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1. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Sometimes when I right click (anywhere in the program that has a right-click menu, but mostly on fitted modules, and this happens most often when I have a near-complete fit) the program will freeze/lock-up for a few seconds. It does not crash but ...
- by Lobster Man - at 2014.11.25 15:22:02
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2. New Dev Blog: Update: little things are still little - in EVE Information Portal [original thread]
Ghost aggro is still a problem too...
- by Lobster Man - at 2011.03.16 03:25:00
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3. New Dev Blog: To click or not to click, that's the pressing question - in EVE Information Portal [original thread]
Just reiterating again that I very much dislike the new shortcuts system. It keeps interfering with my ability to quickly give commands in rapid succession, and often I find that commands get skipped and I end up not clicking my weapons or entire...
- by Lobster Man - at 2011.03.12 09:23:00
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4. New Dev Blog: To click or not to click, that's the pressing question - in EVE Information Portal [original thread]
Edited by: Lobster Man on 27/02/2011 20:31:57 Somewhat unrelated...but I really miss being able to just start typing and have my chat box highlight and begin to enter my text. I find it very annoying to have to first click the chat window, the...
- by Lobster Man - at 2011.02.27 20:30:00
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5. New Dev Blog: Character Portraits - in EVE Information Portal [original thread]
Originally by: CCP Caedmon On the topic of more options, we really wanted to have tattoos out in this release but for various reasons we had to postpone them. Work is now underway to get tattoos as well as scars, piercings and more glasse...
- by Lobster Man - at 2011.01.12 23:24:00
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6. New Dev Blog: Character Portraits - in EVE Information Portal [original thread]
.....and what if I don't want a new portrait?
- by Lobster Man - at 2011.01.10 00:01:00
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7. New Dev Blog: Raging On - in EVE Information Portal [original thread]
Edited by: Lobster Man on 26/12/2010 13:18:19 Originally by: Consortium Agent I've been playing Eve since 2004 and have been involved with numerous alliances in high-sec, low-sec and nullsec through the ages. Over the past couple of y...
- by Lobster Man - at 2010.12.26 13:18:00
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8. New Dev Blog: PLEX? In my space? It's more likely than you think. - in EVE Information Portal [original thread]
Originally by: James Vayne Does this mean that you, dear CCP, could introduce the functionality of a PLEX as a loot drop on some level 5 missions and sleepers? I think that, if completely randomly dropped as loot on missions, lots of peop...
- by Lobster Man - at 2010.07.09 15:59:00
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9. CCP Cover up after exploitable client surfaces? - in EVE General Discussion [original thread]
Originally by: Balsak No cover up at all. There are no posts allowed talking about cheats and exploits so it was removed to the moderated threads section while the matter is investigated. There was a post about this earlier and explained b...
- by Lobster Man - at 2010.07.04 20:13:00
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10. The Loss of a Dear Corpie - in Out of Pod Experience [original thread]
Condolences
- by Lobster Man - at 2010.06.19 03:18:00
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11. Changes to undocking speed? - in EVE General Discussion [original thread]
Originally by: Endear NINJA nerf to PIRATES I see what you did there.......
- by Lobster Man - at 2010.06.03 07:56:00
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12. Changes to undocking speed? - in EVE General Discussion [original thread]
Edited by: Lobster Man on 03/06/2010 07:38:14 Originally by: Qui Shon Originally by: Lobster Man ALL ships used to undock at a very high velocity prior to tyrannis (regardless of their size, this was very handy for catching cap...
- by Lobster Man - at 2010.06.03 07:36:00
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13. Changes to undocking speed? - in EVE General Discussion [original thread]
Originally by: Musical Fist lies I undocked in a shuttle and I was going 200m/s and landed 2673m from the station pretty quick :S ALL ships used to undock at a very high velocity prior to tyrannis (regardless of their size, this was ve...
- by Lobster Man - at 2010.06.03 03:09:00
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14. Changes to undocking speed? - in EVE General Discussion [original thread]
After some further experimentation around "kick out" stations, it appears that some larger ships (namely capitals), which previously would be "kicked out" past docking range when they undocked and before the session change expired, will now remain...
- by Lobster Man - at 2010.06.03 02:41:00
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15. Changes to undocking speed? - in EVE General Discussion [original thread]
Originally by: Swiftgaze Edited by: Swiftgaze on 26/05/2010 23:08:52 Dear OP, how can you say that? Have you forgotten that the patch notes are created automatically? There are no stealth nerfs and every line in the patch notes is cre...
- by Lobster Man - at 2010.05.26 23:31:00
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16. Changes to undocking speed? - in EVE General Discussion [original thread]
Edited by: Lobster Man on 26/05/2010 22:56:49 Originally by: andeira they changed something so that certain stations no longer bump you on undock thus unintentionally speeding up your undocking speed I can't remember where I read it b...
- by Lobster Man - at 2010.05.26 22:54:00
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17. Changes to undocking speed? - in EVE General Discussion [original thread]
I didn't notice anything in the patch notes, but it seems that ships have a significantly lower velocity now when undocking as compared to their speed pre-tyrannis.
- by Lobster Man - at 2010.05.26 22:22:00
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18. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
I want to be able to nuke planets from orbit...when is this coming?
- by Lobster Man - at 2010.04.22 08:09:00
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19. New Dev Blog: The not-so-great-after-all deep safe nerf of 2010 - in EVE Information Portal [original thread]
Originally by: CCP Greyscale Originally by: EdTeach Is there a reason for the seemingly arbitrary 20AU limit? Every probe has more range than that. As mentioned in the previous reply, the issue is less range and more volume. A...
- by Lobster Man - at 2010.04.17 19:59:00
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20. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
Edited by: Lobster Man on 13/04/2010 01:49:42 While I do agree that there may be some issues with deep safes, I think that the method for "fixing" these presented in this devblog is atrocious. I do not think that you should delete currently e...
- by Lobster Man - at 2010.04.13 01:49:00
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