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181. New Dev Blog: API Incarnated - in EVE Information Portal [original thread]
Edited by: Matalino on 17/06/2011 17:44:26 Originally by: CCP Zymurgist CCP Elerhino is here to tell us about the upcoming changes to the API for Incarna . Can we please get some clarification on when this change is going live? I ho...
- by Matalino - at 2011.06.17 17:41:00
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182. New Dev Blog: API Incarnated - in EVE Information Portal [original thread]
Edited by: Matalino on 17/06/2011 17:31:29 Originally by: Jason Edwards So developers while trying to code cant make mistakes else they get banned? They can make mistakes. They are just limited to one or two mistakes per minute. If a...
- by Matalino - at 2011.06.17 17:28:00
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183. New Dev Blog: API Incarnated - in EVE Information Portal [original thread]
Edited by: Matalino on 17/06/2011 17:12:47 Originally by: Abdiel Kavash Originally by: Matalino Originally by: Vessper A lot of users will enter full API keys to obtain information on their characters but may not have r...
- by Matalino - at 2011.06.17 17:08:00
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184. New Dev Blog: API Incarnated - in EVE Information Portal [original thread]
Edited by: Matalino on 17/06/2011 16:55:53 Originally by: Vessper You really need to define EXACTLY what constitutes an error here. This definately needs clarification. The point that I am most concerned about is that error response...
- by Matalino - at 2011.06.17 16:48:00
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185. EVE Online: Incarna 1.0 to be deployed on Tuesday, June 21 - in EVE Information Portal [original thread]
Will this patch force us to use the character creator if we have not already done so? I have several alts that I have not recreated since the new character/portrait system was introduced. Will I still be able to log on to those characters, or will...
- by Matalino - at 2011.06.17 16:28:00
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186. Jumbled and Confused - in EVE New Citizens Q&A [original thread]
Edited by: Matalino on 17/06/2011 14:46:08 Nothing wrong here. Carry on flying any ship you want and working for any faction you want. The race of your character is irrelevant aside from appearance. I have run missions for all four of the mai...
- by Matalino - at 2011.06.17 14:40:00
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187. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
Originally by: Kronus Heilgar You are charging people who work for free a fee Fixed that for you. If the developer is working for free, they are not being charged anything. They just need to fill out a registration form. Onl...
- by Matalino - at 2011.06.15 18:44:00
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188. Can I attack someone in a fleet? - in EVE New Citizens Q&A [original thread]
Edited by: Matalino on 07/06/2011 02:20:16 Fleet membership does not affect the rules of engagement. The consequences of attacking someone are exactly the same regardless of being in a fleet or not. Originally by: Myrdraeus Keaunt If yo...
- by Matalino - at 2011.06.07 02:19:00
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189. EVE Online: Incursion 1.5 Issues Thread - in EVE Information Portal [original thread]
Originally by: Michael Turate Had two connections skills trained to lvl 4 - got refunded 90,510 sp - seems too low to me. No, that is exactly what it should be. Check if you have any other rank 1 skills trained to level 4, you will see t...
- by Matalino - at 2011.05.19 20:41:00
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190. High Sec Space: Killed via PvP - in EVE New Citizens Q&A [original thread]
Originally by: Silvan Medos Feeling ever so ****y.. I jumped in my newly painted Osprey cruiser thinking that I wouldn't let this insult pass. 1st mistake. You pretty much answered yourown questions right there. Keep in mind that the ot...
- by Matalino - at 2011.05.17 16:15:00
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191. New Dev Blog: Introducing Time Dilation - in EVE Information Portal [original thread]
Edited by: Matalino on 05/05/2011 21:21:57 Originally by: Vigo Plesh If the issue is one of computing power why not distribute the CPU load to client machines? This has already been answered: the Eve simulation is single-threaded, ma...
- by Matalino - at 2011.05.05 21:18:00
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192. Target Painters - in EVE New Citizens Q&A [original thread]
Originally by: Lutz Major Originally by: Matalino Originally by: Lutz Major My Missile Launchers would like to have a word with you! A comparison between a target painter and a tracking computer on a ship fitted with miss...
- by Matalino - at 2011.04.21 15:35:00
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193. Does EFT DPS graph factor in sig radius of guns? - in Ships and Modules [original thread]
Edited by: Matalino on 21/04/2011 05:20:12 As Gypsio noted, signature radius is not an issue with stationary targets. Signature radius and signature resolution function as a multipliers for tracking. If there is no tracking there is nothing fo...
- by Matalino - at 2011.04.21 05:19:00
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194. AFK Tempests the end of highsec mining? - in Player Features and Ideas Discussion [original thread]
Originally by: Tom Gerard Its all fun and games to you. Try being accused of being a macro every 5 minutes and losing a retriever evey other week to some misguided suicide ganker. Hint macro miners don't use t2 drones and dont skip the cr...
- by Matalino - at 2011.04.20 17:16:00
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195. Target Painters - in EVE New Citizens Q&A [original thread]
Originally by: LLoyd Thomson Originally by: Matalino In PVE, tracking computers are general preferred over target painters bull****! I have already outlined some of the reasons why tracking computers are generally preferred ove...
- by Matalino - at 2011.04.20 15:34:00
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196. Target Painters - in EVE New Citizens Q&A [original thread]
Edited by: Matalino on 20/04/2011 15:32:14 Originally by: Lutz Major My Missile Launchers would like to have a word with you! A comparison between a target painter and a tracking computer on a ship fitted with missiles is absurd. The...
- by Matalino - at 2011.04.20 15:28:00
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197. Target Painters - in EVE New Citizens Q&A [original thread]
Originally by: Merouk Baas it's a tracking issue more than a radius issue There is NO difference between a "tracking" issue and a "radius" issue. Flip on your MWD and you give your opponents a 500% bonus to tracking. The signature radius...
- by Matalino - at 2011.04.20 00:57:00
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198. Target Painters - in EVE New Citizens Q&A [original thread]
Originally by: Kahega Amielden This is completely wrong. The tracking formula cares about sig radius as much as it does speed. Doubling sig radius is exactly equivalent to halving the target's speed. Also, webs only help against transver...
- by Matalino - at 2011.04.20 00:17:00
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199. Tracking Question - in Ships and Modules [original thread]
Edited by: Matalino on 19/04/2011 22:25:03 Originally by: larry hotter bigpants Thank you, that is very imformative. Those numbers you provided are for when the target is within optimal range, correct? The numbers are for tracking wi...
- by Matalino - at 2011.04.19 22:24:00
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200. Tracking Question - in Ships and Modules [original thread]
Edited by: Matalino on 19/04/2011 16:23:24 Originally by: Caleidascope If you orbit, use angular. If you stay aligned on the target using Keep at Range, use transversal. You want transversal to be in double digits, then you hit pretty...
- by Matalino - at 2011.04.19 16:20:00
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