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1. BUFF the Dragoon! - in Ships and Modules [original thread]
+1
- by Meridius - at 2013.02.08 17:28:00
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2. Eos' magical 1800 dps - in Ships and Modules [original thread]
Nerf teh gallente - _____
- by Meridius - at 2007.02.07 20:03:00
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3. TIER 3 MINMATAR BS PICS LEAKED!!!!!!! - in Ships and Modules [original thread]
Minnies wish there ships looked that good - _____
- by Meridius - at 2006.09.26 00:37:00
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4. Amarr - in Ships and Modules [original thread]
Rofl this thread is still kicking boost lasers - _____
- by Meridius - at 2006.09.17 08:31:00
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5. The Raven Needs Another Mid - in Ships and Modules [original thread]
I want a pony - _____
- by Meridius - at 2006.07.27 04:31:00
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6. New Minmatar EWar system - in Ships and Modules [original thread]
Originally by: Kaylana Syi Originally by: Stamm Originally by: Kaylana Syi I'd either like the amarr and minmatar ewars switched or better bonuses on the current minmatar ewar system. Oh I see. You don't like your curre...
- by Meridius - at 2006.07.21 02:03:00
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7. Khanid MkII - in Ships and Modules [original thread]
Originally by: Kaylana Syi You can still go 3/3 or 4/2 or not even use my idea. The SAC is a hard ship to ballance but changing the bonuses begotten by the maller is simply out of the question in my book. And that was all I was defending...
- by Meridius - at 2006.07.10 00:36:00
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8. Idea for making race count - in Ships and Modules [original thread]
Has the thought process involving how insanely bad this would nerf thousands of people enter your head while writing this post? I truly wonder.. - _____
- by Meridius - at 2006.07.07 12:44:00
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9. Khanid MkII - in Ships and Modules [original thread]
Originally by: Kaylana Syi Then lets change the whole way we deal with HACs... which is just short of ludacris. Because if you start adjusting the way they work bonuses you have reason to change others that you feel are over powered. Thus...
- by Meridius - at 2006.07.07 12:42:00
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10. Khanid MkII - in Ships and Modules [original thread]
Originally by: Kaylana Syi Originally by: Kaylana Syi Originally by: Sniser dont mix weapons, take off that energy turret capacitor and add 10% velocity with light missiles , heavy etc.. you know... that is the base st...
- by Meridius - at 2006.07.07 06:54:00
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11. Quick Question: Lasers - in Ships and Modules [original thread]
Originally by: Krulla Actually, The Armageddon and Omen both have, in effect, a double damage bonus, just like the Rupture and Tempest. The Ruppie and Temp have a 5% damage and 5% rof per level, the Geddon and Omen have 5% rof and 25% (o...
- by Meridius - at 2006.07.03 22:53:00
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12. [Concept] Amarr Bonus Change - in Ships and Modules [original thread]
Originally by: Gabriel Karade Well i don't see anything wrong with it... coz dual lar tank barely tank 1 hac. You can get resistances of up to 77/76/77/80 with 2x Tech II energized adaptive nanos and 3 specific hardeners, for a dual LAR...
- by Meridius - at 2006.07.03 18:43:00
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13. Solution to the Amarr problem...simple, easy, and will work. - in Ships and Modules [original thread]
Originally by: HippoKing There is an amarr problem, but it does not need a blanket change, it needs specific ships looking at. - _____
- by Meridius - at 2006.07.03 09:23:00
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14. Why the Raven Should Be Overpowered - in Ships and Modules [original thread]
Originally by: Libby Jackson 2) Lack of Versatility - Lets be honest with ourselsves and compare two tier two battleships, the Raven and the Apoc. The Apoc can fit a lot of different configurations depending on what you want to do. ...
- by Meridius - at 2006.07.02 04:04:00
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15. Curse can own HAC's >>what is your opinion. - in Ships and Modules [original thread]
I don't get the point of this thread. - _____
- by Meridius - at 2006.06.30 21:54:00
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16. Curse can own HAC's >>what is your opinion. - in Ships and Modules [original thread]
Originally by: jbob2000 Originally by: Elve Sorrow What people don't realise is that both the Curse and the Pilgrim die rather easily to a Claw/Jaguar/Wolf. If the Frig pilots kills the Curse/Pilgrims drones before they kill it, th...
- by Meridius - at 2006.06.30 14:07:00
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17. Request: Hail & the Velocity Penalty - in Ships and Modules [original thread]
/signed in slave blood - _____
- by Meridius - at 2006.06.30 00:32:00
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18. What would the AFs fourth bonus be...? - in Ships and Modules [original thread]
Edited by: Meridius on 28/06/2006 09:55:49 Originally by: HippoKing Please give the retribution an EW bonus More seriously, I'd give several of them a damage bonus: they should be able to do more damage than they currently do IMO ...
- by Meridius - at 2006.06.28 09:56:00
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19. How to Fix Amarr (maybe) - in Ships and Modules [original thread]
Originally by: Forsch Something no one has suggested yet: Change Quad light beams to quad light pulses! So I can at least use the good t2 crystals on them. Thats more of an oversight...surprised it's still in as it clearly has the ...
- by Meridius - at 2006.06.27 01:51:00
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20. How to Fix Amarr (maybe) - in Ships and Modules [original thread]
Edited by: Meridius on 26/06/2006 06:44:53 double your refreshment, double your posts, double mint gum - _____
- by Meridius - at 2006.06.26 06:43:00
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