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1. Weird Bomb Ideas? - in Player Features and Ideas Discussion [original thread]
Cloak bomb is my no 1. :) But! There's absolute need for: Pony bomb - as a result of explosion it sprays swarm of winged micro-ponies, which confuse hostile pilots (20% penalty to velocity, RoF and tracking, 50% penalty to drug resistance).
- by Lisa Sophie d'Elancourt - at 2017.05.25 07:38:41
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2. My never ending addiction. - in EVE General Discussion [original thread]
Mr Epeen wrote: Jhered Stern wrote: mines I still have two mine BPOs. A Python and the other one who's name escapes me at the moment. I'd love to have them back in the game sometime. Mr Epeen Anaconda. Not my times, I'm too young, bu...
- by Lisa Sophie d'Elancourt - at 2017.05.20 16:42:00
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3. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
I know some CCP people put a lot of effort in new scanner. I really appreciate this, but the truth is new scanner is an incredible crap. Unfriendly, annoying, full of defects (they have been named many times in this thread). Bring old scanner back...
- by Lisa Sophie d'Elancourt - at 2017.05.19 18:36:39
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4. Space framing local and sustainable. - in Player Features and Ideas Discussion [original thread]
Do Little wrote: Look at it from CCPs perspective - what is their return on investment for the development this (or any other idea) would require. While it's great that we provide ideas, we should also try to build a business case. CCP is a bus...
- by Lisa Sophie d'Elancourt - at 2017.05.11 17:37:34
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5. Assault Frigate Role Ideas - in Player Features and Ideas Discussion [original thread]
Phaade wrote: Alphas or not, I'd still never fly them unless I had some weird desire to lose an expensive frigate. They need a buff, I think web resistance or a speed buff would be the right direction. Web resistance/immunity sounds like an ...
- by Lisa Sophie d'Elancourt - at 2017.05.08 19:28:19
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6. Small Structures...(Or how I would do them!) - in Player Features and Ideas Discussion [original thread]
James Zimmer wrote: Makes sense to me. It would allow small corps to put up infrastructure for a limited purpose and/or short duration at a reasonable cost without all the strategic implications of current POSs as capital staging points. See...
- by Lisa Sophie d'Elancourt - at 2017.04.21 18:42:52
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7. Sticky:Dev blog: Dirt & Killmarks - Dirt and Destruction in New Ede... - in EVE Information Portal [original thread]
Killmarks are poorly visible in captain's quarters mode. Could be a bit bigger and much brighter.
- by Lisa Sophie d'Elancourt - at 2015.12.18 08:10:06
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8. Sticky:Dev blog: Grid Sizes & You - in EVE Information Portal [original thread]
Due to significantly increased grid size (and upcoming structures) do you consider adding additional warping distances - for example 'warp at 250' and 'warp at 500'?
- by Lisa Sophie d'Elancourt - at 2015.12.09 16:29:34
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9. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Steijn wrote: the green underline needs to change back to a solid green bar over the text imo. THIS!
- by Lisa Sophie d'Elancourt - at 2015.11.08 08:09:44
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10. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
I would love Move-Mode for capitals (increase significantly jump range and reduce combat capabilities). I strongly support jump fatigue mechanism, however it's pain in the ass for solo players for move ops. Ffs no modules, skills, drugs to reduce...
- by Lisa Sophie d'Elancourt - at 2015.08.22 09:56:17
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11. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: A Comprehensive Missile Balance Package (In addition to the proposed Aegis changes.) Remove Kinetic Pigeon Holes GÇó Condor gets a +10% damage bonus to rockets and light missiles GÇó Buzzard gets a +5% damage bonus ...
- by Lisa Sophie d'Elancourt - at 2015.06.29 16:50:45
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12. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
I like this. What could you do else here CCP? 1. decrease volume of HMs and HAMs too 2. remove kinetic lock 3. do something with garmur and orthrus - they ruin the game (as well as svipul) and need nerf.
- by Lisa Sophie d'Elancourt - at 2015.06.20 13:31:17
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13. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Nice changes. +1
- by Lisa Sophie d'Elancourt - at 2015.06.20 13:22:57
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14. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Firstly we compare jackdaw with confessor and svipul, both - even nerfed - very nice ships. So I expected another ship, which will be in the line. Is jackdaw in the line? To my mind not. Basic bonuses are ok, but what jackdaw offers next? Snail sp...
- by Lisa Sophie d'Elancourt - at 2015.06.04 12:56:59
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15. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
New ships icons are terrible, overview in not intuitive and very confusing. I appreciate work, but result makes main game tool almost useless.
- by Lisa Sophie d'Elancourt - at 2015.06.03 16:21:36
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16. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
I like general concept of this ship. I like 6+6+2 layout slot, which to my mind opens much more interesting choices than 6+5+3. I can deal with tight PG and I understand reasons you want to prevent oversized AB fitting. As well as I understand jac...
- by Lisa Sophie d'Elancourt - at 2015.05.11 19:49:13
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17. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
I don't like pilgrim nos/neut new bonus - this ship really doesn't need such a change. Rook unfortunately seems still to be a useless crap. Rest is interesting.
- by Lisa Sophie d'Elancourt - at 2014.12.19 06:39:49
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18. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Brilliant idea. Just do not hurt black ops. All those cries above give us clear evidence how crappy are powerblocks - anything beyond dropping supercaps on T1 cruiser is too demanding for them. Good to know they are just lazy and want everything ...
- by Lisa Sophie d'Elancourt - at 2014.10.02 15:12:00
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19. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
No reason, no purpose, no value for game quality - just absurd nerf for the nerf. Very disappointing.
- by Lisa Sophie d'Elancourt - at 2014.05.18 11:06:00
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20. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: Lisa Sophie d'Elancourt wrote: What's the reason CCP decided neutrons can't be fitted in vigilant? Give up pg penalty. Neutrons fit fine. With ions you can even fit double 1600 plate [Vigilant, New Setup 2] 1600mm R...
- by Lisa Sophie d'Elancourt - at 2014.04.09 11:21:00
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