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1. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
After putting some thought about the changes. I would suggest ADDING the following changes to the Rorqual: 1. INCREASE Maximum Jump Range to 20 Light Years! Allow small corporations the ability to jump DEEP into nullsec to a hardly used system t...
- by Lord Timelord - at 2014.10.25 00:02:55
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP... NO! ... JUST.... NO! / RANT MODE ON I've been playing EVE Online since April 2004, which at the time of this post is approx. TEN YEARS and SEVEN MONTHS! I have spent MANY YEARS training skills and deploying a well laid out personal lo...
- by Lord Timelord - at 2014.10.22 20:15:12
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3. Announcement:Crius Feedback - in EVE Information Portal [original thread]
Tom Tokila wrote: So...my before-patch ME3 Leviathan is now screwed, and needs 522 more parts... that's just....no. :/ I'm not very happy with that. Is that even correct? You're not alone on capital and supercapital builds. My Rorqual build...
- by Lord Timelord - at 2014.07.24 00:11:00
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4. Sticky:Dev Blog: Warp Drive Active - Warp Accelleration Changes With EVE Online: Rubicon - in EVE Information Portal [original thread]
Gaia Ma'chello wrote: My freighter alt, who does lots and lots of short warps, hates you. Megumi Ohsawa wrote: If I understand correctly, the freighters will double the time spent on warp under 50AU which is an important part of the...
- by Lord Timelord - at 2013.11.16 06:05:00
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5. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Lord Timelord, 29, 95, 91, 04, 57, 08, 34, 14, 20, 70, 21, 11, 50, 19, 03
- by Lord Timelord - at 2013.08.02 03:53:00
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6. Sticky:Chat channel issues tonight - possible solution - in EVE General Discussion [original thread]
Lord Timelord wrote: Phreaked Phoney wrote: Only channel I have access to is local. Restart/Clear cache/etc didn't help at all on any accounts. Can't join channels manually either . "The specified proxy or server node (863615) is dead" ...
- by Lord Timelord - at 2013.03.26 00:47:00
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7. Sticky:Chat channel issues tonight - possible solution - in EVE General Discussion [original thread]
Phreaked Phoney wrote: Only channel I have access to is local. Restart/Clear cache/etc didn't help at all on any accounts. Can't join channels manually either . "The specified proxy or server node (863615) is dead" I have the same server n...
- by Lord Timelord - at 2013.03.26 00:30:00
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8. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Tierere wrote: 'Show route path in space' shows the way to the future! Ummer or how it could look, as a couple of people have also indicated the fact that the stars in the background are 'real' should be made more use of in the future. Curr...
- by Lord Timelord - at 2013.01.27 15:00:00
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9. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
CCP, please keep the Hulk's current Cargo Hold capacity the same! There is an important reason for this. The Hulk is built to mine in 0.0 and w-space, and as such can mine all the different minerals in the game. The Hulk can currently hold TWO S...
- by Lord Timelord - at 2012.06.14 20:58:00
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10. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Hockston Axe wrote: ...Now how about allowing anchoring in 0.8? Or at least allow anchoring if the true-sec is 0.7 or lower, I've tried anchoring in displayed 0.8 but truesec is 0.75x and it won't let you. I'd go so far as to CCP crunchin...
- by Lord Timelord - at 2011.11.13 17:16:00
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11. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
True Sight wrote: Callic Veratar wrote: Could the Rorqual's compression system be allowed to manufacture fuel cubes? That, is an awesome request. Agreed! Either the above idea and/or the possibilty to also Compress Fuel Cubes themsel...
- by Lord Timelord - at 2011.11.10 06:06:00
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12. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
O M F G ! ! ! ! ! ! ! ! GREAT CHANGE CCP! This change has been literally needed for YEARS! Please make the Four Racial 'Cubes' different colors if at all possible. However... DO NOT MAKE THEM THE SAME COLOR AS BPO/BPC's! We have enough 'blobs ...
- by Lord Timelord - at 2011.11.09 09:57:00
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13. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Digital Gaidin wrote: Lord Timelord wrote: Digital Gaidin wrote: I can't tell if you guys are serious or if the trolls have arrived? Dead Serious. I've played Gallente for 7 1/2 years. The whole 'double barrel shotgun' blaster playstyl...
- by Lord Timelord - at 2011.11.02 00:36:00
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14. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Hamox wrote: Lord Timelord wrote: - Gallente Blaster Boat Racial Bonus... MWD SHUTDOWN IMMUNITY to Warp Scramblers! This is too much, if you loose the battle you just activate MWD, fly out of scrambler range and warp of... But what abo...
- by Lord Timelord - at 2011.11.02 00:14:00
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15. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Digital Gaidin wrote: I can't tell if you guys are serious or if the trolls have arrived? Dead Serious. I've played Gallente for 7 1/2 years. The whole 'double barrel shotgun' blaster playstyle needs some serious loving. The Proposed Changes...
- by Lord Timelord - at 2011.11.02 00:11:00
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16. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
draconothese wrote: i like that idea of microwarp drives are immune to slowing but lets take that one step more and say they will have a weakness and that would be Heavy Interdictors that would allow it to be balanced means you dont screw with ...
- by Lord Timelord - at 2011.11.01 23:50:00
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17. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
The TIME has come once and for all for Blaster Boats to get the Bonus that they NEED to counter the webbing, warp scrambler, and other races ammo range issues... - Gallente Blaster Boat Racial Bonus... MWD SHUTDOWN IMMUNITY to Warp Scramblers! T...
- by Lord Timelord - at 2011.11.01 23:31:00
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18. Rack Mount EVE ONline Computer system - in EVE Technology Lab [original thread]
This is not a definitive answer by any means, so take my answer with a few grains of salt. A few years back "Lord Maldoror" of the Corporation "Fairlight Corp" and Alliance "Rooks and Kings" made an AWESOME EVE Video about the usage of Triaged Ca...
- by Lord Timelord - at 2011.10.24 00:58:00
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19. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Once again... adding MORE logistics (to small corps) to the game than is needed. In my opinion this will: - make all PI Material Costs Skyrocket - make it much harder for small corporations to maintain a stockpile of PI Materials - cause an endle...
- by Lord Timelord - at 2011.10.21 13:21:00
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20. Rate the Avatar above you - in EVE General Discussion [original thread]
Nihilus Creed wrote: ^^ Perv written all over that face.. 7/10 I thought that I got the Avatar pretty close to Christopher Eccleston myself.
- by Lord Timelord - at 2011.09.08 05:32:00
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