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21. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
while im willing to discuss counter-points of view, if your point is nothing more than mouthing off sarcastically dont expect a response from me.
- by Maldiro Selkurk - at 2017.01.13 19:19:39
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22. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: Maldiro Selkurk wrote: Daichi Yamato wrote: Why is it unrealistic to have a combat wing? What about mission runners in your corp? How would they mission run and also be protecting ships 23/7 ? Roughly the same...
- by Maldiro Selkurk - at 2017.01.13 19:17:20
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23. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
Mala Zvitorepka wrote: I prefer solution the other way. Make corps cost (flat X M/month), so it has some value to be in a larger 20+ member industrial corp than to have 20 corps with 1 member each, only sharing comms and being blue to each othe...
- by Maldiro Selkurk - at 2017.01.13 19:09:56
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24. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Why is it unrealistic to have a combat wing? What about mission runners in your corp? How would they mission run and also be protecting ships 23/7 ?
- by Maldiro Selkurk - at 2017.01.13 19:05:00
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25. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: it's people like you that give indi corps this "victim" rep. perma war decs really are not that big of an issue so long as you have good leadership. I ran an indi alliance for years and it was rare that we went more than ...
- by Maldiro Selkurk - at 2017.01.13 19:00:27
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26. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: So what's the downside? They cannot wardec anyone or officially be associated with anyone or any group that does. This is basically the same benefit they get for being in an industrial corp.
- by Maldiro Selkurk - at 2017.01.13 18:56:11
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27. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Agondray wrote: The second someone hears you are a indy spec corp *bam* multiple war decs. ive seen new corps trying to recruit and be in war decs 24/7 after starting. And so it should be in a competitive, open-world game...
- by Maldiro Selkurk - at 2017.01.13 18:53:56
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28. New corporation and Alliance type - in Player Features and Ideas Discussion [original thread]
Currently most industrial corps in highsec space are not in alliances and are usually small because as soon as more than 20 people form some kind of corp or alliance they are perma-wardeced and it falls apart. Industrialists have bootstrapped solu...
- by Maldiro Selkurk - at 2017.01.13 06:01:35
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29. Sticky:[Focus Group] Contracts in Citadels - in Player Features and Ideas Discussion [original thread]
OMG the model for game development you should always be using as opposed to the sham and stacked deck that is the CSM.
- by Maldiro Selkurk - at 2017.01.13 05:14:42
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30. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
michael chasseur wrote: hisec wins again LOL good one. Oh, he was serious......then it is just sad that your extreme level of entitlement has blinded you to anything remotely resembling game balance.
- by Maldiro Selkurk - at 2017.01.13 05:02:53
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31. citadel contract histories - in Player Features and Ideas Discussion [original thread]
currently, players and corps have contract histories. I would like to see citadels get contract histories as well. This information is invaluable to haulers in making decisions about whom to haul for and now with this change which citadels to haul...
- by Maldiro Selkurk - at 2017.01.05 19:01:47
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32. Bumping Mechanics Discussion - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Ok I'll put a pin in this no counters myth. First counter is to web the freighter into warp. All you need is a friend in any ship with a few webs fitted but something with a Web range bonus is best. Your freighter now warps so f...
- by Maldiro Selkurk - at 2017.01.05 18:56:44
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33. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Dazzlin Flame wrote: Maldiro Selkurk wrote: follow up post: Regarding the new character sheet 3D pilot image: If you decided that it should stay as it is, can you at least put the generic background in the character creation tool and make ...
- by Maldiro Selkurk - at 2016.11.19 01:36:21
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34. change to market and courier filters - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: You missed the part where the locations involving the contract are linked, so you're only two click from having this information already. If you failed to gather the proper intel, that's your mistake, and not something CCP ...
- by Maldiro Selkurk - at 2016.11.19 01:26:03
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35. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
follow up post: Regarding the new character sheet 3D pilot image: If you decided that it should stay as it is, can you at least put the generic background in the character creation tool and make it clear that this background is what you will mos...
- by Maldiro Selkurk - at 2016.11.19 01:18:08
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36. change to market and courier filters - in Player Features and Ideas Discussion [original thread]
currently filters exist in-game for markets and courier contracts which are listed as high, low and nullsec. But really you can still buy something or pick up a courier contract that goes through a low or nullsec system even if you select only the...
- by Maldiro Selkurk - at 2016.11.16 20:41:47
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37. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Worked for hours on my pilot picture, now when i open the character sheet i get a generic image? Before when i opened the character sheet to look at something my crafted picture was there, part of the regular flow of what i was doing when i acces...
- by Maldiro Selkurk - at 2016.11.16 03:18:28
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38. Miners Rejoice ???? - in EVE General Discussion [original thread]
Why? CCP you just put in changes that will do what CODE has been unable to do, kill off solo highsec mining. All code was able to do without your assistance was change the standard highsec mining ship from mackinaw to procurer. You, CCP, are goin...
- by Maldiro Selkurk - at 2016.10.04 21:00:18
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39. Special Event Channel - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: They should have just put the local in moderated mode. The Empress was talking, not some insignificant wimp. Capsuleers have to shut their hole when she gives an address to the people and not flood the coms with crap. She has...
- by Maldiro Selkurk - at 2016.09.30 00:22:38
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40. Special Event Channel - in Player Features and Ideas Discussion [original thread]
You should put a special pop up channel for NPC events like the coronation. The channel would be locked so only the NPCs would be writing to it. The channel could be based off the incursion pop up window. Trying to read what the Empress said whil...
- by Maldiro Selkurk - at 2016.09.27 20:54:50
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