Pages: 1 2 [3] |
41. Sticky:EVE Online: Retribution 1.1 deployment schedule - in EVE Information Portal [original thread]
Lexxxii wrote: Melana Emmagan wrote: Lexxxii wrote: Quote: Covert Cynosural Field Generators may now be fitted on any Strategic Cruiser that has the Covert Reconfiguration subsystem fitted, as well as on Blockade Runners Well, you ...
- by MainDrain - at 2013.02.19 12:32:00
|
42. Sticky:EVE Online: Retribution 1.1 deployment schedule - in EVE Information Portal [original thread]
Lexxxii wrote: MainDrain wrote: Melana Emmagan wrote: J Pascal wrote: So the ress are going down? No, not at all, as long as the modules are active. If you however deactivate an active module, it will cease giving any resists at al...
- by MainDrain - at 2013.02.19 12:29:00
|
43. Sticky:EVE Online: Retribution 1.1 deployment schedule - in EVE Information Portal [original thread]
Melana Emmagan wrote: J Pascal wrote: So the ress are going down? No, not at all, as long as the modules are active. If you however deactivate an active module, it will cease giving any resists at all as opposed to giving some resists, b...
- by MainDrain - at 2013.02.19 10:22:00
|
44. Sticky:EVE Online: Retribution 1.1 deployment schedule - in EVE Information Portal [original thread]
Sarmatiko wrote: Quote: Some "Supervisor" NPCs in certain deadspace locations were spawning too early; this should now be fixed. Hmm.. what is this exactly? Nerf for World's Collide Supervisor spawns after one year of "normal" functioning ...
- by MainDrain - at 2013.02.18 13:09:00
|
45. Sticky:EVE Online: Retribution 1.1 deployment schedule - in EVE Information Portal [original thread]
Finally managed to read through the patch notes! Only major question would be, good we get a devblog of some sort regarding the Art changes, or something to update where we are in terms of the entire V3 process. Some screenshots of before and afte...
- by MainDrain - at 2013.02.18 13:01:00
|
46. Dev Blog: No Brakes - Ship Balancing in Retribution 1.1 - in EVE Information Portal [original thread]
With the changes being made to the number of launchers the drake can fit is there any plans to revisit the actual ship model? (taking off one harder from each side)
- by MainDrain - at 2013.02.16 19:33:00
|
47. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Idea from Kyra Quinn posted in F&I When I asked about this in the Rookie channel I was told to bring it up here. If you have a mission active you can see the selected info on it top left with the name of the mission and when you click on it ...
- by MainDrain - at 2013.01.25 14:26:00
|
48. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Not yet tested but looks nice. I know people are crying out for new features and overhauls of existing ones. but little things like this (although the behind the scenes work might not have been little) are definatly the things i like!
- by MainDrain - at 2013.01.25 13:19:00
|
49. Sticky:Dev blog: Help us capture a day of life in New Eden and store for eternity! - in EVE Information Portal [original thread]
Can you publicise this more! I had to hear about this through a gaming new website rather than forums, tweets or devblogs I understand the bit in the blog saying you will own the copyright to all links we send you and that we wont be paid for the...
- by MainDrain - at 2012.12.06 15:07:00
|
50. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
For all the people moaning that it doesnt persist between log on times ... does it really matter ... it will take 5 seconds to perform the two clicks required to disable it, it will just an extra 5 seconds when you turn on your defensive modules a...
- by MainDrain - at 2012.11.29 12:23:00
|
51. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
CCP Masterplan wrote: Yes they do: http://cdn1.eveonline.com/www/newssystem/media/63443/1/logo2_timers_screenshot.png From left-to-right: PVP flag, Suspect flag, Weapons flag The NPC flag is like the PVP flag, but yellow. The Criminal flag i...
- by MainDrain - at 2012.11.28 11:16:00
|
52. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Ah ok! thank you both for the answer. I knew attacking NPCs gave you a flag, i always thought it was a suspect flag, but would make sense it being a weapons one. Im at work so cant test this on bucky, but does weapons and suspect have different s...
- by MainDrain - at 2012.11.28 11:06:00
|
53. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Too many posts, struggling to find the answer to my quick questions Scenario 1; Im a high sec mission runner, im undocking and warping to the site to shoot NPCs. Do i need to set my safety to at least YELLOW to allow me to fire at the mission N...
- by MainDrain - at 2012.11.28 10:34:00
|
54. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
There was an unexpected error while retrieving update status: Unable to download file /EveOnlineLauncher/launcherInstaller/EveOnlineLauncherInstaller_TQ_1320.exe from the server. Error: url //cdn1.eveonline.com/EveOnlineLauncher/launcherInstaller...
- by MainDrain - at 2012.05.23 12:50:00
|
55. EVE Online Incursion 1.1.0 to be released on Tuesday, January 18. - in EVE Information Portal [original thread]
The walking in station expansion is still being worked on. The new character creater is the first part of this. If you go on youtube there are some videos of the work they have done so far on it. Its looking pretty good.
- by MainDrain - at 2011.01.18 12:09:00
|
Pages: 1 2 [3] |
First page | Previous page | Next page | Last page |