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81. Sticky:TQ reboot at 15:00 May 13 - in EVE General Discussion [original thread]
ash gaud wrote: anyone know if all the wrecks I left behind will still be there after reset ? from prior experience i would say no
- by MainDrain - at 2013.05.13 15:15:00
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82. Sticky:TQ reboot at 15:00 May 13 - in EVE General Discussion [original thread]
@CCP Explorer, any chance on a dev blog/ forum post on the types of things that cause you to restart the server, and how often they occur, and the DT length etc. Im just curious as to what can be fixed while TQ is up, and what cant be
- by MainDrain - at 2013.05.13 15:02:00
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83. Sticky:TQ reboot at 15:00 May 13 - in EVE General Discussion [original thread]
Krixtal Icefluxor wrote: MainDrain wrote: BigSako wrote: Hope you guys put in long ass skill queues, because last time we had that there was 2 day downtime and we all got 1 million SP for free :> This is lies and fear mongering!! I...
- by MainDrain - at 2013.05.13 14:55:00
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84. Sticky:TQ reboot at 15:00 May 13 - in EVE General Discussion [original thread]
BigSako wrote: Hope you guys put in long ass skill queues, because last time we had that there was 2 day downtime and we all got 1 million SP for free :> This is lies and fear mongering!! Ive been playing this game since 2009, and i cant...
- by MainDrain - at 2013.05.13 14:49:00
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85. Sticky:TQ reboot at 15:00 May 13 - in EVE General Discussion [original thread]
I blame Tuxford as its generally his fault
- by MainDrain - at 2013.05.13 14:42:00
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86. Has anyone figured out the hacking minigame yet? - in Test Server Feedback [original thread]
Terrorfrodo wrote: Can you say something on whether all mag/rad (now relic/data) sites in the game will be changed? I noticed that data sites in w-space still have their usual sleeper spawns. Is this because they weren't updated yet, or will th...
- by MainDrain - at 2013.05.10 10:59:00
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87. [Odyssey] Nullsec Ice belts - in Test Server Feedback [original thread]
https://forums.eveonline.com/default.aspx?g=posts&m=2994968
- by MainDrain - at 2013.05.09 23:18:00
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88. POS Boosting - in Player Features and Ideas Discussion [original thread]
monkfish2345 wrote: so now they are finally maybe getting around to fixing off grid boosting, you want to put it straight back in but also make it something that can;t even be scanned down and killed? I feel like you maybe haven't considered a...
- by MainDrain - at 2013.05.09 13:22:00
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89. POS Boosting - in Player Features and Ideas Discussion [original thread]
With work currently on going into the entire POS system from the ground up (or so I understand) it is likely that old modules may be removed and new modules introduced (on top of the ones slated for 4th June) I propose a new module anchorable onl...
- by MainDrain - at 2013.05.09 13:14:00
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90. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
blink alt wrote: CCP Paradox wrote: Probes now instantly recall on system jump or station dock I overlooked this the first time I read the post, thank you so much! NO PROBE LEFT BEHIND! Will there be option to disable this, its nic...
- by MainDrain - at 2013.05.08 18:41:00
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91. Sticky:Odyssey General Feedback Thread - in Test Server Feedback [original thread]
Josh ... Jamie ...
- by MainDrain - at 2013.05.08 16:47:00
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92. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
Not as bad as I expected, back of envelope numbers tell me that even low end null belts can supply 10 large towers per spawn. edit: Fozzie, can you confirm the new cycle times for ice lasers
- by MainDrain - at 2013.05.08 16:15:00
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93. Dedaf's industrial tool - in Science and Industry [original thread]
Dedaf, sorry to be a pest, but do you have any plans for a Beta Version of the sheet featuring the upcoming changes to ore refine amounts Main
- by MainDrain - at 2013.05.07 13:53:00
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94. Sticky:Alternative way of patching - in Issues, Workarounds & Localization [original thread]
Jason Nautica wrote: Hello, I've been trying to follow the instructions as per the first post but I seem to be having some trouble as well. I download and move the .patch file to the CCP\EVE folder but when I execute the launcher it still tri...
- by MainDrain - at 2013.05.07 12:53:00
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95. Sticky:EVE Online: Retribution 1.2 / DUST 514 Uprising deployment information thread - in EVE Information Portal [original thread]
Deep Starwalker wrote: Elijah bailey Eistiras wrote: They are working ! stop crying when a DT is too long......they are working ! you are just wait for play a game! The point is THIS is a patch for DUST. the Question is WHY in the world...
- by MainDrain - at 2013.05.06 13:56:00
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96. Sticky:EVE Online: Retribution 1.2 / DUST 514 Uprising deployment information thread - in EVE Information Portal [original thread]
Bella Cadelanne wrote: Kithran wrote: Bella Cadelanne wrote: why cant you use a real time zone, you know GMT is a standard UTC is lies it rolls like 3 time zones together im in UTC supposedly but it 13:50 and the servers down so obviousl...
- by MainDrain - at 2013.05.06 13:10:00
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97. Sticky:EVE Online: Retribution 1.2 / DUST 514 Uprising deployment information thread - in EVE Information Portal [original thread]
Bloody Wench wrote: Captain Evil wrote: at 13:03 my skill training completed I did not see this in the game window on 3/5/13. down to work I did not have time to log in or use my pc and the time I got up to day the game was down, so what ca...
- by MainDrain - at 2013.05.06 13:08:00
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98. Sticky:EVE Online: Retribution 1.2 / DUST 514 Uprising deployment information thread - in EVE Information Portal [original thread]
Captain Evil wrote: at 13:03 my skill training completed I did not see this in the game window on 3/5/13. down to work I did not have time to log in or use my pc and the time I got up to day the game was down, so what can I do? This extende...
- by MainDrain - at 2013.05.06 12:30:00
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99. A fitting tribute - in EVE General Discussion [original thread]
Given the age of the game, and the number of players that have children, the following occured to me in the shower this morning. Are there any active players with children born on May 6th 2003, in other words their kids are also 10 today. Could ...
- by MainDrain - at 2013.05.06 09:03:00
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100. Announcement:"King of Low Sec" - Fly your flag over CCP HQ by blowing stuff up! - in In-Game Events and Gatherings [original thread]
Warr Akini wrote: Give us a call when you do this for highsec. there was talk of dev caravans and roaming devs, these could appear in highsec so there is something for you, or you know grab a clean clone, a cruiser and explore!!!
- by MainDrain - at 2013.05.05 06:59:00
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