Pages: 1 [2] 3 |
21. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Hope we'll be seeing that blog soon!
- by Malcanis - at 2010.03.22 11:03:00
|
22. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
I sure am looking forward to reading that devblog.
- by Malcanis - at 2010.03.21 22:16:00
|
23. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
And tbh it should cost some ISK to lose a ship. Free T1 ships are not, overall, a good thing.
- by Malcanis - at 2010.03.20 23:35:00
|
24. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Venkul Mul We need up to date information before passing judgment. I hope the new Dev blog will have them. if not, support this: [Request of informations] Sources of minerals . If we get 40 or so supporters there is a ch...
- by Malcanis - at 2010.03.19 17:56:00
|
25. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Snorre Sturlasson Each ship is constructed with a minimum of minerals. So why not making a price index of the minerals, so that the insurance payout and the insurance price depending on the index? Rumour has it that that...
- by Malcanis - at 2010.03.19 15:24:00
|
26. Logging off mid warp - in Test Server Feedback [original thread]
Originally by: Pablo Cruise I would be OK with CTRL+Q midwarp being removed if the EVE dev team will either reposition all gates closer to celestials, or consider a way to increase the range of ship Directional Scanners to make all 0.0 gat...
- by Malcanis - at 2010.03.19 12:50:00
|
27. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Esk Esme why change insurance at all tbh?? becouse a few whineing bear's cry over ganking and insurance scam well these same bear's will cry alot harder and more with the base price droped on insurance cousing a knock effec...
- by Malcanis - at 2010.03.19 11:25:00
|
28. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Vaerah Vahrokha Edited by: Vaerah Vahrokha on 19/03/2010 10:11:21 Quote: If you want to help miners, make mining difficult and dangerous. It sounds like a paradox as first glance, but it's really not. It's the o...
- by Malcanis - at 2010.03.19 11:18:00
|
29. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Akita T I'd LOVE to see that promised devblog, and I would love it even more if in there they will say WHAT ELSE are they doing alongside this insurance change, but I'm pretty certain it will only be the insurance change ...
- by Malcanis - at 2010.03.19 07:37:00
|
30. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: CCP Soundwave CCP Chronotis is working on a dev blog about insurance which should detail the how's and why's. How's it coming along?
- by Malcanis - at 2010.03.19 07:30:00
|
31. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Mono Loco make it player run Uh yeah, since it's inherently loss-making, that's not ever going to work.
- by Malcanis - at 2010.03.18 21:53:00
|
32. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Akita T Yeah, we've been in (c) for about 6 months now (mostly thanks to the Veldspar respawn rate buff, but several other factors before and even the most recent sov system change "helped" along). We had been over in (b) fo...
- by Malcanis - at 2010.03.18 11:03:00
|
33. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: Akita T THIS CHANGE IS ONE OF THE MOST HORRIBLE POSSIBLE CHANGES YOU COULD POSSIBLY MAKE. . Unless of course you don't really care about artificially maintaining mineral producer income levels at the expense of peop...
- by Malcanis - at 2010.03.17 22:28:00
|
34. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Originally by: CCP Soundwave CCP Chronotis is working on a dev blog about insurance which should detail the how's and why's. Looking forward to reading this. I hope you guys have taken the opportunity to do this properly and not just t...
- by Malcanis - at 2010.03.17 22:21:00
|
35. Undocumented Change ? NPC CORP TAX: 11% ? - in Test Server Feedback [original thread]
Originally by: Future Mutant make the tax 11%, or 50%, or even 99%- it doesnt matter at all. If you dont want to pay it you wont- ppl are going to form one man corps in droves after dominion. Anyone that wants to can avoid every war dek pr...
- by Malcanis - at 2009.10.12 12:47:00
|
36. Undocumented Change ? NPC CORP TAX: 11% ? - in Test Server Feedback [original thread]
Originally by: Bellum Eternus Needs to be MUCH MORE than 11%. More like 25-50%. Making it 'comparable' to most player corps isn't going to be a large enough stick to prod the carebears into player corps. Baby steps, mate, baby steps...
- by Malcanis - at 2009.09.19 14:58:00
|
37. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: Bibbleibble Edited by: Bibbleibble on 04/09/2009 17:45:44 Oh.... Oh my.... Dear God I want now!!!! This
- by Malcanis - at 2009.09.04 20:44:00
|
38. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Originally by: Murashu Originally by: Gartel Reiman If doing 600 DPS from 60km+ in a frigate-sized ship with a covops cloak and no sensor recalibration delay doesn't sound any good to you - then can I has your stuff? The onl...
- by Malcanis - at 2009.04.08 13:25:00
|
39. Black Ops - Upcoming changes - in Test Server Feedback [original thread]
Originally by: Ephemeron Even tho I want to see Black Ops boost to make it more viable in pure pvp, I'd also strongly oppose giving in Cov Ops cloak. Cov Ops cloaks don't belong on strong tank and gank ships. And as a battleship that can ...
- by Malcanis - at 2009.04.01 10:46:00
|
40. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Angelica Claes Good CCP killed last Caldari ship - falcon. Continue in the same spirit. You soon will lose all subscribers, from for that that methodically kill race behind race. Now you killed Caldari there are no ships for...
- by Malcanis - at 2009.03.24 20:31:00
|
Pages: 1 [2] 3 |
First page | Previous page | Next page | Last page |