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1381. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
but thats because they are very easy to camp with still as opposed to being used in actual fights. at the same time they are attacked more often when ratting. biggest problem with them is they have almost 0 resistance to ECM making them very easy ...
- by Lugh Crow-Slave - at 2016.12.20 02:51:00
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1382. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
C02 wrote: Can we please address the insane disparity between T1 and T2 Fighter Support Units?? Seriously CCP, a 1% bonus BEFORE stacking penalties in no way justifies the price. Please give a 2-4% buff to the bonus on the t2 When compared t...
- by Lugh Crow-Slave - at 2016.12.19 11:50:59
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1383. Sticky:[December] Ending the deployment of new outposts and upgrades - in Upcoming Feature and Change Feedback Center [original thread]
TakinYourIsk wrote: When might we know about turning in old outposts and outpost upgrades for iskies, or items? Just after it's been long enough that no one cares anymore and the demand for it drops low enough ccp doesn't feel it needs to d...
- by Lugh Crow-Slave - at 2016.12.19 04:57:48
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1384. Memorial NPC's - in Player Features and Ideas Discussion [original thread]
Cans have been used for this for years. One of the great parts is they can't be scanned down and messed with. And if you just want a small token then why are keepstars the only acceptable citadel to be a monument?
- by Lugh Crow-Slave - at 2016.12.19 04:56:15
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1385. Titans - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Lugh Crow-Slave wrote: Iain Cariaba wrote: Delete all supers. delete all idiots That's all well and good, but we would still be stuck with supers. Supers ain't nothing but targets
- by Lugh Crow-Slave - at 2016.12.19 04:03:23
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1386. Memorial NPC's - in Player Features and Ideas Discussion [original thread]
Again anchor a can lol Put up some bubbles or a citadel just no creepy ass ghost ships
- by Lugh Crow-Slave - at 2016.12.19 04:01:55
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1387. Memorial NPC's - in Player Features and Ideas Discussion [original thread]
Anchor a can like everyone else. This.... this is creepy
- by Lugh Crow-Slave - at 2016.12.19 02:59:35
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1388. Beta Clones - in Player Features and Ideas Discussion [original thread]
oooh more premium stages ^.^ why not call them what they are rather than these lame PR names to keep things clear sliver member gold member platinum member
- by Lugh Crow-Slave - at 2016.12.18 21:33:28
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1389. Titans - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: I'd be all for it if we got rid of those hideous lag and tidi creating fighter/heavy fighter throwing-up monstrosities called carriers and super carriers. tends to be just as much with out them... in fact iirc drone boats...
- by Lugh Crow-Slave - at 2016.12.18 21:23:57
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1390. Titans - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Delete all supers. delete all idiots any way why, what for, what role is needed that they would fill?
- by Lugh Crow-Slave - at 2016.12.18 21:23:05
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1391. Suggestion for Capital Ship Destroyer - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: A8ina wrote: Danika you're talking about a million + HP on a Dread of course and it's worth every ISK it can take a lots of punishment. The ship I am talking about when it has to use it's weapons it will be a sitting duc...
- by Lugh Crow-Slave - at 2016.12.18 21:21:46
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1392. Make survival after ship loss more important - in Player Features and Ideas Discussion [original thread]
my 2.2b pod is plenty of reason for me to stay alive.... i errr my pod is empty pay no mind to me
- by Lugh Crow-Slave - at 2016.12.18 19:12:50
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1393. NEXON - in Player Features and Ideas Discussion [original thread]
ooooh so this explains the direction CCP has been going they have spent to much time dealing with NEXON and got infected Well guys... we're ****
- by Lugh Crow-Slave - at 2016.12.18 19:10:28
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1394. BLOPs ore hauler? - in Player Features and Ideas Discussion [original thread]
you do know it would not have its own jump drive right? also it doesn't need more than 10-15k tank as it should never be away from the fleet.
- by Lugh Crow-Slave - at 2016.12.18 16:23:24
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1395. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
what are you talking about most destroyers have the one utility high needed to fit the max number of these and the amount of atention needed to use them is easily low enough to just have alts anchored to your fleets
- by Lugh Crow-Slave - at 2016.12.18 02:25:32
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1396. Suggestion for Capital Ship Destroyer - in Player Features and Ideas Discussion [original thread]
if you really want an Anti-capital small ship Bombers are your thing
- by Lugh Crow-Slave - at 2016.12.18 01:19:40
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1397. Shopping Lists. - in Player Features and Ideas Discussion [original thread]
... the quick bar is literally this. I feel more and more people are not looking to see if what they want is already in the game
- by Lugh Crow-Slave - at 2016.12.18 01:09:54
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1398. the naga battlecruiser - in Player Features and Ideas Discussion [original thread]
to be honest i would love to turn it into a RHML it wouldn't be unbalanced and it would fell unique rather than a slightly different Talos
- by Lugh Crow-Slave - at 2016.12.17 18:05:34
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1399. Lock down BP's in citadels - in Player Features and Ideas Discussion [original thread]
Do Little wrote: Blueprints in your personal hangar can't be touched and blueprints in corporate hangars are only accessible to corporate members with appropriate roles. It sounds like you want people to be able to use blueprints without being...
- by Lugh Crow-Slave - at 2016.12.17 17:06:49
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1400. Suggestion for Capital Ship Destroyer - in Player Features and Ideas Discussion [original thread]
A8ina wrote: Rock-paper-scissors I think you enjoy it for to long that Nyx Danika is about time to let go If ships came in to play like this in to capital fleets then you will need light support from medium great weapons how long exac...
- by Lugh Crow-Slave - at 2016.12.17 16:51:48
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