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121. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Cassius Invictus wrote: Why is Orthus going around 1900 m/s on 10mn MWD on test server? Is't it a little to fast for a cruiser? It's tank is kinda lame, but still it will be hard to catch the bastar*. Almost as if it's supposed to be in s...
- by Malcanis - at 2014.05.27 12:16:00
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122. Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY - in Player Features and Ideas Discussion [original thread]
OP failed to notice that slots are being removed altogether, so he'll always be able to research a BPO in any station with research facilities with no waiting time.
- by Malcanis - at 2014.05.27 06:47:00
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123. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Yes another power projection buff is what eve needs
- by Malcanis - at 2014.05.27 05:32:00
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124. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Vhelnik Cojoin wrote: Sipphakta en Gravonere wrote: A freighter receiving remote-reps or supported by dedicated ECM boats is already capable of fending off a large group of attackers. I remember a jump freighter during jita which survived th...
- by Malcanis - at 2014.05.26 22:35:00
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125. Sticky:[Kronos] Pirate Implants - in Player Features and Ideas Discussion [original thread]
Zappity wrote: Nice changes but I would strongly prefer the HG were +5. I don't understand the point of learning implants (i.e. Improved) since the only gameplay these encourage is sitting in a station. Please allow us to play and interact with...
- by Malcanis - at 2014.05.22 11:30:00
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126. Sticky:[Kronos] Hyperspatial Accelerator Modules - in Player Features and Ideas Discussion [original thread]
Hmm another low-sec buff? There have been quite the series of these in the last few weeks; Warp speed mods, Mordus BPCs, the new low-grade pirate implants, extra wormholes. This on top of the sec status tags. Not that I'm complaining helping lo...
- by Malcanis - at 2014.05.22 11:14:00
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127. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Vincintius Agrippa wrote: Shizuken wrote: CCP Fozzie wrote: The base cargo capacity of Freighters is being decreased so that a set of three Tech Two Expanded Cargoholds adds 21-25% cargo above the previous maximum values. For Jump Freig...
- by Malcanis - at 2014.05.21 19:53:00
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128. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
maths can be pretty hard
- by Malcanis - at 2014.05.20 20:00:00
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129. Sticky:[Kronos] Deep Space Transport Rebalance - in Player Features and Ideas Discussion [original thread]
TheMercenaryKing wrote: CCP Fozzie wrote: CynoNet Two wrote: CCP Fozzie wrote: Hey everyone. Can we get some feedback on the bubble immunity thing for DSTs? Obviously it's a dumb idea for Blockade Runners, but replacing the DST warp...
- by Malcanis - at 2014.05.20 13:46:00
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130. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Sorana Bonzari wrote: Lets get past the ridiculousness of this idea and take the essence of the idea as a take away. Industrial players need more high sec progression and the ability to better solo mine. Personally I am all for it +1 to (orca...
- by Malcanis - at 2014.05.19 19:55:00
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131. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Confirming I am a peasant
- by Malcanis - at 2014.05.19 19:41:00
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132. Sticky:[Kronos] Deep Space Transport Rebalance - in Player Features and Ideas Discussion [original thread]
Derath Ellecon wrote: Medalyn Isis wrote: James Amril-Kesh wrote: Cargo scan immunity should be moved to DSTs from BRs. I think you mean the other way around, but yes, that would make these ships perfect. But perhaps it would be too pow...
- by Malcanis - at 2014.05.18 14:21:00
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133. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Steijn wrote: Cyrek Ohaya wrote: My experience with JFs is that they jump from HS to LS and then to Null without any risk whatsoever , they don't even need align time to do it, what's the trouble then, use an ordinary freighter for highse...
- by Malcanis - at 2014.05.18 10:28:00
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134. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Allison A'vani wrote: Paranoid Loyd wrote: I'm surprised to see so many from Red-Frog whining. You should be happy, these changes will discourage quite a bit of your competition. Adapt and continue to dominate FFS. That is quite obvio...
- by Malcanis - at 2014.05.17 22:01:00
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135. Increase Interaction Between DUST & EVE Players - in Player Features and Ideas Discussion [original thread]
Um, I don't know how to break this to you...
- by Malcanis - at 2014.05.17 20:46:00
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136. Variable torpedo speeds for micro-management of torpedoes - in Player Features and Ideas Discussion [original thread]
It's not a terrible idea in principle, but your balancing is WAY off: the "fast" option is insanely overpowered. You're basically turnng torps into infi-tracking damage-type selectable ultra blasters.
- by Malcanis - at 2014.05.17 11:14:00
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137. All eve skills get a 6th level - in Player Features and Ideas Discussion [original thread]
Khadann wrote: All eve skills get a 6th level This would break a ridiculous number of things. You're bad and you should feel bad for making such a bad suggestion.
- by Malcanis - at 2014.05.17 11:11:00
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138. Partially repairing overheated modules - in Player Features and Ideas Discussion [original thread]
"Stop" ?
- by Malcanis - at 2014.05.17 11:10:00
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139. Restrict NPC Corporation Posting Abilities. - in Player Features and Ideas Discussion [original thread]
Rather than decrease player freedom, perhaps we could address the problem by increasing it. Rather than blocking NPC corp members from posting, perhaps it would be better to allow us to ignore by corp. Thus rather than ignore TrollyMcAlt of The S...
- by Malcanis - at 2014.05.17 06:53:00
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140. Desperate for update on transports - in Player Features and Ideas Discussion [original thread]
Foxstar Damaskeenus wrote: I know this guy who has an alt who flies a "Prowler" awesome ship in my opinion. However he also has a "Mastodon" which is supposed to be a T-2 hauler and its cargo capacity is abysmal . Are we going to hear about th...
- by Malcanis - at 2014.05.15 13:18:00
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