - at 2012.12.27 21:33:00
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1588. T2 beam vs pulse? - in Ships and Modules [original thread]
Ines Tegator wrote: If we're talking PVE, which ranges out to 70km max most of the time, megapulse with scorch will almost always have higher applied DPS. The higher tracking makes a huge difference taking down cruisers and BC's, and even works...
- by Liang Nuren - at 2012.12.27 21:29:00
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1589. T2 beam vs pulse? - in Ships and Modules [original thread]
Bill Serkoff2 wrote: Pulses with Scorch, at the moment, completely blow beams out of the water in damage and tracking, and their range comes about the same. There's no reason NOT to use T2 pulses with Scorch, especially with the fitting issues ...
- by Liang Nuren - at 2012.12.27 21:24:00
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1590. T2 beam vs pulse? - in Ships and Modules [original thread]
Jakob Borland wrote: While messing around with fits in pyfa & from what I've gathered on the forums, it appears that for T2 pulse lasers are almost always better than beam lasers. The only exception seems to be if long range is needed. Is t...
- by Liang Nuren - at 2012.12.27 20:04:00
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1591. Tec2 Capital ships - in EVE General Discussion [original thread]
Alavaria Fera wrote: Liang Nuren wrote: Ed: I think the only place either one of those ships would see use is in wormholes. Nobody in their right mind is going to be dropping expensive T2 carriers to be volleyed by the first guy with a Titan...
- by Liang Nuren - at 2012.12.26 21:13:00
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1592. Tec2 Capital ships - in EVE General Discussion [original thread]
A lot of the people objecting to T2 capitals are thinking about T2 super capitals . I don't think there's any harm in T2 capital ships . Even a T2 Archon wouldn't (shouldn't?) be looking at near the EHP or DPS of an Aeon. Consider a possible T2 ...
- by Liang Nuren - at 2012.12.26 20:36:00
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1593. So is it safe to say that Amarr ships right now are kinda suck? - in Ships and Modules [original thread]
Maeltstome wrote: Yet another thread reaches that point where no-one is willing to change there opinion on the subject matter - and the vast majority of posts are made by people who do not fly the ships they are slating/defending. Go listen to...
- by Liang Nuren - at 2012.12.21 23:00:00
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1594. So is it safe to say that Amarr ships right now are kinda suck? - in Ships and Modules [original thread]
Klown Walk wrote: Torothin wrote: OP flat out refused to acknowledge the use of ships that Amarr offers. TEST Alliance is an 11,000 man alliance and we are heavy into Amarr. But apparently according to the OP. That doesn't count as PvP. Gall...
- by Liang Nuren - at 2012.12.21 22:19:00
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1595. No turret skills only missiles, any armor ships available? - in Ships and Modules [original thread]
A lot of the cruisers make viable armor tanks if that's what you're going for. Even the Crapacal has 4 lows now. -Liang
- by Liang Nuren - at 2012.12.21 21:13:00
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1596. So is it safe to say that Amarr ships right now are kinda suck? - in Ships and Modules [original thread]
Alara IonStorm wrote: Liang Nuren wrote: You should never, ever fly a Brutix. The Myrmidon obsoletes it completely. I'kk bet you 20million ISK I can find a current reason to fly a Brutix over a Myrmidon. From what I remember, the bi...
- by Liang Nuren - at 2012.12.21 19:41:00
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1597. So is it safe to say that Amarr ships right now are kinda suck? - in Ships and Modules [original thread]
Diesel47 wrote: Myrm - Amazing tank, can fit full tackle and cap boosters (Amarr can't do that ). Works great for solo/small gang. Brutix - Disgusting DPS. Talos - One of the best solo ships out there. Very fast and good damage projection. ...
- by Liang Nuren - at 2012.12.21 19:09:00
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1598. Talos needs to be nerfed. Long live the Vagabond! - in Ships and Modules [original thread]
deepos wrote: That's a shame, I enjoy reading your insightful and/or troll posts, and I'm sure I'm not alone, You'll be back soon, you're way too addicted to those forums, You obviously didn't look at my previous forum posting history. It...
- by Liang Nuren - at 2012.12.21 18:57:00
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1599. Talos needs to be nerfed. Long live the Vagabond! - in Ships and Modules [original thread]
Cartheron Crust wrote: Liang Nuren wrote: Smabs wrote: Oh okay, outside of amamake? I'd be happy to be proved wrong if people were actually roaming around killing stuff with them. That's without having stupidly expensive implants and outs...
- by Liang Nuren - at 2012.12.21 09:20:00
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1600. Talos needs to be nerfed. Long live the Vagabond! - in Ships and Modules [original thread]
Smabs wrote: Oh okay, outside of amamake? I'd be happy to be proved wrong if people were actually roaming around killing stuff with them. That's without having stupidly expensive implants and outside of camping 1 single system. Still, yes. ...
- by Liang Nuren - at 2012.12.21 08:54:00
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