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181. Long range mission fits nearly obsolete? - in Missions & Complexes [original thread]
Spineker wrote: stoicfaux wrote: Spineker wrote: Neither of which are any big deal it is second nature to me, gun ships are not better than Missiles in PVE missions period. They are more work and you miss a good deal you never miss with m...
- by Mavnas - at 2012.02.02 18:27:00
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182. HIgh Sec Grav Sites? - in Missions & Complexes [original thread]
If those are Omber sites, they've always been pretty worthless.
- by Mavnas - at 2012.02.02 05:04:00
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183. Post Crucible Rokh for Guristas - in Ships and Modules [original thread]
Kolya Medz wrote: Any tried the new Rokh on Guristas missions yet? How does it compare to the CNR? Here's what I came up with in EFT. [Rokh, New Setup 1] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Fede...
- by Mavnas - at 2012.02.01 23:34:00
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184. Long range mission fits nearly obsolete? - in Missions & Complexes [original thread]
Spineker wrote: In PVE I will take missiles over guns any day. They talk about insta hitting but with missiles after the first hit they are insta hitting. Every 3.52 seconds. To me I see the opposite. Missiles take a lot of extra work beca...
- by Mavnas - at 2012.02.01 23:29:00
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185. Long range mission fits nearly obsolete? - in Missions & Complexes [original thread]
L'Petit Object wrote: Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS? I stay more active and have more fun, and I finish faster. Anyone else having th...
- by Mavnas - at 2012.02.01 23:19:00
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186. New to PI: High Sec PI Still profitable? (Sorry if its a dead horse...) - in Science and Industry [original thread]
Lelith Hellebron wrote: I'd like to point out, however, that using your accurate, reasonable and realistic figures (that is to say, an average of an hour a day after accounting for all hauling, logistics, marketing, distractions, etc, for 50...
- by Mavnas - at 2012.02.01 22:37:00
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187. L4 Navy Apoc- fit needs tweaking - in Ships and Modules [original thread]
Oh, in my alt's apoc I went with Tachs, fitting mods to fit them, and a cap booster. You don't need much tank for things at 50-60km.
- by Mavnas - at 2012.01.31 21:08:00
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188. Drake changes from CSM minutes. - in Ships and Modules [original thread]
Max Von Sydow wrote: What do you think of the drake changes mentioned in the CSM meeting minutes. "CCP is considering giving it a more offensive role like Raven or Caracal where it would lose the shield resistance bonus and the 5% Kinetic dam...
- by Mavnas - at 2012.01.27 21:42:00
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189. Sentry Drones : How do they work ? - in Ships and Modules [original thread]
Iris Bravemount wrote: Cyniac wrote: Drone control range is how far your ship needs to be from the target, not how far you are from your drones nor how far your drones are from your target. I know it's confusing but. Drones <----A---->...
- by Mavnas - at 2012.01.27 19:09:00
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190. Retreiver Cargo Hold Expansion - in Ships and Modules [original thread]
Once you get the hulk you can also just run L4 mining missions. about (2.5m ISK and 6k LP) x2 every hour. I guess whether or not that's worthwhile depends on your LP conversion rate, but every 8 hours or so you get a L4 storyline mission for a cha...
- by Mavnas - at 2012.01.26 21:30:00
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191. Ummm, the Hawk's "bonus" is -5% to rate of fire per level? - in Ships and Modules [original thread]
Sebastion Heorod wrote: Ummm, the Hawk's "bonus" is -5% to rate of fire per level? i'm thinking either worst bonus ever or mis-print They mean -5% reload time. Even the bonuses that say +5% ROF mean -5% reload time. They're all misprints for...
- by Mavnas - at 2012.01.26 19:02:00
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192. Drone boats - in Ships and Modules [original thread]
Doesn't the Domi do more rail DPS than sentry DPS at this point?
- by Mavnas - at 2012.01.23 06:29:00
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193. The new pirate faction ships - in Ships and Modules [original thread]
Exploited Engineer wrote: Nalha Saldana wrote: dramiel, cynabal, machariel - speed, falloff range They're essentially Winmatar ships that for some completely unknown reason also require Gallente ship skills. I mean, what exactly is Gallen...
- by Mavnas - at 2012.01.17 22:13:00
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194. The new pirate faction ships - in Ships and Modules [original thread]
I still want a viable passive shield tank on a laser ship.
- by Mavnas - at 2012.01.17 17:58:00
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195. Medium Cap Battery's are 99% pointless - in EVE General Discussion [original thread]
The math is super simple: Cap battery base amount / Ship base amount = recharge boost. If this is better than 1 / 1 - Cap recharger % then the battery is better. The only snag is that the second battery is only base amount / ship base + 1st bat...
- by Mavnas - at 2012.01.16 22:59:00
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196. Navy slicer - in Missions & Complexes [original thread]
3s can be tricky. 4s are almost easier (if more time consuming) because the BS rats have 0 chance to hit you unless you approach them directly, stop, or get seriously webbed. The BC/cruiser rats have an outside chance to do some damage, sometimes.
- by Mavnas - at 2012.01.12 18:13:00
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197. Beginner exploration ship and fitting - in Missions & Complexes [original thread]
Emperor Salazar wrote: Also, profits will be random randomly at random intervals. The rng (random number generator) will govern what you find when. You will hit dry spells, that's working as intended. Keep at it though, exploration can pay ou...
- by Mavnas - at 2012.01.11 22:19:00
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198. Navy slicer - in Missions & Complexes [original thread]
Sithus wrote: I've played eve off and on for a good few years but never truly advanced much. I have a bit over 8 mil SP and fly a harb currently. I just bought a navy slicer with LP and fitted it the best I can from viewing some loadouts on bat...
- by Mavnas - at 2012.01.11 22:12:00
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199. The "Wrong" way to fly? Need Suggestions - in Missions & Complexes [original thread]
Sanadras Riahn wrote: So I took upon myself a challenge to fly Level 1 to Level 4 missions in nothing but Gallente Blaster Boats. It started with an Incursus (which was later upgraded to a Catalyst), then moved onto a MWD Thorax, and is present...
- by Mavnas - at 2012.01.11 22:06:00
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200. Grinding L1/L2's - in Missions & Complexes [original thread]
March rabbit wrote: What would you advice for T1 amarr pilot with t2 guns? Slicer/Navy Slicer? Slicer. Accept no substitutes. It will lock faster and travel to gates faster if those come up. Scorch should give you 15-20km range. Decent skil...
- by Mavnas - at 2012.01.11 21:31:00
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