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1. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
Suggestion: Add "Voucher" to the Item Group filter in contracts when filtering by the "Accessories" Item Category Keywords: ui, contracts Note: Useful when looking for bookmarks on contracts --- There is currently no way to filter down to purely b...
- by Lord Haur - at 2017.04.18 20:32:38
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2. EVE_NT London - Saturday, February 18th 2017 - in Out of Game Events and Gatherings [original thread]
I'll put my name down, should make it.
- by Lord Haur - at 2017.01.05 23:09:53
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3. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
CCP Turtlepower wrote: Thanks for the feedback, we will take this into consideration and discuss the matter. For now, please be aware that you can turn off aura voice in the ESC menu, Audio Tab, Advanced Audio Settings. o7 CCP Turtlepower //...
- by Lord Haur - at 2016.12.13 23:08:19
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4. Sticky:Dev blog: Introducing EVE Portal: The EVE Online Mobile App - in EVE Information Portal [original thread]
Comments: - Same issues adding characters as the previous posters. Also had issues updating once characters are added, but appears to be mostly better now. Putting it down to heavy load on the CREST servers after the blog was published. - One of m...
- by Lord Haur - at 2016.11.08 17:45:57
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5. Client doesn't catch all keyboard input - in Issues, Workarounds & Localization [original thread]
Try checking https://forums.eveonline.com/default.aspx?g=posts&m=6684193#post6684193, it seems that GeForce Experience is causing issues.
- by Lord Haur - at 2016.10.24 16:19:04
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6. Keyboard shortcuts having issues - in Issues, Workarounds & Localization [original thread]
From my experience, it seems that GeForce Experience is at fault. Shame, really, as I quite liked having shadowplay available. Checking the shared cache and even completely purging both it and the launcher before redownloading had no effect, but ...
- by Lord Haur - at 2016.10.24 16:17:17
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7. Camera Changes: Docked, Docking, Undocking, Changing Ships in Statio... - in Test Server Feedback [original thread]
Undocking appears to force the FOV to match that used in the new animation. This is extremely jarring and requires the player to adjust every time they undock if their desired FOV is different.
- by Lord Haur - at 2016.06.08 18:59:35
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8. Requirements for new T2 guns for Dreads - in Test Server Feedback [original thread]
Straight from SiSi TL;DR: Regular missile skill V, specialization I, same as all other launchers.
- by Lord Haur - at 2016.04.14 13:59:41
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9. Removal of tracking speed value in the attributes tab - in Test Server Feedback [original thread]
So, in case you didn't notice, the new signature resolution value for that (and all turrets) is 40km. The Weapon Accuracy Score is a combination of both the old Sig Res and Tacking Speed. To calculate the new values, it would be WeaponAccuracySco...
- by Lord Haur - at 2016.04.14 13:34:50
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10. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Tikktokk Tokkzikk wrote: Instead, I suggest every character with an active skill queue *SNIP* Thirdly, players won't have to log in all their accounts three times to cycle through a bunch of characters they don't care about. This, Please....
- by Lord Haur - at 2016.04.11 15:31:24
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11. Sticky:[Citadels] Titans - in Upcoming Feature and Change Feedback Center [original thread]
FT Diomedes wrote: *snip* Forgive me if I am ignorant of how boosting works, but apart from opportunity cost, what stops you from using a Ragnorak and a Claymore at the same time? Both bonuses still apply, right? Presumably with stacking pen...
- by Lord Haur - at 2016.04.04 21:34:06
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12. EVE Launcher GUI version 1.846 - in EVE Launcher [original thread]
Copying my reply from the other thread that popped up even before the official thread: Quote: Does it [the news section] need to be that big though? I don't have a problem with a news section existing, but could it be say half the height it is...
- by Lord Haur - at 2016.02.19 19:11:04
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13. "Latest news" box too large - in EVE Launcher [original thread]
Does it need to be that big though? I don't have a problem with a news section existing, but could it be say half the height it is currently i.e. two news stories high? It's fairly rare for more than two news items to be posted every day, and if t...
- by Lord Haur - at 2016.02.19 19:08:19
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14. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Adding to all the other concerns: RE: the right-click look around that has been removed with the new camera: firstly, this is a horrendous "design choice" and it should be re-implemented. It's a huge loss of functionality. However, what makes it ...
- by Lord Haur - at 2016.02.16 19:52:23
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15. XL Citadel in Jita - 0% tax? - in Market Discussions [original thread]
ExookiZ wrote: Finally, isk sinks are good, i suspect that SCC taxes will apply to any market, regardless of where it is, They still apply to null stations. Certainly. Although it looks as though CCP wants to make citadels have lower taxes...
- by Lord Haur - at 2016.01.26 23:37:40
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16. Sticky:Match Rules for Day One of the Amarr Championship - in EVE Alliance Tournament Discussion [original thread]
CCP Fozzie wrote: Current Habit wrote: In the alliance tournament it's well known that more people are helping with theorycrafting, fitting ships, etc. than actually participate in the matches. Is help from non-retainers like this straight...
- by Lord Haur - at 2015.11.07 12:14:40
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17. EVE London & Veto Corp Joint 10th Birthday Party!! Sat 21st Nove... - in Out of Game Events and Gatherings [original thread]
Ahh, put me down as coming
- by Lord Haur - at 2015.11.05 18:44:45
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18. Splitting PLEX up - in Player Features and Ideas Discussion [original thread]
Petrified wrote: CCP Terminus wrote: Petrified wrote: I wonder how well the SKINs have performed as an ISK sink... They aren't an ISK sink. Anyone buying a SKIN for ISK is buying it from another player, who receives the ISK. Ah... I...
- by Lord Haur - at 2015.09.07 23:00:09
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19. Can a Null Outpost be replaced? - in EVE New Citizens Q&A [original thread]
Adamai wrote: can you change the sub assemblies on them ? like get rid of the repair bay and add more production lines and so on ? No. However, outposts can be upgraded to add or increase functionality, but doing so requires several billion ...
- by Lord Haur - at 2015.09.06 05:28:16
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20. South West UK EVE meet - in Out of Game Events and Gatherings [original thread]
Tempting. I won't know for sure until a date is set, but I'll probably be on a ship so unable to come.
- by Lord Haur - at 2015.05.20 21:57:23
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