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1. capital support skills - in Skill Discussions [original thread]
JDC V is 100% mandatory. the rest are up to you.
- by Mephiztopheleze - at 2017.06.05 11:48:39
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2. What is a "logical" extension of a Logistics Cruiser pilot... - in Skill Discussions [original thread]
that is a very solid core skillset you have going there. really just Weapons Upgrades V and Advanced Weapons Upgrades V *missing*..... You have Advanced Spaceship Command V already, so some Jump skills are all that's between you and the FAX of y...
- by Mephiztopheleze - at 2017.03.15 09:22:53
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3. Mining Drone Specializatino - in Skill Discussions [original thread]
Trust me, when skilling up for a Rorqual, the ISK9m for Mining Drone Specialisation was but a mere drop in the bucket after spending ISK400,000,000 on the Capital Ships skillbook and another ISK500,000,000 on Capital Industrial Ships skillbook.
- by Mephiztopheleze - at 2017.01.31 06:55:42
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4. Realy Upset on the Leadership Skills Training - in Skill Discussions [original thread]
VKMceo wrote: 1.The passive Skills Range for Boosting Should have been nerfed to like the Asteroid belt (30 kilometers) and the mission room( I.E. the dedicate Mission space). I get it the SYSTEM wide Boosting was kinda Dumb.( I never had mysel...
- by Mephiztopheleze - at 2017.01.29 01:08:18
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5. Realy Upset on the Leadership Skills Training - in Skill Discussions [original thread]
Gregorius Goldstein wrote: Only ore ship I fly is a Venture with T2 gas harvesters. I use it for short trips into wormholes. I bought a couple of Gilas with the WH gas and think they totaly rock. I have no clue what kind of fisch I am, but I am...
- by Mephiztopheleze - at 2017.01.29 01:06:18
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6. New player, confused on what to train - in Skill Discussions [original thread]
Let Uncle Meph tell you a little story..... Back when I were a freshfaced keen newbro, all of two and a half years ago, EVE resembled a Game Of Drones and the mighty Ishtar reigned supreme across the galaxy. The Ishtar was the line ship of severa...
- by Mephiztopheleze - at 2017.01.12 06:45:44
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7. The only MMORPG that charges you Extra to have 2 or more characters. - in Skill Discussions [original thread]
Hailey Etherlight wrote: ..... doesn't let me explore other races and other ships...... Your choice of race and bloodline at Character Creation doesn't prevent you from training into any ship you like. Only Alpha accounts have this restricti...
- by Mephiztopheleze - at 2017.01.10 06:40:46
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8. Level 5 Skills - in Skill Discussions [original thread]
time spent on the core fitting and navigation skills is never time wasted.
- by Mephiztopheleze - at 2017.01.10 05:58:28
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9. Where to go from here? - in Skill Discussions [original thread]
Don't start again from scratch, that's actually a pretty decently skilled character. Solid Engineering skills. Decent Navigation. Some quite lush Ship Command skills and fairly well rounded Drones. Any character you create now is going to want al...
- by Mephiztopheleze - at 2016.11.02 15:27:34
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10. Returning player looking for advice on 9 year old account - in Skill Discussions [original thread]
ok, would you like some good news? 1: Your core engineering and navigation skills aren't too shabby at all. Shield skills are also rather sweet. 2: You're pretty much able to fly a standard rapid light missile fit anti-support Caracal; always a w...
- by Mephiztopheleze - at 2016.08.20 01:58:53
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11. 5m sp - in Skill Discussions [original thread]
optimal remap with +4s is ~2600SP/Hour 2600x24x30= 1,872,000 SP/Month. You start with, iirc, 550k SP, so..... (5,500,000-550,000)/1,872,000 = ~2.6months.
- by Mephiztopheleze - at 2016.07.10 06:58:50
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12. Skill plan for Ratting VNI - in Skill Discussions [original thread]
Gal Cruiser IV. Heavy Drones IV (train to V later). Drone Supports IV. T2 Shield Tank skills. Weapons Upgrades IV. Afterburner III-IV Fuel Conservation III-IV Cap Management IV - - - - Use the following fit: [Vexor Navy Issue, 100MN AB rat] Dr...
- by Mephiztopheleze - at 2016.06.21 23:40:26
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13. New Caldari player - I want ISK and care bear tears. - in Skill Discussions [original thread]
How To Get Started As A Pirate 101 1: Fit a ship with some sort of combat capability. 2: Fit some kind of tackle module. 3: Undock. 4: Target a likely foe. 5: FIRE! POINT! WEB! SCRAM! OVERHEAT ALL THE THINGS! 6a: If your ship asplodes before the ...
- by Mephiztopheleze - at 2016.06.09 00:12:34
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14. Thanks CCP! - in Skill Discussions [original thread]
my only problem is that I spent all my liquid ISK on injectors and was then promptly evicted from my cash cow wormhole. so, i can now fly a heap of ships I can't afford (at least until the new income stream comes online).
- by Mephiztopheleze - at 2016.05.03 00:39:45
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15. New skill called "surgery" - in Skill Discussions [original thread]
been suggested and rejected oh so many times. think about it, carefully, just for a second: Do you REALLY think giving lowsec smartbombers ready access to THAT kind of wealth is A Good Thing(tm)?
- by Mephiztopheleze - at 2016.03.30 14:09:28
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16. Skill extractor rips off Vetrans - in Skill Discussions [original thread]
a river. crai me one?
- by Mephiztopheleze - at 2016.03.24 16:34:45
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17. Ship Targeting/Sensor Strength Attributes and Associated Skills - in Skill Discussions [original thread]
Hold Alpha wrote: 5. It will make your ship harder to scan, yes , but a dedicated prober will always be able to pinpoint your location. a 'dedicated' prober in this instance would have maxed out scanning skills, be in a ship that speciali...
- by Mephiztopheleze - at 2016.03.15 00:15:54
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18. Skill for days - The importance of ship Mastery? - in Skill Discussions [original thread]
Atheos Athonille wrote: Hypothetical: I'm piloting a T3 Tactical Destroyer with mostly T2 and faction fittings, with a Level 1 Mastery rating. I encounter a T1 Frigate with equivalent fittings, but with a level 5 Mastery rating. Who wins, and...
- by Mephiztopheleze - at 2016.03.08 03:42:28
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19. Interceptors skill does what? - in Skill Discussions [original thread]
note that BOTH of those Interceptor skill bonuses are actually rather powerful. Increased point/scram range = I can scram you, but you can only point me. The MWD sig radius bloom reduction makes you considerably harder to hit.
- by Mephiztopheleze - at 2016.01.28 21:59:23
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20. Long, boring trains - in Skill Discussions [original thread]
Electronics: EWAR -> IV (for EWAR Drones). Engineering: Advanced Weapons Upgrades -> V Capacitor Management -> V Electronics Upgrades -> V Nanite Interfacing/Operations -> IV Navigation: Acceleration Control -> V Afterburner -&...
- by Mephiztopheleze - at 2016.01.07 07:50:41
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