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81. Thank you CCP. - in Player Features and Ideas Discussion [original thread]
why not oh idk the thread asking for feedback on it in the test server forums or send an e-mail. this is a place for features and ideas all you are doing is pushing actual ideas further down the list making it harder for them to be noticed
- by Lugh Crow-Slave - at 2017.05.26 01:44:09
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82. Weird Bomb Ideas? - in Player Features and Ideas Discussion [original thread]
grgjegb gergerg wrote: I was thinking more of simplicity and performance. If it's one stacked cloud, the server only has to track one item, and one damage source for fairly large sections of space. If the clouds don't stack, that could be pote...
- by Lugh Crow-Slave - at 2017.05.26 01:41:55
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83. Upwell structures need more paid services - in Player Features and Ideas Discussion [original thread]
just for the love of god let me tax compression then we can get more complicated 1. i'm fine with taxing repair but no to removing it from tethering there is plenty of reason to use the docked service 2. small or large should be up to the owne...
- by Lugh Crow-Slave - at 2017.05.25 18:13:34
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84. So The BR Sotiyos - in Player Features and Ideas Discussion [original thread]
Matthias Ancaladron wrote: Lugh Crow-Slave wrote: to be fair considering only one of these exist at a time it will only be farmed. there are not going to be casual groups going after them That's my main issue with them, they provide nothi...
- by Lugh Crow-Slave - at 2017.05.25 16:43:50
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85. SUPERCAPITALs - Is it possible to speed up the construction - in Test Server Feedback [original thread]
no the server is for testing that includes the building of items. the further sisi is from TQ the less reliable it is as a testing server building them in a XL EC doesn't take all that long anyway. also if you get one on tq you will have it on sisi
- by Lugh Crow-Slave - at 2017.05.25 14:50:36
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86. Weird Bomb Ideas? - in Player Features and Ideas Discussion [original thread]
chaff bomb may as well modify the Lockbreaker to have a duration always felt if it was given bonuses from the ECM skill and had a duration ~5s it would be used more. i like the gas cloud DOT idea but none of this complicated stacking all you hav...
- by Lugh Crow-Slave - at 2017.05.25 12:10:33
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87. Tech 2 Orbiters (Shuttles) - in Player Features and Ideas Discussion [original thread]
no "for obvious reasons"
- by Lugh Crow-Slave - at 2017.05.25 09:29:11
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88. Custom event sounds - in Player Features and Ideas Discussion [original thread]
Nope CCP would rather make things harder on the end user to make things easier QA as much as possible
- by Lugh Crow-Slave - at 2017.05.24 22:59:59
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89. Tidy up blueprints. - in Player Features and Ideas Discussion [original thread]
FILTERS, FOR THE LOVE OF GOD FILTERS, USE THEM!
- by Lugh Crow-Slave - at 2017.05.24 22:31:09
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90. Tugs and capital ships towing - in Player Features and Ideas Discussion [original thread]
what does it matter if webs were intended to be used that way or not? they are and they work your idea is pointless @dior im not sure if CCP is still working on it or not but a tractor beam meant to be used on ships was planned to be implement...
- by Lugh Crow-Slave - at 2017.05.24 22:05:37
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91. Focused Bombs - in EVE General Discussion [original thread]
... this would ONLY be used for freighter ganking how can you not have thought of that? have you ever even once tried to hit a sub cap with a focused bomb?
- by Lugh Crow-Slave - at 2017.05.24 22:03:27
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92. Better piloting controls - in Player Features and Ideas Discussion [original thread]
Krilka Liogann wrote: Linus Gorp wrote: Take the skill out of the game and buff anchor blob warfare mentality? Nope. -1 Well, I was actually thinking of solo PvP or PvE, making the orbit that you want could be useful. You still need to de...
- by Lugh Crow-Slave - at 2017.05.24 10:31:09
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93. Please fix the FAX imballance - in Player Features and Ideas Discussion [original thread]
.... i love how i normally hear this argument reversed with people feeling they are the only two worth using. For smaller cap fights (and wh) nin and lif are ******* amazing
- by Lugh Crow-Slave - at 2017.05.24 10:28:42
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94. Idea: Rage Rolling - in Player Features and Ideas Discussion [original thread]
Wander Prian wrote: Kassimila wrote: Rhaegon Aesir wrote: For someone who has spent years in the game, that is an exceedingly small amount of time spent in wormhole space. I'm the opposite of you; I've spent a good 90% of my time in wor...
- by Lugh Crow-Slave - at 2017.05.24 10:26:48
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95. Idea: Rage Rolling - in Player Features and Ideas Discussion [original thread]
Kassimila wrote: Lugh Crow-Slave wrote: Alright the reason that the rorq can mine so much in the siege is because it's expected to have a support fleet ready to respond during its invuln. The reason so many are lost is because null is so saf...
- by Lugh Crow-Slave - at 2017.05.24 10:25:13
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96. [Project Discovery] disputing right/wrong marking by the system + co... - in Player Features and Ideas Discussion [original thread]
"Correct" answers are picked based on the overall majority of answers. Iirc people with higher accuracy also have more weight in their choice.
- by Lugh Crow-Slave - at 2017.05.24 05:35:27
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97. To: The Developers (Please Make the Factions' Ships/Structures E... - in Player Features and Ideas Discussion [original thread]
O o he's a real person? I assumed he was just a forum alt
- by Lugh Crow-Slave - at 2017.05.24 05:15:01
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98. Thank you CCP. - in Player Features and Ideas Discussion [original thread]
Why would you think this was a good place to post anything other than a feature or idea?
- by Lugh Crow-Slave - at 2017.05.24 03:31:13
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99. Idea: Rage Rolling - in Player Features and Ideas Discussion [original thread]
Alright the reason that the rorq can mine so much in the siege is because it's expected to have a support fleet ready to respond during its invuln. The reason so many are lost is because null is so safe it's worth the risk mining in them without a...
- by Lugh Crow-Slave - at 2017.05.24 03:28:36
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100. Jump Clone Idea - in Player Features and Ideas Discussion [original thread]
Yeah npc stations are not going anyplace. It would be devastating to player retention of every tone you took a break you cane back having list all your items
- by Lugh Crow-Slave - at 2017.05.23 22:38:05
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