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1801. Empire PvP Suckage - in EVE General Discussion [original thread]
Originally by: Rashmika Sky Combat being too binary Bravo, excellent post, good points! Increasing dock timers and most things suggested in this thread will all increase the binary nature of combat. ____ The Illusion of Freedom | ...
- by Merdaneth - at 2009.03.26 08:40:00
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1802. Empire PvP Suckage - in EVE General Discussion [original thread]
Originally by: Vak'ran While I can appreciate that the safety thing is a market inspired situation, I can't help but wonder about all those people, like me (bear in mind that I am a total carebear), who want a challenging and - for lack o...
- by Merdaneth - at 2009.03.25 17:10:00
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1803. Empire PvP Suckage - in EVE General Discussion [original thread]
Originally by: Vak'ran While I can appreciate that the safety thing is a market inspired situation, I can't help but wonder about all those people, like me (bear in mind that I am a total carebear), who want a challenging and - for lack o...
- by Merdaneth - at 2009.03.25 17:08:00
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1804. Empire PvP Suckage - in EVE General Discussion [original thread]
What I am wondering about.... what is the kill/escape ratio the OP would find acceptable? 1 out of 20, 1 out of 10, 1 out of 2? And what is his current success ratio with warping to a belt that contains a 'sheep ship'? ____ The Illusion of Fre...
- by Merdaneth - at 2009.03.25 17:00:00
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1805. solo/small gang pvp - in EVE General Discussion [original thread]
Originally by: Ris Dnalor I think CCP made the wrong decision about WTZ-Bookmarks. Instead of deleting all the BM's and letting everyone warp to zero, they should have instead: deleted all the BM's and made it impossible to make a BM wit...
- by Merdaneth - at 2009.03.25 16:32:00
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1806. Empire PvP Suckage - in EVE General Discussion [original thread]
Originally by: Crumplecorn No, it was changed over time to become this way in reaction to whines, the overall design was quite different. Playing with conflicting playstyles running into each other is (was) a core component of EVE which pr...
- by Merdaneth - at 2009.03.25 10:23:00
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1807. LOL, I told you so... - in EVE General Discussion [original thread]
Originally by: Bellum Eternus So, a while back I made a thread about how CCP will be nerfing Falcon range specifically, and all ECM range in general. Here is the thread via Eve-search.com: I TOLD YOU SO Everyone flamed me blah blah blah...
- by Merdaneth - at 2009.03.25 09:17:00
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1808. Empire PvP Suckage - in EVE General Discussion [original thread]
Originally by: Crumplecorn Originally by: Merdaneth It just has the side-effect of people doing their best to avoid you. That is inherent to your style, and not due to any EVE game mechanic. The near 100% reported success rate of...
- by Merdaneth - at 2009.03.25 09:04:00
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1809. Empire PvP Suckage - in EVE General Discussion [original thread]
Originally by: Infinity Ziona There is no force. Players in any corporation or alliance always have the option of leaving the corp or alliance is they do not wish to play EvE pvp. Players who choose to join a corp or alliance CHOOSE to be...
- by Merdaneth - at 2009.03.25 08:45:00
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1810. Empire PvP Suckage - in EVE General Discussion [original thread]
Originally by: Infinity Ziona I dont want consentual pvp. I dont to kill random targets in a wormhole. I am and want to be a standover 1 man corporation. I want to be a wolf that hunts sheep not a wolf that hunts wolves. Consentual PvP i...
- by Merdaneth - at 2009.03.25 07:20:00
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1811. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Edited by: Merdaneth on 24/03/2009 21:02:00 CCP Chronitis, your major beef is with the ECM mechanic itself, it will always make it very hard to properly define ECM ship's roles. Basically, ECM is nearly literally a 'remove your opponent from t...
- by Merdaneth - at 2009.03.24 21:01:00
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1812. Factional Warfare - Racial Webbers - in Warfare & Tactics [original thread]
Ideally yes. However, in practice, it quite the opposite, since the resists from the NPCs are best against those of the opposing faction, any plexing player worth their salt will use weapons that will easily bypass those resists. I can tell you no...
- by Merdaneth - at 2009.03.24 17:10:00
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1813. "Freedom Fighters" - in Intergalactic Summit [original thread]
Ms. Wildire, if Mr. Dnalor had posted: "We are losing the war, we do not have sufficient forces to combat the Amarr in contested systems, so we must strike were they are weak and target industrials in the heart of the Empire", I would not have nee...
- by Merdaneth - at 2009.03.22 13:56:00
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1814. "Freedom Fighters" - in Intergalactic Summit [original thread]
Ms. Wildire, violence can indeed change things. However, mr. Dnalor seems to think that his violence will cause his victims to look positively on his cause. He claims their perception will change to match his own more closely. That is folly. I ca...
- by Merdaneth - at 2009.03.22 13:36:00
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1815. "Freedom Fighters" - in Intergalactic Summit [original thread]
I have no doubt that citizen Ilia Salonum would carry warm feelings for cause of Matari freedom after you widowed her by killing her husband, co-pilot on a transport ship. I have no doubt that citizen Meltek Oraz will line up behind your cause wh...
- by Merdaneth - at 2009.03.22 11:52:00
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1816. Assets Is Broken - in EVE General Discussion [original thread]
Assets didn't show in-system assets that were definitely in-system, it did show them as 1 jump away on constellation asset view. Yeah, broken. Irritating. Have assets all over, system assets was always a good indicator which station I should dock ...
- by Merdaneth - at 2009.03.22 08:53:00
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1817. Eve needs AFK marker - in EVE General Discussion [original thread]
Lets not forget the new breed of AFK baiters, that pretend to be AFK, but really just waiting to be attacked and return fire. AFK is a metagame status, EVE has too much metagame aspects (like local) affecting strategy, let's please not add more. ...
- by Merdaneth - at 2009.03.22 08:48:00
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1818. Cloaking grievers - in Warfare & Tactics [original thread]
Originally by: Nebu Leah The comments about fitting guns on your ships was a bit noobish, and the thoughts about having the reds in local scare me, is also a little questionable as I am looking for a way to hunt them down, not avoid them....
- by Merdaneth - at 2009.03.19 17:58:00
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1819. Fleet lag is absolutely ridiculous (FW -- With Video!) - in Warfare & Tactics [original thread]
Originally by: Ratchman This, I suspect, happens because there are so many people in the region. I'm sure if you looked at the population of the immediate area (constellation or region), it will be much higher than in an equivocable area i...
- by Merdaneth - at 2009.03.19 17:48:00
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1820. Cloaking grievers - in Warfare & Tactics [original thread]
This is a non-issue. You are the griefing yourself. Accept it, in 0.0 you might be attacked at any minute. Don't be stupid and let yourself be scared by players that aren't even playing. Don't look at local and you won't be bothered. This is jus...
- by Merdaneth - at 2009.03.17 20:21:00
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