| Pages: [1] 2 |
1. Sticky:EVE Community Spotlight #9 - EVEMon - in EVE Information Portal [original thread]
Cudos to all developers and contributors to EveMon. Special thanks go to Desmont... if I'd won the latest 170 EuroMillions, I might have donated to 2.2M USD ... Nah Keep up the excelent work!!!
- by Lutz Major - at 2012.11.17 20:06:00
|
2. Sticky:New Dev Blog: The passing of the torch: The future of EVE - in EVE Information Portal [original thread]
Florestan Bronstein wrote: compare to pontifex, artifex, ... Bergfex But never mind ... only Austrians and Bavarians will understand
- by Lutz Major - at 2011.12.23 10:18:00
|
3. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Quote: The way we're strongly advising players to approach this handover is to fill your fuel bays with "half and half" - enough of the old fuel to last you to the changeover downtime and then some (I'd suggest 2-3 days extra just in case somet...
- by Lutz Major - at 2011.11.07 20:34:00
|
4. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
So cool!
- by Lutz Major - at 2011.10.18 13:45:00
|
5. Sticky:New dev blog: Generic Patcher and Multi payload installer - in EVE Information Portal [original thread]
CCP Atropos wrote: Yes, there was more information here, but I think the editing truncated it for brevity. You are correct, it is a FAT32 limit, which is why I mentioned HFS+, in an earlier post, not having this problem. We still support FAT32 ...
- by Lutz Major - at 2011.10.13 13:56:00
|
6. Sticky:New dev blog: Generic Patcher and Multi payload installer - in EVE Information Portal [original thread]
Quote: So why is 4 GB so special? There is a hard limit on how large a single executable can be on Windows; that limit is 4 GB on 32-bit systems. Furthermore, operating systems that run on the FAT-32 file system have a 4 GB file size limit, ...
- by Lutz Major - at 2011.10.13 12:57:00
|
7. New Dev Blog: Power to the People... - in EVE Information Portal [original thread]
Originally by: CCP Dr.EyjoG ... [snip] ... As CCP_Stillman mentioned then there is a real technical challenge to have close to live data. That challenge will not be resolved soon so let's focus on the 24 hour+ option. Does anyone see a...
- by Lutz Major - at 2011.08.30 17:47:00
|
8. New Dev Blog: CCP Zulu on third party application licensing - in EVE Information Portal [original thread]
Originally by: Etheoma I know its a very small number of devs that actually make a profit out of making apps/sites but for those who do make a profit an actual profit after costs i think they should have to pay royalties to eve online to u...
- by Lutz Major - at 2011.06.30 16:57:00
|
9. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
My god, you even made it worse
- by Lutz Major - at 2011.06.25 09:01:00
|
10. New Dev Blog: CCP Zulu on third party application licensing - in EVE Information Portal [original thread]
Originally by: Vaerah Vahrokha These are the questions, and so far I got Z E R O answers. ... and we will not get them either. It has all been a big misunderstanding! The blog was not set in stone. It was only to get some feedback. Bl...
- by Lutz Major - at 2011.06.24 13:46:00
|
11. New Dev Blog: API Incarnated - in EVE Information Portal [original thread]
Originally by: Veldar Reku Co-ordinate with wallet transactions to know for certain I know, it's pretty far fetched, but: Char A creates a corp sell order for ISK 8.20 Char A creates a corp sell order for ISK 8.50 ... Someone buys in b...
- by Lutz Major - at 2011.06.17 20:12:00
|
12. New Dev Blog: API Incarnated - in EVE Information Portal [original thread]
Originally by: Matalino rants implying nobody can code You do realise, that you can query several dozens of API calls in under a minute? I'm quering all available APIs of my six characters and three corporations in about 12 seconds. But ...
- by Lutz Major - at 2011.06.17 20:00:00
|
13. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
You should be charged for the countless hours that 3rd party developers used to write documentations about your precious API!
- by Lutz Major - at 2011.06.15 19:22:00
|
14. New Dev Blog: Srsly, which one is the original? - in EVE Information Portal [original thread]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/06/2011 08:55:32 Originally by: Wollari Will this singleton flag change (1/2) be readable via API aswell? That would help lots of people with managing their industry and a...
- by Lutz Major - at 2011.06.01 13:02:00
|
15. New Dev Blog: CarbonUI and EVE Online: Incursion 1.6 - in EVE Information Portal [original thread]
Are bigger fonts possible with the new UI?
- by Lutz Major - at 2011.05.30 18:18:00
|
16. New Dev Blog: Introducing the EVE Gate Forum - in EVE Information Portal [original thread]
Originally by: Hiram Alexander Are the new forums going to work with Android Phones...? Evegate doesn't currently, and the existing forums won't let me properly log-in to post either; so although I like the new look and functionality - I ...
- by Lutz Major - at 2011.01.14 07:34:00
|
17. Learning Skill Removal FAQ - in EVE Information Portal [original thread]
Just found it in the database dump: Originally by: Learning Skill Book Descriptions This is part of a set of debunked CONCORD self-help books that used to be very popular among capsuleers until independent researchers proved conclusively th...
- by Lutz Major - at 2011.01.11 14:28:00
|
18. New Dev Blog: Fixing Lag: Drakes of Destiny (Part 1) - in EVE Information Portal [original thread]
Originally by: Marcel Devereux BeOS:: What's this? Without googleing ... yes kids we have brains to memorize! If it is the original BeOS, then it was introduced, what? 12-15 years ago. As - what else - Windows killer. Back then it had...
- by Lutz Major - at 2010.12.10 18:48:00
|
19. New Dev Blog: 2010 Holiday Ship : The CONCORD Echelon - in EVE Information Portal [original thread]
Nice! \o/
- by Lutz Major - at 2010.12.09 15:37:00
|
20. New Dev Blog: Tyrannis 1.1, fallout and why it's a good thing(tm) - in EVE Information Portal [original thread]
Originally by: CCP Zulu This is work that nobody really wanted to do - it's big and boring and difficult and requires a lot of concentration and late nights and being shouted at for breaking internal builds, and it doesn't even give you ...
- by Lutz Major - at 2010.10.20 07:07:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |