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1. Warp Core Stabilizer nerf - in Ships and Modules [original thread]
BAJRAN BALI wrote: Warp core stabs need some nerf to deter them from being used as often in combat. All too often in faction warfare space we see pilots offensively and defensively running complexes with stabs. If a pilots wants to fit warp cor...
- by Mag's - at 2015.12.30 13:46:44
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2. Cloaking and gate guns - in Ships and Modules [original thread]
Chainsaw Plankton wrote: last I checked gate guns target. I doubt that would have changed. This. They target and if there is more than one target, they cycle damage. So no cloaking.
- by Mag's - at 2015.12.05 20:22:27
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3. Freighters... - in Ships and Modules [original thread]
Sheeth Athonille wrote: Remind me again what an escort could do against a fleet of suicide ships? Mine stop me from even being attacked, let alone protect me if something ridiculous like getting bumped should happen. But then I do play the ga...
- by Mag's - at 2015.09.13 18:57:31
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4. Dude CCP really?....... really? A garmur thread. - in Ships and Modules [original thread]
Garviel Tarrant wrote: You guys will excuse me for not holding my breath while ccp rewrites 12 year old stackless python written by inexperienced programmers.. (As a programmer that sounds like a ******* nightmare) Well if the tootips are any...
- by Mag's - at 2014.06.11 08:55:00
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5. Dude CCP really?....... really? A garmur thread. - in Ships and Modules [original thread]
SurrenderMonkey wrote: Cearain wrote: SurrenderMonkey wrote: Phaade wrote: Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve. Everything CCP has said about links ...
- by Mag's - at 2014.06.11 08:33:00
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6. ECM: OP or not, it does not belong. - in Ships and Modules [original thread]
Mag's wrote: Diesel47 wrote: I see a broken mechanic and its about time CCP fixes it. How is it a broken mechanic? When I ask this, I require some facts and figures to back up your claim. Simply stating it's broken, will not suffice. After...
- by Mag's - at 2013.07.29 08:14:00
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7. ECM: OP or not, it does not belong. - in Ships and Modules [original thread]
Diesel47 wrote: I see a broken mechanic and its about time CCP fixes it. How is it a broken mechanic? When I ask this, I require some facts and figures to back up your claim. Simply stating it's broken, will not suffice. After all, if you are...
- by Mag's - at 2013.07.28 12:50:00
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8. Make all carriers and dreads prone to normal warp disruptors in lowsec. - in Ships and Modules [original thread]
Whitehound wrote: Mag's wrote: Just wanted to add to the shiptoasting. Carry on. That you did. But not before you. This makes me a sad panda.
- by Mag's - at 2013.07.20 14:33:00
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9. Make all carriers and dreads prone to normal warp disruptors in lowsec. - in Ships and Modules [original thread]
Just wanted to add to the shiptoasting. Carry on.
- by Mag's - at 2013.07.20 10:25:00
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10. Tooltip update today! - in Ships and Modules [original thread]
Mag's wrote: Option to turn it off please. Thank you.
- by Mag's - at 2012.08.11 15:21:00
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11. Tooltip update today! - in Ships and Modules [original thread]
Option to turn it off please. Thank you.
- by Mag's - at 2012.08.10 14:38:00
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12. Blastos - in Ships and Modules [original thread]
Merelle wrote: Here is the score: Tippia 14, Cyzlaki 0. Somewhere around page 6-8 Cyslaki probably start to realize that he is deep into selfpawnage but his efforts to reverse just makes the whole thing even more embarrassing. Indeed. Wo...
- by Mag's - at 2012.01.18 21:56:00
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13. Naga - in Ships and Modules [original thread]
Train every race and every weaponry, sorted.
- by Mag's - at 2011.12.08 22:28:00
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14. Astarte - in Ships and Modules [original thread]
Don't rely upon EFT numbers to give you any idea of actual DPS. Personally I've been using 250 rails for quite some time on mine, although I haven't used it for a while. The reason being that the Astarte is terribly slow and rails give me the adv...
- by Mag's - at 2011.12.08 22:22:00
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15. Thanks God CCP heared !! - in Ships and Modules [original thread]
Well done, you were the one and only person that pointed this out. You deserve a medal or something, to show just how greatly behind the times you are.
- by Mag's - at 2011.11.28 14:00:00
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16. cloaky nullified hardly scannable t3s - in Ships and Modules [original thread]
chrisss0r wrote: the main problem i have with nullified t3s is that they are a botters dream. Before t3s you had a chance to catch botters by anchoring bubbles. It is now impossible to catch a bot short of awoxing and that affects me very much ...
- by Mag's - at 2011.11.26 23:47:00
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17. cloaky nullified hardly scannable t3s - in Ships and Modules [original thread]
chrisss0r wrote: Except DPS they make no sacrifice.
- by Mag's - at 2011.11.25 21:47:00
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18. BAAAAAADDDD TURRET ICONS !! - in Ships and Modules [original thread]
If only we had a test server and forum. Then people could post about these issues, before they hit TQ. Oh wait. Bad design is bad.
- by Mag's - at 2011.07.08 09:25:00
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19. <Generic Whine About ECM> - in Ships and Modules [original thread]
Edited by: Mag''s on 03/05/2011 21:54:49 Originally by: Suitonia The last page on this thread is a very good example of why it's incredibly hard to have a balanced discussion about ECM. Too many incredibly stupid or terribly bad trolls...
- by Mag's - at 2011.05.03 21:50:00
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20. <Generic Whine About ECM> - in Ships and Modules [original thread]
Edited by: Mag''s on 01/05/2011 20:36:59 Originally by: Multimorph Funny, I was away from EVE for some time, but some discussions are still the same. I did some calculations on ECM back then, maybe they are still of interest for some ...
- by Mag's - at 2011.05.01 20:35:00
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