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381. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
BRICKS4BALLS wrote: Obvioulsy the cost of losing 2 or 3 supercarriers far outweighs the cost of 100 bs, Not by all that much, 100 fleet BS @ ~200 mill each cost about the same as a well fitted supercarrier.
- by Malcanis - at 2011.10.16 20:53:00
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382. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Manfred Sideous wrote: Scatim Helicon wrote: Malcanis wrote: Supercaps can kill supercaps therefore supercaps aren't overpowered? OK. No you see its perfectly balanced because if you want to do anything outside of highsec you just hav...
- by Malcanis - at 2011.10.16 11:20:00
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383. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Metal Dude wrote: Once again you fkn morons! The problem is the blob, NAPs and numbers instead of skill. The only thing the nurf will bring to the game is bigger blob, since there is no counter to it. CCP and all you ****** can never see the re...
- by Malcanis - at 2011.10.16 11:19:00
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384. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Anile8er wrote: The 7 titans Red Alliance just lost are a lie. It is not possible. With current supercapital EHP they all would have been able to log off and survive the 15 minute aggression timer. Also it is not possible for a force to be abl...
- by Malcanis - at 2011.10.15 18:51:00
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385. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Sad but determined, ELITE PVPER Needa3 is dedicated to using his titan as it should be used , as God meant it to be used, right to the end. The game and everyone who plays it will be poorer when stories - no, let us say legends - like this can...
- by Malcanis - at 2011.10.15 08:37:00
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386. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
ITT: people pretended that heavy neuts don't exist and that HICs are DPS machines. Oh and that it's reasonable to balance the game around people who take 4 hours to log in.
- by Malcanis - at 2011.10.15 08:19:00
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387. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
xxxak wrote: Jita Bloodtear wrote: The aggressed logging changes makes me hesitate. The simplicy of it is good, but the implications are bad. The 15 min timer was introduced because CCP acknowledged that computer problems happen and you are ...
- by Malcanis - at 2011.10.13 21:06:00
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388. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
LordSergey wrote: I think is coming one day when EVE online will be game only for CCP not for players if they won't listen the players! You mean that if CCP won't listen to the interests of ~2500 supercap owners instead of the ~347,500 playe...
- by Malcanis - at 2011.10.13 08:45:00
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389. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
LordSergey wrote: Well... I think CCP trying to reach to only one goal by balancing supercarriers... its reduce the profits!! Yes, the soaring subscriber numbers and skyrocketing PCU due to the dynamic and diverse strategic situation in sov...
- by Malcanis - at 2011.10.13 08:15:00
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390. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Damian Gene wrote: Malcanis wrote: Damian Gene wrote: Many people: A rookie ship should not be able to maintain a logofskiee timer forever. What does it matter if it does? Even unpiloted, a supercap has enough natural shield recharg...
- by Malcanis - at 2011.10.13 07:59:00
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391. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Damian Gene wrote: Many people: A rookie ship should not be able to maintain a logofskiee timer forever. What does it matter if it does? Even unpiloted, a supercap has enough natural shield recharge to permatank a rookie ship.
- by Malcanis - at 2011.10.13 06:09:00
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392. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
John McCreedy wrote: CCP Tallest wrote: In this thread, I've read several very good reasons why the fighter change is a bad idea. You are right. Fighters should stay the way they are. The change would be unfair for carriers. The poor perfor...
- by Malcanis - at 2011.10.12 18:08:00
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393. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
pearcy15504 wrote: will CCP remove the Capital Drone Bay from the list of required parts for Titans and Dreads if the remove them from game. it will also help to lower the prices a little. That's only reasonable.
- by Malcanis - at 2011.10.12 13:30:00
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394. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Ciryath Al'Darion wrote: Demon Azrakel wrote: [quote=Avon Diminishing returns on investment is how eve works, just because the ship costs 10x as much, it should not be 10x as good. ATM, sc cost 10x what a carrier costs, does 10x dps, has 2...
- by Malcanis - at 2011.10.12 06:12:00
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395. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Scatim Helicon wrote: Malcanis wrote: The number of supercap pilots with incredibly unreliable connections amazes me. It's a mystery how you ever managed to amass the price of a super, what with your ISP kicking you off the server every 1000...
- by Malcanis - at 2011.10.12 06:04:00
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396. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
The number of supercap pilots with incredibly unreliable connections amazes me. It's a mystery how you ever managed to amass the price of a super, what with your ISP kicking you off the server every 1000 seconds or so.
- by Malcanis - at 2011.10.11 21:01:00
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397. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
miningtool wrote: Tippia wrote: Velin Dhal wrote: That option already exists in the game. If you bring the correct fleet you can counter Super Capitals. The problem is that Gǣthe correct fleetGǣ is simply N+1 SCs. no the fleet is...
- by Malcanis - at 2011.10.11 19:42:00
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398. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Anile8er wrote: Many years ago, before many of the people whining about supercaps being to powerful started playing this game, CCP's CEO said EVE should be about choices. Clearly with the changes CCP is presenting for supercaps they are giving ...
- by Malcanis - at 2011.10.11 16:34:00
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399. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Misanth wrote: iulixxi wrote: Misanth wrote: Already posted here twice, how I killed six Fighters for a Nyx while I was alone in a Nighthawk. Somehow I wish I had frapsed it, would've been awsome to post that as a counter-argument in this...
- by Malcanis - at 2011.10.11 16:33:00
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400. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Rhaegor Stormborn wrote: Malcanis wrote: [Yeah or he'll quit for... what is he up to now? the sixth time? The seventh? Cry more noob. You're producing all the tears I will ever need.
- by Malcanis - at 2011.10.11 16:31:00
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