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1. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
any word if the command ships required training will change from requiring all the warfare skills to requiring only the bursts the ship specializes in?
- by MAS0RAKSH - at 2016.10.25 05:40:50
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2. Sticky:Dev blog: Inception - The new player experience for EVE Online - in EVE Information Portal [original thread]
glad the new player experience is improved and mini-injectors are a thing.
- by MAS0RAKSH - at 2016.10.19 05:05:14
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3. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
yes, please do reduce the leadership skills required for getting into a command ship so people can just focus on the warfare they want and not every one. I'd love to just get a claymore/sleipnir, but not willing to have time sucked up by info and ...
- by MAS0RAKSH - at 2016.10.10 18:02:38
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4. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Ginger Naari wrote: James Duadoulin wrote: Querns wrote: Regarding this question in the Q&A: [quote] Q: Are there restrictions on simultaneous log on for Alpha Clones? characters with Mining Frigate trained, and use them to mine ...
- by MAS0RAKSH - at 2016.09.01 18:55:54
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5. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I've been around since Dec 2004 on one bastard character or another off and on... why does the eve community treat each new wave of incoming players like the newest immigrants coming to steal their missions, asteroids, salvage, content, etc... ? I...
- by MAS0RAKSH - at 2016.09.01 05:24:05
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6. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
the only 2 uses -spamming obscene gifs during fleet and D-Scan results. Please create D-Scan sharing and a pop-up for the shared results in a new tab. rip a whole bunch of stuff now F
- by MAS0RAKSH - at 2016.06.21 01:01:56
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7. Announcement:March release - General feedback - in EVE Information Portal [original thread]
add the station loading optional back in. why does the ship hangar close whenever I activate a ship?
- by MAS0RAKSH - at 2016.03.09 13:49:32
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8. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
112 injectors to go from 5mil to 50mil SP 100 injectors to move along from 50mil SP to 80mil SP 1466 imjectors to go from 80mil SP to 300mil SP It would be sad to see an alliance, out of sheer spite or amusement, create 1700 injectors in 84 day...
- by MAS0RAKSH - at 2016.01.30 05:59:46
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9. Sticky:Dev blog: Project Discovery needs You! - in EVE Information Portal [original thread]
very interested, but 1700 is 10 am for a Californian who loves science and wouldn't mind 2 mil Sp for helping out. 0200 eve time would let US players with day jobs be a part without having to risk their job playing eve at work. Throw me 2 mil S...
- by MAS0RAKSH - at 2016.01.28 03:26:29
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10. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
yeah, reallocating your own SP on a toon is helluva lot better than selling them. my first toon was dec 2004 and by 2008 had a lot in industry and sci that I wish I could have put into better tank, gank or piloting. tbh, unscrewing newbros and al...
- by MAS0RAKSH - at 2016.01.18 20:52:11
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11. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
640k [Faction] Cerebral Stimulator 768k Sleeper/Cosmos 1024k Drifter Cerebral Stimulator Drops in loot, sites, anoms, etc... but doesn't work on players over 200mil SP Let those drop organically for 3 weeks, then announce a 512k SP implant on N...
- by MAS0RAKSH - at 2016.01.18 20:40:56
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