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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike.. go rat in a carrier, problem solved
- by Lugburz - at 2016.06.03 21:18:35
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Teckos... sometimes you are engaging to discuss things with, and sometimes you are just hammering away at the same tired, debunked, and fatally flawed drivel that has plagued this discussion since before this thread was a t...
- by Lugburz - at 2016.06.02 18:21:37
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3. ECM drones need to change, suggestion. - in Player Features and Ideas Discussion [original thread]
Ive been playing an incredibly long time and the ops post just made it sound like they are taking on the same people with the same fits and ships and are expecting a different result... to be frank ive not seen ecm drones used like that in a long ...
- by Lugburz - at 2016.05.31 23:56:42
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4. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: So you really do think those hiding under a cloak should be immune to outside interference until they choose otherwise. Care to justify that? They really don't bother me, when they're in system I'm hunting them [I'm no...
- by Lugburz - at 2016.05.31 23:47:33
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
also, GET RID OF LOCAL CHANNELS IN SOV HELD NULLSEC. If sov blocks want to run these as their own points in space I see no reason why they shouldn't have to put up their own comms beacons/structures... make them entosible.. really it would actual...
- by Lugburz - at 2016.05.31 23:31:55
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6. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
warp to anom at 0m, drop anchorable bubble and mjd to range, continue moving away and rat in relative safety; camer warps in, gets dragged into bubble and decloaked; target camper.. help rats kill him.. camper dead.. or simply warp off; if your sa...
- by Lugburz - at 2016.05.31 23:20:43
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7. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
also arguing the point using large grandiose words and psychology still makes you look damn silly in a game based more on tactics, go learn some, try them out then come back with relative information; as yet I have seen nothing that makes me think...
- by Lugburz - at 2016.05.31 23:09:00
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8. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike voidstar you know once I got attacked in a wh by a cloaky proteus I was like THATS SO UNFAIR so went straight to the forums and complained... LOL sorry I'm lieing, I was in a drake; I dropped ecm drones, jammed him and warped off.. Don't try...
- by Lugburz - at 2016.05.31 23:05:46
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9. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike, you and everyone else here know the sad truth; you just want to make it easier for yourself, your not after any kind of emergent gameplay, you have assumed that campers cant be dealt with without even attempting to do so. You have also made ...
- by Lugburz - at 2016.05.30 17:10:02
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10. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
What your advocating is basically make it easier for lazy people, make it harder for those that have spent time honing skills that others cant be bothered too... so reward lazy people.. ? I don't think so..
- by Lugburz - at 2016.05.30 14:51:43
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11. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: The point of the cloak is stealth enabled game play. There is a pretty wide gulf between enabling stealth and providing 100% unbreakable stealth. But just to be clear, Lugburz, you see cloaks as they are currently as bein...
- by Lugburz - at 2016.05.30 14:49:18
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12. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Lugburz wrote: no local would mean the cloaky camper is at as much disadvantage as a ratter; ie they wont know how many are in local or what they may or not be risking by tackling said ratter Well, you are partially ri...
- by Lugburz - at 2016.05.30 13:51:42
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13. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Please explain how removing local makes cloaks less invulnerable to detection than they are now? Seems they get stronger in wormholes, not weaker. Unless you mean that's the trade-off you are willing to consider? I mean......
- by Lugburz - at 2016.05.30 12:30:21
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14. Decrease war Dec price - in Player Features and Ideas Discussion [original thread]
just a thought more than an actual plan but maybe reducing the cost of wardecs considerably may work if you have to pay per region/system to operate in? in my mind this would keep the hubcampers where they want to be and allow for more focused war...
- by Lugburz - at 2016.05.30 10:44:57
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15. Sticky:[Focus Group] Capital Ships - in Player Features and Ideas Discussion [original thread]
Instalocking carriers? wtaf?
- by Lugburz - at 2016.05.30 10:18:03
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16. Assault Frigates - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Can we get people who use available internet search functionality to prevent redundant posting? Or at the very least get people who at least check page 2 and 3 of the forum to see whether there are active threads for the...
- by Lugburz - at 2016.04.28 11:03:17
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17. Assault Frigates - in Player Features and Ideas Discussion [original thread]
also battleship/bc lockranges?
- by Lugburz - at 2016.04.28 08:30:12
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18. Assault Frigates - in Player Features and Ideas Discussion [original thread]
Can we get a buff to align times and speed on af's? They don't need to be as fast as interceptors but lets be honest, they should be faster than destroyers and cruisers right?
- by Lugburz - at 2016.04.28 07:06:20
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19. I HAVE THE BEST IDEA! - in Player Features and Ideas Discussion [original thread]
recent patch I'm sure is great but I think it would be better if I could turn off my modules like mwd or cloak rather than having to offline them? I think I used to be able too?
- by Lugburz - at 2016.04.28 03:19:20
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20. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Jerghul, If you are running a reaction POS set up and making ferrogel...how much ferrogel will you make in an hour? If you run it for a week, 168 hours, how much ferrogel will you have? How much of your output can you fit in...
- by Lugburz - at 2016.01.11 21:49:01
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