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1. [Proposal] E-mail alert when subscription is about to end. - in Assembly Hall [original thread]
This is a good idea that would make CCP more money. Win/Win? Sometimes I don't log into an account for a few weeks, once they expire paying via isk becomes irritating, thus getting a heads up is very helpful.
- by Lord Fitz - at 2010.05.08 06:48:00
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2. No subject - in Assembly Hall [original thread]
Originally by: Dodgy Past Yet many people have enough T2 BPOs to fill all their production slots so that limitation isn't relevant to them. I have one T2 BPO, which actually never fills any slot because it's not worth building off. Mea...
- by Lord Fitz - at 2010.05.08 03:02:00
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3. No subject - in Assembly Hall [original thread]
Originally by: La Dudette CCP started a transition from BPO to invention, but never finished it. This has consequences: a small number of people are able to circumvent invention and make exorbitant profits that inventors cannot compete wit...
- by Lord Fitz - at 2010.05.08 02:45:00
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4. [Issue] Fix Supercarriers - in Assembly Hall [original thread]
Quite a good material sink this one, about 6 trillion isk worth.
- by Lord Fitz - at 2009.11.13 09:45:00
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5. Change in reimbursement policy - Long overdue - in Assembly Hall [original thread]
While I can see how this works in a 1v2 battle, how does it work in a larger battle, where the process of obtaining your loot may cause several other people to lose their ships doing so, only to then be denied the loot because the original destruc...
- by Lord Fitz - at 2009.03.29 10:34:00
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6. [Proposal] A Third level to the Research and Mass Production Skills - in Assembly Hall [original thread]
Edited by: Lord Fitz on 24/01/2009 17:22:48 I can already max out an entire station easily, any increase and I can tie up a whole solar system myself...... I support an increase, but you need to find a way to stop people like me from being ab...
- by Lord Fitz - at 2009.01.24 17:22:00
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7. Total mining system revamp (touches on T1/cap manufacture issues too) - in Assembly Hall [original thread]
Originally by: Neesa Corrinne The OP says absolutely nothing in any part of the post that would lead anyone to believe that null sec would have higher amounts of rare ores. In fact the OP specifically says this: Quote: ALL possible ...
- by Lord Fitz - at 2009.01.18 14:54:00
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8. Total mining system revamp (touches on T1/cap manufacture issues too) - in Assembly Hall [original thread]
Edited by: Lord Fitz on 18/01/2009 14:46:08 Originally by: Neesa Corrinne Wait, this is essentially a way for people to obtain the rare ores without having to set foot in 0.0 or low sec. No, no, no, no, no. Not what this does. Thi...
- by Lord Fitz - at 2009.01.18 14:45:00
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9. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
I don't think that at least two skills or 24 hours (pick one) would harm much (the issue CCP seem to have with players not logging in becoming less interested in the game), since it means that players still would have to login almost as often, jus...
- by Lord Fitz - at 2008.12.30 16:24:00
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10. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
I didn't support this before the ghost training nerf, but now I don't see any reason beyond deliberately making the game less attractive to play, to not put in a skill queue. Somewhere between 24 hours and 8 days. ░▒▓ ORCA Pre-...
- by Lord Fitz - at 2008.11.09 12:07:00
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11. [Issue] Citadel Torpedoes - in Assembly Hall [original thread]
Having smarbombs being able to reduce incoming damage is still somewhat important, but having them able to completely neutralise all incoming damage from missiles with just a 1-2 smartbombs is a little over the top. Originally by: CCP t0r...
- by Lord Fitz - at 2008.10.21 04:07:00
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12. [ISSUE] 21 Year Age limit suddenly imposed - in Assembly Hall [original thread]
The age limit should be the lowest of the age one is considered an adult in the candidates home country and Iceland. As much as younger people can contribute, there are very good legal reasons to have this set. It really is a question for the law...
- by Lord Fitz - at 2008.09.28 06:25:00
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13. [Balance] All time solo players in NPC Corp -> taxes! - in Assembly Hall [original thread]
Edited by: Lord Fitz on 28/09/2008 06:15:22 The thing is, that the players in NPC corps, could make their own corp to avoid the tax, and join that, where they are unlikely to be taxed, unlikely to interact with other people, less likely to con...
- by Lord Fitz - at 2008.09.28 06:12:00
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14. [Issue] CCP Does NOT Need to Keep Track of Our Old Passwords - in Assembly Hall [original thread]
Originally by: Leuscreuntos even wrose is the fact that when you forget your password, they dont send you it, they give you a password reset process instead..... This is because they DON'T STORE YOUR PASSWORD. Thus are unable to send i...
- by Lord Fitz - at 2008.09.28 06:01:00
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15. [Issue] CCP Does NOT Need to Keep Track of Our Old Passwords - in Assembly Hall [original thread]
Good security would actually make you change it every 30 days and not allow people to use simple passwords without non-alphanumeric characters etc. Password hashing on the other hand means they are NOT storing your password, they are simply stor...
- by Lord Fitz - at 2008.09.28 05:49:00
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16. [issue] T2 BPOs, possible "producing out" and random redistribution - in Assembly Hall [original thread]
Originally by: Hertford Originally by: Gnulpie There is NO way those t2 bpo holders can compete with invention. So what you are saying is that: (a) No datacore costs (b) No meta item costs (c) No interface costs (d) No copy sl...
- by Lord Fitz - at 2008.08.14 22:29:00
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17. [issue] T2 BPOs, possible "producing out" and random redistribution - in Assembly Hall [original thread]
Originally by: Beltantis Torrence Simple solution, institute a buyback policy and forcefully repurchase the BPO's for fair compensation. The issue is that this 'feature' no longer exists. Either CCP will have to keep diluting it with inv...
- by Lord Fitz - at 2008.08.14 22:24:00
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18. [issue] T2 BPOs, possible "producing out" and random redistribution - in Assembly Hall [original thread]
I don't think that most people get that removing T2 BPOs would likely decrease the profit inventors made (higher input prices) and also increase the price consumers paid for some rarer items. In short, it wouldn't solve anything other than jealous...
- by Lord Fitz - at 2008.08.14 22:13:00
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19. [issue] T2 BPOs, possible "producing out" and random redistribution - in Assembly Hall [original thread]
I could have sworn I heard something about 'invention', I hear it's a solution to the T2 BPO problem, and means that even the best T2 BPOs now take around 4-10 years to earn back their face value.
- by Lord Fitz - at 2008.08.14 17:36:00
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20. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
Originally by: Camdim While online skill point generation is either at the current normal rate or 1.5 the current rate. While offline skill point generation is at the normal rate or 1.5 less then curernt rate. If an account is not active...
- by Lord Fitz - at 2008.07.12 15:37:00
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