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1981. Remove sec status hit in FW plexes for FW pilots - in Player Features and Ideas Discussion [original thread]
Muad 'dib wrote: Mag's wrote: Or don't engage neutrals, if you don't want the sec hit. Therefore avoiding special treatment where is is not required, or necessary. A neutral in a FW plex gains NOTHING from being the plex other than pvp ...
- by Mag's - at 2013.02.22 02:07:00
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1982. Remove sec status hit in FW plexes for FW pilots - in Player Features and Ideas Discussion [original thread]
2manno Asp wrote: Mag's wrote: Or don't engage neutrals, if you don't want the sec hit. Therefore avoiding special treatment where is is not required, or necessary. not sure if you read the OP... or maybe see my point. this isn't about...
- by Mag's - at 2013.02.22 02:05:00
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1983. Remove sec status hit in FW plexes for FW pilots - in Player Features and Ideas Discussion [original thread]
Or don't engage neutrals, if you don't want the sec hit. Therefore avoiding special treatment where is is not required, or necessary.
- by Mag's - at 2013.02.21 15:34:00
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1984. Remove the Limited Engagement if shooting criminals, allow public Remote Repping... - in Player Features and Ideas Discussion [original thread]
NO. The issue here, was his drones attacking the ganker.
- by Mag's - at 2013.02.21 13:15:00
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1985. T2 Logistics Frigate - in Player Features and Ideas Discussion [original thread]
I quite like this idea. Frigs although quite weak, could speed tank to a degree. In a large battle, this could work out quite nicely.
- by Mag's - at 2013.02.21 11:11:00
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1986. FW Plex Spawns - in Player Features and Ideas Discussion [original thread]
You're complaining that people gimp their ship, with a cloak and warpcore stabs?
- by Mag's - at 2013.02.21 11:07:00
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1987. PLEX like system for skill points - in Player Features and Ideas Discussion [original thread]
Kirimeena D'Zbrkesbris wrote: Minerva Achaea wrote: I find it interesting how hostile people are to 'pay to win'... yet are so protective of 'wait to win', of 'win by seniority'. Imagine a game of chess, except where the number of pawns eac...
- by Mag's - at 2013.02.20 17:23:00
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1988. reverse and recover skill points? - in Player Features and Ideas Discussion [original thread]
No. You're asking for an SP remap, which is game breaking and completely unnecessary.
- by Mag's - at 2013.02.20 12:03:00
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1989. Suggestion... reason: I remembered one thing that really irked me about game ... - in Player Features and Ideas Discussion [original thread]
MalakieUSN wrote: I DID take precautions. The fact you died, means you obviously need to learn the correct ones. It's all about preparation, scouting ahead and using the right ship.
- by Mag's - at 2013.02.20 11:57:00
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1990. Suggestion... reason: I remembered one thing that really irked me about game ... - in Player Features and Ideas Discussion [original thread]
You're not saying what system this took place in and what it's security level is. This fact makes a great deal of difference.
- by Mag's - at 2013.02.20 02:03:00
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1991. PLEX like system for skill points - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: No. This. The rest has been said by others.
- by Mag's - at 2013.02.19 21:23:00
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1992. "WANTED" - in Player Features and Ideas Discussion [original thread]
Cameron Cruz wrote: Does anyone else think the new "WANTED" stickers appearing on everybody's faces is a good thing? For 100,000 ISK I can defile your Avatar with a big red sticker and a cheap ass bounty. Doesn't matter if you never committed...
- by Mag's - at 2013.02.19 21:17:00
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1993. Lost training time - in Player Features and Ideas Discussion [original thread]
Deathan Taxxis wrote: A 'Company' may well refer to a military formation in this circumstance? The presence of a 3.5 tonne bomb in his opening statement may further back up this hypothesis. Or it may not, 3.5 tonnes is pretty ******* big. ...
- by Mag's - at 2013.02.19 12:42:00
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1994. complain time. - in Player Features and Ideas Discussion [original thread]
IBTL And no.
- by Mag's - at 2013.02.19 12:23:00
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1995. Suspect Flag for Spammers - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: This is about as logical and useful as activating killrights on someone who is already -10. The OP doesn't do logic.
- by Mag's - at 2013.02.19 12:20:00
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1996. Move along sir, nothing to see here. - in Player Features and Ideas Discussion [original thread]
I'm not even suggesting a link with any real life situation. You're asking to be excluded from any punishment for shooting neutrals. Here let me help you, the clue is in the name. FACTION WARFARE. Not Faction/Neutral warfare. This means you have ...
- by Mag's - at 2013.02.18 19:27:00
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1997. Allowing two characters to train on one account via second payment - in Player Features and Ideas Discussion [original thread]
Katran Luftschreck wrote: Mag's wrote: You must be kidding me? Too greedy? You mean industry standard pricing and in fact cheaper than industry standard, when you take a years sub? No, I'm not kidding you, and not everyone buys year long...
- by Mag's - at 2013.02.18 09:19:00
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1998. Move along sir, nothing to see here. - in Player Features and Ideas Discussion [original thread]
Ahh now we get to the crux. FW plex and you thinking that FW pilots should be treated like special snowflakes, because of it. How about this. You either don't engage neutrals first, or pay the consequences of getting a sec hit? Like everyone else...
- by Mag's - at 2013.02.18 08:58:00
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1999. Move along sir, nothing to see here. - in Player Features and Ideas Discussion [original thread]
Why should they turn a blind eye? It makes absolutly no sense that they would. Either don't shoot neutrals, or pay the price.
- by Mag's - at 2013.02.17 20:19:00
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2000. the new cloaking device - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: It sounds vaguely as though OP wants a variation of the old pre-Apocrypha gatejump graphic, with some added effects for fanciness. Does anyone remember that? Yea thought the same thing. That did look good IIRC.
- by Mag's - at 2013.02.17 11:27:00
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