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1. Stealth Patch?!? - in EVE General Discussion [original thread]
Manual patching: Please note that these are default locations for English Windows installs only. The programmers are currently working on a tool to resolve this problem for those people with non-default/non-English installs. Download the file ...
- by Mephysto - at 2008.01.17 13:29:00
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2. Stealth Patch?!? - in EVE General Discussion [original thread]
Edited by: Mephysto on 17/01/2008 12:53:51 We're working on a solution at present. For manual patching.
- by Mephysto - at 2008.01.17 12:53:00
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3. Stealth Patch?!? - in EVE General Discussion [original thread]
My apologies for a lack of forewarning. This is a new patch system we are trying out. The correct sequence is: Log in as normal after bulk data acquisition, the new patch will d/l there will be NO install dialogue client needs to restart log in a...
- by Mephysto - at 2008.01.17 12:45:00
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4. Bug By Trinity Classic at test Server - in Test Server Feedback [original thread]
Please file a bugreport about this issue.
- by Mephysto - at 2007.12.02 11:47:00
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5. New patch (today) for sisi - in Test Server Feedback [original thread]
Everyone connecting to Singularity should be using the /LUA:OFF switch, as you will corrupt your TQ settings otherwise.
- by Mephysto - at 2007.12.02 11:45:00
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6. New patch (today) for sisi - in Test Server Feedback [original thread]
Eh, found the problem. Solution: Create a shortcut to the eve.exe file. Open the shortcut, and modify the target to have the following on the end (after the eve.exe): /end /LUA:OFF /server:87.237.38.50 You will then connect to hte correct server...
- by Mephysto - at 2007.12.02 11:28:00
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7. New patch (today) for sisi - in Test Server Feedback [original thread]
What version is your client patched to?
- by Mephysto - at 2007.12.02 11:26:00
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8. New graphics on Singularity - in Test Server Feedback [original thread]
As many people are aware, the new graphics are available on Singularity for testing. First off, if you encounter an error please file a bugreport about it (a how to can be found here ). A dxdiag report so we know what hardware you are using is ve...
- by Mephysto - at 2007.11.28 14:45:00
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9. New graphics on Singularity - in Test Server Feedback [original thread]
More info on the /LUA:OFF here
- by Mephysto - at 2007.11.28 14:45:00
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10. new mods redownloading after failed patch does not work/corrupt data? - in Test Server Feedback [original thread]
Please file a bugreport about this situation, and we'll get it looked into.
- by Mephysto - at 2007.11.27 19:35:00
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11. New models on Sisi! - in Test Server Feedback [original thread]
Originally by: Jagerin Will be this models transportable to TQ client after Trinity patch? Unfortunately no, you will need to re-download the upgraded content for TQ, once the patch is released.
- by Mephysto - at 2007.11.27 17:31:00
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12. New models on Sisi! - in Test Server Feedback [original thread]
Ok, I'm told the patch should be good now. Have fun. NOTE: You WILL have to redownload the content when Trinity is released. There is no way your current client will be compatible with TQ.
- by Mephysto - at 2007.11.27 15:59:00
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13. New models on Sisi! - in Test Server Feedback [original thread]
Actually, there is currently a problem with the d/l. I would recommend NOT downloading until we resolve it, unless you enjoy getting 850MB patches multiple times.
- by Mephysto - at 2007.11.27 15:38:00
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14. Singularity, client cache and you. - in Test Server Feedback [original thread]
Originally by: Kaar Question: If I have LUA:OFF on my TQ clients, but not on the SISI client, will everything be ok? Yes. This way round is fine. As long as one of the 2 clients has it the cache directory will not be shared.
- by Mephysto - at 2007.11.26 14:30:00
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15. Singularity, client cache and you. - in Test Server Feedback [original thread]
Due to incompatibilities between the current TQ builds and the builds now on Singularity, running the latest test builds will result in your TQ cache being corrupted. In order to get things running properly again on TQ, you will need to delete the...
- by Mephysto - at 2007.11.26 11:24:00
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16. C++ erros After the patch? - in Issues, Workarounds & Localization [original thread]
Does a crash dump get generated when this occurs? If so, can you please file a bugreport and attach it. If one is not generated, can you please paste the error message here. (you can copy the content of a windows popup dialogue simply by hitting ...
- by Mephysto - at 2007.11.07 10:56:00
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17. T1 Freighter nerf? - in Test Server Feedback [original thread]
I dont have the full details at this time, however I can assure you that the current freighter stats on Singularity are incorrect. I am working to get the correct changes made, but i have no ETA at this time. I have been assured that they will not...
- by Mephysto - at 2007.11.02 13:54:00
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18. Revelations 2.2.2 Post Patch Feedback Thread - in EVE Information Portal [original thread]
We have been having issues with the bulk data download. We are working on a solution, but there is no ETA as yet.
- by Mephysto - at 2007.09.25 13:47:00
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19. Auto Patcher failiure.... - in EVE General Discussion [original thread]
Originally by: Darius Shakor It is always more advisable to not patch your client until after the servers are open to the public. It has only happened once I think but they patched and people updated their clients and then they had to roll...
- by Mephysto - at 2007.09.25 13:41:00
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20. Acquiring bulk data problems since last patch - in EVE General Discussion [original thread]
We have been aware of a problem with bulk data download for some time now, and have been collecting information where possible. Can you please use the logserver to record what is happening next time, and file a bugreport about this. Running tracer...
- by Mephysto - at 2007.09.16 17:42:00
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