|1. LCD poster screen - asus ROG ... - in EVE Technology Lab [original thread]
You mean: External LCD Poster Debug and read system problems with an new external look! The new LCD Poster now posts critical POST information in an ever friendly and flexible external display. When system malfunction occurs, the LCD Poster auto...
- by Lork Niffle - at 2011.02.19 23:07:00
|2. dual client players doomed - in EVE Technology Lab [original thread]
Edited by: Lork Niffle on 30/01/2011 15:10:30 If you are running multiple clients in fullscreen these issues may be a result of your system due to fairly often paging and unpaging of memory you create for the system and the loading and unloa...
- by Lork Niffle - at 2011.01.30 15:09:00
|3. Triple Screen Eve....help - in EVE Technology Lab [original thread]
Your system is fine as it is non-gpu wise. A Radeon card is much simpler for triple screen setups since you only need to buy 1 card, which Nvidia require you to buy 2. A 6950 or 6970 is good since they have 2GB of video RAM on them which helps a ...
- by Lork Niffle - at 2011.01.03 11:36:00
|4. dual screen + dual logging + windowed without top bar - in EVE Technology Lab [original thread]
I have used a program called GWR andn it was built for EVE and supports multiple screens. All you got to do is place the seperate windows on each screen and then launch the program and direct to your EVE directory. It will then 'relocate' the cl...
- by Lork Niffle - at 2009.07.13 18:54:00
|5. Video tweaks for EVE - in EVE Technology Lab [original thread]
Edited by: Lork Niffle on 13/07/2009 18:51:44 By looking at that system it seems you are already above 75FPS which what i asume is what your screen runs at. So any improvement will provide no benefit. Only with multiple clients will you see a ...
- by Lork Niffle - at 2009.07.13 18:50:00
|6. HDR in EVE - what's it do? - in EVE Technology Lab [original thread]
Also ensure you have bloom turned off since it is a much harsher implementation of what HDR does and can overwash HDR making any difference inpercievable. HDR is generally a much better item to have on instead of bloom since it does give a less bl...
- by Lork Niffle - at 2009.07.11 06:38:00
|7. Hardware for the hard-up! (but still running two clients) - in EVE Technology Lab [original thread]
I run 2 clients easily on a x1300 radeon with 2GB of ram currently running Win7 with all visual effects turned on. The main thing for more than 1 client is to ensure you have at least 1.3GB of RAM free when your system is fully booted. Ensure tha...
- by Lork Niffle - at 2009.07.03 21:48:00
|8. How can I get textured renderings of each ships for a ship chart? - in EVE Technology Lab [original thread]
You could do that but that can prevent you from easily getting high resolution images of each ship when scaling them. What I believe people did for that was to put the models and textures in a 3D modeling program like 3DS Max or Maya and then app...
- by Lork Niffle - at 2009.06.26 20:25:00
|9. API returning errors for some chars only - in EVE Technology Lab [original thread]
Ah, that fix worked fine. If your character has a skill in his training queue without training anything. Another character is training for example. It will not properly get API data from any characters that have it. Well taht the curretn fix for m...
- by Lork Niffle - at 2009.04.24 07:17:00
|10. API returning errors for some chars only - in EVE Technology Lab [original thread]
Same problem here, happens on both my accounts. both have 1 level V skill at -2billion skill points. Combat drone and astrogeology respectively on each account. thought it might be EVEMon, reinstalled and now i skill get it on one of my characters...
- by Lork Niffle - at 2009.04.23 16:09:00
|First page | Previous page | Next page | Last page