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1. Falcons still outragouslly overpowered - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: lilol' me wrote: stop pleaee just stop with that eccm rubbish NOBODY FITS ECCM AND NEVER WILL.. there is no gane of chance because it never happens. never...in all my years of playing i have never not seen falcons perma ...
- by Mag's - at 2016.02.26 08:03:27
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2. Matchmaking - in Player Features and Ideas Discussion [original thread]
FFS it's spelt queue, Q U E U E. Also on another note. lol, no
- by Mag's - at 2016.02.24 23:22:51
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3. CPP wants to change the Watchlist feature ... - in Player Features and Ideas Discussion [original thread]
Barrett Fruitcake wrote: Getting 100% risk-free and accurate intel should never exist in this game. So you are an advocate, for the removal of local?
- by Mag's - at 2016.02.22 12:06:27
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4. Accumulate SP straight to unallocated - in Player Features and Ideas Discussion [original thread]
According to My Epeen, I'm full of s**t. Time will tell I guess. Have fun.
- by Mag's - at 2016.02.17 10:14:24
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5. Accumulate SP straight to unallocated - in Player Features and Ideas Discussion [original thread]
CCP Rise should be happy, now he's opened those gates. Welcome to a new Eve.
- by Mag's - at 2016.02.17 10:10:14
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6. Now we have skill extractors/injectors lets have skill removal - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: This topic sure is coming up a lot lately. Yeah. It's as if actions have consequences. Personally I don't care either way. Chances are CCP will ignore this for a while, then grant this ability sometime in the future. ...
- by Mag's - at 2016.02.13 11:03:38
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7. Sliding Scale For Global Aggression In High Sec - in Player Features and Ideas Discussion [original thread]
Eternus8lux8lucis wrote: Mag's wrote: So if the mining changes you mention, moves players to low, why does ganking need a nerf? It literally changes the entire dynamic of high sec. Moving resources from the higher sec systems as well as pl...
- by Mag's - at 2016.02.12 16:03:03
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8. Sliding Scale For Global Aggression In High Sec - in Player Features and Ideas Discussion [original thread]
Eternus8lux8lucis wrote: Mag's wrote: So you want to nerf ganking in highsec? Why does it need this nerf? No, see above post and then read the mining changes proposed thread Mags. The irony is the mining changes would make more movement an...
- by Mag's - at 2016.02.09 19:26:15
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9. Sliding Scale For Global Aggression In High Sec - in Player Features and Ideas Discussion [original thread]
So you want to nerf ganking in highsec? Why does it need this nerf?
- by Mag's - at 2016.02.09 19:10:38
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10. Bumping Freighters in highsec - A legitimate counter - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: I did provide a link, scroll up. Jesus. I think Jesus was in that thread as well.
- by Mag's - at 2016.02.09 01:28:39
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11. Bumping Freighters in highsec - A legitimate counter - in Player Features and Ideas Discussion [original thread]
Oh it's Sgt Special. Please explain when the level of safety hauling in freighters can be 99.9%, why do you feel the need for improving that? Also, when safety can be achieved with one extra pilot. Why do we need game breaking, loophole enablin...
- by Mag's - at 2016.02.09 01:16:57
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12. Faction set bonus - in Player Features and Ideas Discussion [original thread]
Faction modules already have better stats. So I say no to your detailed proposal.
- by Mag's - at 2016.02.08 17:22:08
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13. Convert Triage Carrier to Force Auxiliary / Force Auxiliary skill ra... - in Player Features and Ideas Discussion [original thread]
Check this post out.
- by Mag's - at 2016.02.08 17:02:25
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14. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
bigbud skunkafella wrote: Scipio Artelius wrote: bigbud skunkafella wrote: fleet engagement flag would have to be activated by the victim of the bumping for the umpteenth time, so the above scenario could only happen if the victim chose t...
- by Mag's - at 2016.02.06 16:44:44
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15. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Scipio Artelius wrote: bigbud skunkafella wrote: Rhamnousia Nosferatu wrote: Yes, yes its a competitive and consequence laiden game in which: - Someone can indefinitely (or until downtime) prevent a freighter from warping using just a bu...
- by Mag's - at 2016.02.06 10:39:29
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16. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Bella Jennie wrote: - so first: is it intentional or not? *facepalm The game engine cannot determine intent. Like, at all, it lacks the capacity. I tried to explain this to bigbud. Apparently it didn't matter.
- by Mag's - at 2016.02.05 22:55:44
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17. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Bella Jennie wrote: Mag's wrote: Bella Jennie wrote: OK, then please tell me why BUMPING with impunity in HISEC is so vital as to be defended to such an extent as exhibited here? I actually answered that in the quote. Please re-read it. ...
- by Mag's - at 2016.02.05 22:44:41
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18. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Bella Jennie wrote: - now I do realize this is very complicated technically.. it needs to be worked out and I'm sure the coding is quite involved as well.. In other words, it's a fundamental change and for what?
- by Mag's - at 2016.02.05 22:40:57
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19. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Bella Jennie wrote: Mag's wrote: Jonah Gravenstein wrote: Bella Jennie wrote: you give me very little credit.. ouch I'd hazard a guess that's because you haven't posted anything that is deserving of credit. Quote: But if you are n...
- by Mag's - at 2016.02.05 22:33:04
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20. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: Bella Jennie wrote: you give me very little credit.. ouch I'd hazard a guess that's because you haven't posted anything that is deserving of credit. Quote: But if you are not afraid of a change in the BUMPING me...
- by Mag's - at 2016.02.05 22:25:52
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