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101. Bring Out Yer Dead! 14 Corpses for Sale. - in Sell Orders [original thread]
I will pay 2 mil for them.
- by Lombax - at 2009.01.06 21:15:00
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102. Assault Ship Skill Bonus - in Player Features and Ideas Discussion [original thread]
Originally by: Onys Cissalc The bonus you used to see was two resists bonuses on both armour and shields. The same applied to recons, black ops BSs, heavy assault ships and the like - it got removed because it's redundant: But you do...
- by Lombax - at 2008.12.19 16:01:00
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103. Autopilot Skill - in Player Features and Ideas Discussion [original thread]
Edited by: Lombax on 19/12/2008 12:40:27 Originally by: Ebon Rue Warping to 15km is the penalty that you pay for not being in active control of your ship. There should never be a time when you can do 30 jumps on autopilot just as fast ...
- by Lombax - at 2008.12.19 12:40:00
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104. Autopilot Skill - in Player Features and Ideas Discussion [original thread]
As I've just set my autopilot on and went to do some other stuff, I came up with an idea: An Autopilot Skill which is called [insert nber name here] and for example decreases autopilot's distance to which it warps to the gate. For example the skil...
- by Lombax - at 2008.12.17 14:01:00
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105. Tranquility server issues - in EVE General Discussion [original thread]
Anyways, I just logged my main and my alt in after like an hour of waiting. And how are you dudes doing?
- by Lombax - at 2008.12.13 16:19:00
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106. Tranquility server issues - in EVE General Discussion [original thread]
Originally by: Dr Kishen People might think that after 5 pages almost completely off-topic thrash-talk one of the authorities could give a short update on wtf going on... As I've said, CCP is drinking tea and eating hamburgers now :)
- by Lombax - at 2008.12.13 16:14:00
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107. Tranquility server issues - in EVE General Discussion [original thread]
Originally by: eC Cade Hi i want to change my skill. I pay for this game ffs. I demand acces to login! Oh, I so agree with you!
- by Lombax - at 2008.12.13 16:06:00
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108. Tranquility server issues - in EVE General Discussion [original thread]
Originally by: TheSarge1975 HOLD DOWN ENTER ON BLOODY LOG IN, worked for me, i'm in, have been for 30 mins Tried that allready.
- by Lombax - at 2008.12.13 16:04:00
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109. Tranquility server issues - in EVE General Discussion [original thread]
I think this will be very appropriate to say: CCP you fail!
- by Lombax - at 2008.12.13 16:03:00
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110. Tranquility server issues - in EVE General Discussion [original thread]
Originally by: Wired I've resisted posting in this thread, but here goes... WTF, had 2 accounts patiently waiting to log in. 2nd acc was going thru queue quicker than main (was going to post if i got overtaken). Got to position ~700 with...
- by Lombax - at 2008.12.13 15:45:00
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111. Tranquility server issues - in EVE General Discussion [original thread]
Is CCP eating hamburgers and drinking tea now?
- by Lombax - at 2008.12.13 15:39:00
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112. Tranquility server issues - in EVE General Discussion [original thread]
Anyways, was there a patch today?
- by Lombax - at 2008.12.13 15:33:00
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113. Tranquility server issues - in EVE General Discussion [original thread]
This is just great!! They have the frikkin server down all the day when I CAN play eve, and the servers are online all the day when I don't feel like playing EVE. Way to go CCP!
- by Lombax - at 2008.12.13 15:31:00
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114. Tranquility server issues - in EVE General Discussion [original thread]
what the heck is this?? 29k players with 1k players queue?? I could get on with like 30k - 31k people on without any queues.
- by Lombax - at 2008.12.13 15:28:00
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115. Tranquility server issues - in EVE General Discussion [original thread]
They better implement a skill-queue for such cases. Some of us loose trainig time cause of such "unexpected server issues"
- by Lombax - at 2008.12.13 15:19:00
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116. Making T2 rigs affordable (creating a proper market) - in Player Features and Ideas Discussion [original thread]
Edited by: Lombax on 08/12/2008 12:17:16 I agree that T2 Rigs should be much much cheaper, cause what's the point to have them in game if nearly no one uses them. Same with T2 and T1 ship modules, everyone can buy T2 modules, but not T2 rigs....
- by Lombax - at 2008.12.08 12:17:00
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117. Get Rid of the Learning Skills - in Player Features and Ideas Discussion [original thread]
Just learn Basic to lvl 4 and Advanced to lvl 4 and Learning to lvl 5. Stick +4 attribute implants into your head and you will be fine :)
- by Lombax - at 2008.12.08 12:12:00
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118. Idea: stop spamming us - in Player Features and Ideas Discussion [original thread]
Originally by: Nadarius Chrome No, I mean the banner that appears with the "this eve-related promotion will only appear once" header, on the screen where you enter your logon details. Jezus Christ... you think that's a big problem?? Or...
- by Lombax - at 2008.12.08 12:09:00
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119. sized webifiers - in Player Features and Ideas Discussion [original thread]
Originally by: GTN Edited by: GTN on 07/12/2008 02:20:26 Originally by: Lombax And what will be the point of frigates if a battleship class webifier could stop a frigate to 0 m/s? Actually if you 1v1 in BS vs Frigate, the f...
- by Lombax - at 2008.12.07 02:29:00
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120. Logoffski - in Player Features and Ideas Discussion [original thread]
Why are you mining whilst being War Declared anyway?
- by Lombax - at 2008.12.07 02:26:00
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