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781. Plex hits 1b ISK in Jita - in EVE General Discussion [original thread]
Inheritance or other privilege does the trick pretty well. Or luck. Anyway, I've become part of the solution and just put 6 PLEX on the market in Jita. No need to thank me, your ISK will be thanks enough.
- by Malcanis - at 2015.09.16 20:08:03
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782. Plex Prices - in Market Discussions [original thread]
Leetmcfeet wrote: Malcanis wrote: Leetmcfeet wrote: Don't expect CCP to bail out the plex economy this time; the reserves simply are not there Source? ISK prices drop as plex prices rise; because ISK is worth less on the black ma...
- by Malcanis - at 2015.09.16 19:56:28
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783. Plex Prices - in Market Discussions [original thread]
At Markee Dragon prices, 1.35B for a PLEX comes in at under -ú7 for a billion ISK. That's a pretty persuasive price point.
- by Malcanis - at 2015.09.16 19:20:16
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784. Plex Prices - in Market Discussions [original thread]
Leetmcfeet wrote: Don't expect CCP to bail out the plex economy this time; the reserves simply are not there Source?
- by Malcanis - at 2015.09.16 19:01:31
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785. Plex Prices - in Market Discussions [original thread]
Loki Yamaguchi wrote: Gadolf Agalder wrote: From EVE-Marketdata.com BUYERS 0.5 Metropolis - Hek-1 unit-1,299,000,000 ISK(20 Jumps Range)< 30 minutes ago 0.9 The Forge - Jita-5 units-1,245,000,000 ISK(Station Range)< 5 minutes ago I...
- by Malcanis - at 2015.09.16 18:49:34
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786. Plex hits 1b ISK in Jita - in EVE General Discussion [original thread]
Tippia wrote: Malcanis wrote: I'll say it again: CCP need to work out where on the Laffer Curve PLEX stand at the moment. Because if there are two revenue equilibira, with one having a much higher number of PLEX being consumed, then CCP un...
- by Malcanis - at 2015.09.15 19:39:55
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787. Plex hits 1b ISK in Jita - in EVE General Discussion [original thread]
I'll say it again: CCP need to work out where on the Laffer Curve PLEX stand at the moment. Because if there are two revenue equilibira, with one having a much higher number of PLEX being consumed, then CCP unquestionably and obviously need to c...
- by Malcanis - at 2015.09.15 19:05:00
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788. OK CCP. Time to step in - in EVE General Discussion [original thread]
Destiny Dain2 wrote: Webvan wrote: Destiny Dain2 wrote: and I do not have the time to make 1.2 Bil. I'd ask "can I haz your stuff" but I'm guessing you're living out of a shopping cart at this point I do not play video games. Th...
- by Malcanis - at 2015.09.15 09:29:02
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789. Passive Tank Drake - in Ships and Modules [original thread]
Gerald Mardiska wrote: as the thread suggests...what happend to it? People realised it wasn't very good to start with.
- by Malcanis - at 2015.09.13 08:02:44
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790. Official Strike part 2 - in EVE General Discussion [original thread]
Jita Jitara wrote: Dear all, We are a group of players who decided to coordinate our own expression of discontent with CCP and their methods of operation as well as their misrepresentation of fulfillment of promises. As of 12.10.2015. right ...
- by Malcanis - at 2015.09.12 11:21:33
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791. Due to forced standing changes Loyalty Points should all transfer - in EVE General Discussion [original thread]
Sugar Smacks, could you clarify exactly why you went to the trouble of getting 8.0 standings with 100 NPC corps? I assume it relates to jump clones, but what exactly was the motivation here?
- by Malcanis - at 2015.09.11 21:36:32
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792. Due to forced standing changes Loyalty Points should all transfer - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: Reiisha wrote: Pardon my ignorance, but what exactly has changed about standings and LP recently that warrants this thread? Nothing, I think it's a cry for help more than anything else. I mean jeez I thought I ...
- by Malcanis - at 2015.09.11 21:29:13
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793. Due to forced standing changes Loyalty Points should all transfer - in EVE General Discussion [original thread]
Sugar Smacks wrote: David Therman wrote: Sugar Smacks wrote: I think i speak for anyone that would have known such a drastic change was coming from CCP, we wouldn't want a bunch of loyalty points scattered everywhere. No, you don't...
- by Malcanis - at 2015.09.11 21:21:17
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794. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Captain StringfellowHawk wrote: Malcanis wrote: The kestrel, caracal and phoenix used to have a kinetic lock Let's all pause for a moment and mourn the loss of interest in those ships since they became so much less interesting. I dunno m...
- by Malcanis - at 2015.09.11 21:10:34
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795. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
The kestrel, caracal and phoenix used to have a kinetic lock Let's all pause for a moment and mourn the loss of interest in those ships since they became so much less interesting.
- by Malcanis - at 2015.09.11 21:00:48
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796. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Lucius Exitius wrote: Dersen Lowery wrote: Malcanis wrote: They just suck , particularly when the damage lock is on such a poor damage type, in fact arguably the worst damage type. Just to play devil's advocate: if kinetic is the wors...
- by Malcanis - at 2015.09.11 20:44:23
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797. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Dersen Lowery wrote: Malcanis wrote: They just suck , particularly when the damage lock is on such a poor damage type, in fact arguably the worst damage type. Just to play devil's advocate: if kinetic is the worst damage type, then if th...
- by Malcanis - at 2015.09.11 20:29:02
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798. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: this whole thing sucks, but I really do like seeing generic (optimal + falloff) range bonuses. it's pretty horrible getting an optimal bonus on a projectile ship, or pretty much any range bonus on a gallente ship (T2 ammo b...
- by Malcanis - at 2015.09.11 20:28:06
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799. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
In fairness I should say that I like the general thrust of the BC changes, improving range application as a counterbalance to the far faster cruisers we have nowadays is exactly the right approach IMO. Doubtless the stats we're seeing today will n...
- by Malcanis - at 2015.09.11 20:14:17
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800. Mass-Test on Duality, Tuesday 15th September @17:00 EVE-Time - in Test Server Feedback [original thread]
i was honestly afraid that this project had been quietly shelved. Fantastic news to see that it's still going strong and apparently making great progress.
- by Malcanis - at 2015.09.11 20:04:36
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