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21. The Rook - in Player Features and Ideas Discussion [original thread]
unidenify wrote: my view on Rook is that it should have range bonus on ECM so it can sit back and jam target from long range. If you feel it should brawl, power to you I guess But fact is Rook have 150 km targeting range on hull that push to ...
- by Lugh Crow-Slave - at 2017.06.06 11:17:12
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22. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Moozh Vozmozhno wrote: The current cost/performance of the Orthrus and the Barghest seem pretty balanced. Either you suck with them or you're a lier. Quote: You can't really turn them into short-range ships when they have a range bon...
- by Lugh Crow-Slave - at 2017.06.06 11:11:10
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23. Overload Safety - in Player Features and Ideas Discussion [original thread]
that confuses me even further most people complain that it is to hard to hit the overload with the mouse when trying. besides if you dont even notice heat melting your crap you deserve to lose them as to your idea do you have any idea how bad t...
- by Lugh Crow-Slave - at 2017.06.05 11:52:29
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24. New race - in EVE General Discussion [original thread]
Kirito Artman wrote: Lugh Crow-Slave wrote: but... why? just cuz and it would be cool if are not reasons Progress wut?
- by Lugh Crow-Slave - at 2017.06.05 11:24:37
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25. Plex Vault - in Player Features and Ideas Discussion [original thread]
exactly it clutters up your inventory and you notice it so much you even had to make a post. i would say its doing its job
- by Lugh Crow-Slave - at 2017.06.05 11:23:50
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26. Overload Safety - in Player Features and Ideas Discussion [original thread]
how the hell is this a common problem. unless you have some really dumb key bindings how do you even do this?
- by Lugh Crow-Slave - at 2017.06.05 11:22:41
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27. In game Omega status - in Player Features and Ideas Discussion [original thread]
if you are subscribed then you don't need to remember when to buy more...... so whats the problem again
- by Lugh Crow-Slave - at 2017.06.05 11:21:44
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28. New race - in EVE General Discussion [original thread]
but... why? just cuz and it would be cool if are not reasons
- by Lugh Crow-Slave - at 2017.06.05 10:45:12
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29. In game Omega status - in Player Features and Ideas Discussion [original thread]
but this doesn't motivate you to subscribe and it helps those who are subscribed remember that they are
- by Lugh Crow-Slave - at 2017.06.05 10:34:01
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30. Plex Vault - in Player Features and Ideas Discussion [original thread]
Tiberius NoVegas wrote: i agree, it should sit int eh character sheet and/or wallet. not in the inventory. then you don't see it every time you open your inventory. how does that sell more of them?
- by Lugh Crow-Slave - at 2017.06.05 10:32:57
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31. The Rook - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: If one were to evaluate the combat recons relative to each other, the Rook contributes to 11% of the total killed by Combat Recons. The Curse contributes 23% to the total killed by Combat Recons. Given that there are 4 Comba...
- by Lugh Crow-Slave - at 2017.06.05 09:55:58
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32. The Rook - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: The Falcon cannot (okay.. "should not") solo. You know this, I know this. I don't debate it. Nor do I claim it. I claim that in a fleet where a pilot choose to fly a Caldari Recon, it will probably be the Falcon over the Roo...
- by Lugh Crow-Slave - at 2017.06.05 08:49:35
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33. The Rook - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: What it could need is some more fitting room. I tried to fit one yesterday and had no PG left for a full rack of HAM (could only fit 3 out of 5) or RLML (could only fit 4 out of 5) if I want to use an XL-ASB, a 10MN AB and no...
- by Lugh Crow-Slave - at 2017.06.05 08:23:06
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34. AOE Repair Module for Force Auxiliaries - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: If you want strong and effective subcapital repair there's an entire ship class for that called Logistics Cruisers. And if you think those are still not effective enough for smaller ships line destroyer and fridges t...
- by Lugh Crow-Slave - at 2017.06.05 03:28:06
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35. Get Rid of Faction Frigs/Cruisers from FW Plex's - in EVE General Discussion [original thread]
Desmios Sanguis wrote: Quote: So I'll just repeat the answer. Get Good, Get Friends, Stop Whining, And stop embarrassing yourself by telling the people who clearly do know more than you about this that they don't. And this is why FW will ...
- by Lugh Crow-Slave - at 2017.06.04 12:24:49
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36. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
So the ecm bonus on the tengue my math is kinda crap when it comes to multiple bonuses and stacking penalties but my attempts show it may be a bit to strong. This would not be an issue if 100% jams were removed but worth how it is and the heat red...
- by Lugh Crow-Slave - at 2017.06.04 11:57:03
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37. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
Alessienne Ellecon wrote: "Team Five O" wrote: Dual tank bonuses for the Loki The minmaxers are going to love this. Isn't dual tanking supposed to be a huge no-no? *sits back and waits for the weeping, wailing and gnashing of teeth* ...
- by Lugh Crow-Slave - at 2017.06.04 11:53:56
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38. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
Nasar Vyron wrote: Lugh Crow-Slave wrote: Would be nice to see the passive tengue possible have less buffer when compared to the others but lower relative recharge time Ofc I'm also slightly bothered that ccp used "passive" to describe s...
- by Lugh Crow-Slave - at 2017.06.04 11:51:19
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39. Get Rid of Faction Frigs/Cruisers from FW Plex's - in EVE General Discussion [original thread]
Yet faction ships ate killed by t1 all the time. Each has a counter just like any other ship. In fact some t1 ships simply outperform faction ones when you invest the same amount of isk often times you can greet away with investing less
- by Lugh Crow-Slave - at 2017.06.04 09:18:36
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40. caldari-minmataet ship - in Player Features and Ideas Discussion [original thread]
Again you are proving my point and reinforcing the position many of us hold. There are already to many ships. However rebalancing a ship has rarely ever and i would love you to give me an example that caused ANOTHER ship to lose any niche. How...
- by Lugh Crow-Slave - at 2017.06.04 09:00:57
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