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1. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please re-activate my account, thank you.
- by Mauryce - at 2013.04.25 14:56:00
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2. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
After a reasonable time from the deployment of last expansion, some useful feedback: 1) The supers blob need a good group of support subcaps to deploy: False. Titans blow everything in its vicinity and while Motherships may have problems when...
- by Mauryce - at 2012.03.08 12:38:00
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3. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Baki Yuku wrote: CCP Tallest have you considered the consequences the change of the Hel has because in my opinion 7,5% per Level is way to much. Right now 5 Hel along with a booster Tengu with Tech II Gang-links can tank 10 nyx without any trou...
- by Mauryce - at 2011.12.01 13:39:00
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4. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Vincent Gaines wrote: Corp hanger, genius. 5. Only 2 FB in carrier hangars. 5.000m3 x 2 = full
- by Mauryce - at 2011.11.25 22:05:00
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5. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Marlona Sky wrote: Reduce super capital speed by 50% at least. This will ensure dreads can actually hit them instead of the super caps just loling at the ****** dread tracking while in siege mode. In sisi, Hel with normal tank fit, cannot br...
- by Mauryce - at 2011.11.20 00:06:00
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6. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Subcaps blobs will be extreme OP and versatile after 29/11. With subcaps blob you can reinforce towers, sbus, stations, kill supers, dread and carriers in very stupid safe way, etc, and risking littles amounts of isk. For balance and role task: ...
- by Mauryce - at 2011.11.18 18:46:00
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7. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
In Sisi you dump my dronebay in a high sec station, 45 jumps.....another smartidea perhaps or negligent planing?
- by Mauryce - at 2011.11.17 23:12:00
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8. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Vincent Gaines wrote: ...I understand your plight, mind you I was a Wyvern pilot and if I go back into a super it'll be a Nyx instead. I know the pain of flying shield caps in general. (.....) And to be honest, if you're a minnie specced subca...
- by Mauryce - at 2011.11.15 17:45:00
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9. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
I do my work and try new Hel bonus on SISI... -With combat Fit (2 RR, 2 invu caldari +5 pithx+4 caldari diag + dmgII+energy implants) + energy tranfer net I can operate both reps, 4k hp each 5 sec. -With suicide Fit (only 2 invus caldaris) + ene...
- by Mauryce - at 2011.11.15 12:36:00
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10. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
1-. Dont allow BuffFleets and hp-implants effects apply on Supers and Titan. Them you can easy rebalance SC Hp with no risk to affect subcaps tank performance.. 2-. Remove the possibility to fit remote repairs on Supers. Keep RR task only for car...
- by Mauryce - at 2011.11.12 15:57:00
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11. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
As SC pilot, I wanted to do my small contribution to the topic: 1-. Dont allow BuffFleets apply on Supers and Titan. That will be a huge balance in Hp, type of tank, resistans and traking problems on Supers. 2-. Remove the possibility to fit r...
- by Mauryce - at 2011.10.26 15:09:00
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12. [Proposal] Change of scan mechanic/make snipers viable - in Assembly Hall [original thread]
Always dictors can be brought to block path with bubbles...
- by Mauryce - at 2011.07.11 13:45:00
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13. [Proposal] Change of scan mechanic/make snipers viable - in Assembly Hall [original thread]
Nice topic. Improbeables BE¦s Machariels and T3 have died with Incarna¦s patch. Probably a good nanofit can solve your problem. Not support.
- by Mauryce - at 2011.07.11 01:43:00
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14. [Proposal]Bring back the old item icon in next patch - in Assembly Hall [original thread]
- by Mauryce - at 2011.07.06 18:32:00
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15. [Proposal] Supercapitals and the Captain's Quarters - in Assembly Hall [original thread]
Excelent and usefull idea like others QCs features!!! 100% support.
- by Mauryce - at 2011.07.06 18:04:00
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16. [proposal] to CCP from the community - in Assembly Hall [original thread]
Edited by: Mauryce on 26/06/2011 03:21:04
- by Mauryce - at 2011.06.26 03:21:00
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17. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
You really cares on SC¦drones in a fleetbattle? Its imposible try to deploy waves of drones in massive engangements. You¦ll be very lucky if you can deploy FBs and make regulars attacks in a laggystyle Sc-fight. In real fights, if you are not in a...
- by Mauryce - at 2011.04.30 19:04:00
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18. SOV, BLOBS, and the facts... (skewed ofcourse) - in Corporation, Alliance and Organization Discussions [original thread]
Facts: 1-Huge estructures easy to deploy + reinfore timers = Blobwars + Lag; 2-Alliance structure: Few take all decisions = batphone = blobwars; 3-Empty space; An idea: lets sov mecanism on each individual player = example a new effective PI w...
- by Mauryce - at 2011.04.30 18:40:00
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19. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
The real problem is the Sov. based in massive HP structures easy to deploy and timers. All they do necessary blobs of the supercapitals to make war in a reasonable time of game. You can nerf Sc -the only efficient solution against Titans blobs-...
- by Mauryce - at 2011.04.30 16:09:00
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20. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Yesss, nerf Hel asap. Nerf hull, armor and fantastic shield tank; Nerf fabulous Dps wiht fighters and f.bomber; Nerf that ridicolous amount of Cap; Less high, middle and low slots inmediatly; and specialy that unbeatable Rep bonus (logistic role?...
- by Mauryce - at 2011.04.28 22:00:00
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