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161. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Dave Stark wrote: this change doesn't really fix a single thing. No you dont get it this is to fix a bottleneck created by the CFC on purpose to combat a mechanic that has been in the game for 10 years, it obviously f...
- by Malcanis - at 2014.02.09 09:25:00
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162. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Malcanis wrote: Because nothing else has changed that might have made drone assist a problem in the last 10 years c/d? no, i don't think goons whining constantly is a sufficient change that requires the change in drone ...
- by Malcanis - at 2014.02.09 09:23:00
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163. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Malcanis wrote: Dave Stark wrote: it wasn't really a gameplay issue. it has been fine for 10 years until some people started to whine for no reason what so ever. if the basis of this change is "it's boring" why hasn't m...
- by Malcanis - at 2014.02.08 21:29:00
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164. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
I mean 300 man archon fleets were pretty routine in 2004
- by Malcanis - at 2014.02.08 21:29:00
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165. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: it wasn't really a gameplay issue. it has been fine for 10 years until some people started to whine for no reason what so ever. if the basis of this change is "it's boring" why hasn't mining been changed? There was a prett...
- by Malcanis - at 2014.02.08 21:08:00
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166. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Desert Ice78 wrote: Why do people think this is going to do anything about lag (or indeed believe the excuse that its going to help lag)? Ignoring the fact that the change has nothing to do with lag, in the first instance there will potential...
- by Malcanis - at 2014.02.06 23:47:00
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167. Huge Exploit - in Player Features and Ideas Discussion [original thread]
Marc McIntyre Crendraven wrote: I was recently ganked in Niarja. the thing is I was running a courier contract with a large collateral. The character that issued the contract is the one that attacked me. Now I have never complained about high s...
- by Malcanis - at 2014.02.06 22:54:00
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168. High Sec Injustice - in Player Features and Ideas Discussion [original thread]
Deadonstick wrote: About The Game Let me start off by saying that I in no way agree with the statement "EVE is a PVP game", Let me start off by saying that you're 100% wrong, and that everything in your post that follows from your utterl...
- by Malcanis - at 2014.02.06 22:51:00
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169. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Zwo Zateki wrote: Dave Stark wrote: Tyberius Franklin wrote: There is no contradiction, simply the fact that the potential harms to incursions, while undesirable, were of considerably lower importance than the decided balance point for dr...
- by Malcanis - at 2014.02.06 22:49:00
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170. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Malcanis wrote: Dave Stark wrote: Malcanis wrote: Well I'm confident that the highly skilled, well organised, very motivated Incursions community will be able to adapt to this minor obstacle. i agree. that doesn't...
- by Malcanis - at 2014.02.06 22:20:00
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171. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Zwo Zateki wrote: Malcanis wrote: Zwo Zateki wrote: A very polite incursion community response: **** you CCP CSM response: Adapt. Response to CSM: Before you say "adapt" try running incursions at least once in a while. We couldn't ...
- by Malcanis - at 2014.02.06 22:15:00
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172. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Zwo Zateki wrote: A very polite incursion community response: **** you CCP CSM response: Adapt.
- by Malcanis - at 2014.02.06 21:57:00
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173. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Malcanis wrote: Well I'm confident that the highly skilled, well organised, very motivated Incursions community will be able to adapt to this minor obstacle. i agree. that doesn't stop the original post of this thread, ...
- by Malcanis - at 2014.02.06 21:56:00
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174. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Tippia wrote: Dave Stark wrote: erm, he isn't because 50 is GǪan entire cloud. An entire cloud controlled by one person. So his comment is entirely correct. Quote: i'm not twisting a thing. 50 =/= 200. You're twis...
- by Malcanis - at 2014.02.06 21:46:00
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175. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Johan March wrote: CCP, don't listen to the haters. You did the right thing. :happysun: Sentry Drones V, you can wait a few months. I absolutely recommend training for t2 sentries. They're still excellent.
- by Malcanis - at 2014.02.06 18:43:00
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176. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
BoomBoss wrote: So, goons cry they are unable to counter an established slowcat fleet and you just say; "Ok, we go nerf it then". Are you f*cking serious? It just so happens that whatever the CFC wants, or whatever the biggest coalition is at ...
- by Malcanis - at 2014.02.06 17:49:00
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177. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: Ali Aras wrote: Harvey James wrote: Malcanis wrote: Harvey James wrote: so aren't the CSM at all concerned with the frigate abuse of drone assist? No we aren't. Not even slightly. WOW!!! so you think a...
- by Malcanis - at 2014.02.06 15:33:00
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178. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Altrue wrote: Abernie wrote: 2 people have to take care of their own drones. ISK/h ruined. -17 accounts. Thanks CCP. Lol sad people brutally discovering that they actually need to play the game to make isks. Being able to let someone el...
- by Malcanis - at 2014.02.06 15:32:00
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179. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: so aren't the CSM at all concerned with the frigate abuse of drone assist? No we aren't. Not even slightly.
- by Malcanis - at 2014.02.06 14:48:00
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180. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Cara Parker wrote: nice try but i think drones MUST eat some capacitor Part of the utility of drones is to provide a counter to EW in general.
- by Malcanis - at 2014.02.06 14:47:00
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