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1381. Mega Assault Ships - in Ships and Modules [original thread]
Originally by: Levin Cavil Edited by: Levin Cavil on 25/09/2005 07:30:03 I'd like to see them as a Super HAC but instead of extra damage bonuses give them extra tanking bonuses, BS already do more DPS than they should but they are fra...
- by Meridius - at 2005.09.25 08:24:00
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1382. Your fav word. - in Out of Pod Experience [original thread]
vag ________________________________________________________
- by Meridius - at 2005.09.24 08:14:00
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1383. Mega Assault Ships - in Ships and Modules [original thread]
Ahh so much stupidity and reinforced ignorance in this thread. Sad really ________________________________________________________
- by Meridius - at 2005.09.24 05:02:00
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1384. Plate Mass - in Ships and Modules [original thread]
Originally by: LUKEC Edited by: LUKEC on 23/09/2005 22:22:44 Moa with Large shield extender II anyone? Or omg, vagabond with 2 :( Exactly, drunkenone runs around with a vagbond with like 4k shields. No speed or agility penalty....
- by Meridius - at 2005.09.23 22:25:00
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1385. Naglfar - in Ships and Modules [original thread]
Originally by: Krathe http://www.freewebtown.com/mobiuszero/reviews/images/ss00006.jpg Add a few turrets, jobs a good'un. I actually thought that was a Naglfar at first look (not a hm player) _______________________________________...
- by Meridius - at 2005.09.23 22:11:00
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1386. [Video] Chapter I - Vanguard - in My EVE [original thread]
Originally by: Oman Ramma Hmm anyone said before there is 195MB version in quicktime which is much more qualit. Could i get link for that PLS. Thx I'll be away from my home comp for a week and a half but i'll see what i can do when i ...
- by Meridius - at 2005.09.23 21:12:00
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1387. Plate Mass - in Ships and Modules [original thread]
***. ________________________________________________________
- by Meridius - at 2005.09.23 20:45:00
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1388. Reload all button. - in Ships and Modules [original thread]
Originally by: Forsch Before I cheer, does that include "Switch all" e.g. crystals? Nope, it doesn't do anything for lasers. ________________________________________________________
- by Meridius - at 2005.09.23 19:37:00
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1389. Torpedoes vs Heavies on structures - in Ships and Modules [original thread]
Originally by: Grey Area Originally by: HippoKing no. the sig radius on those things is about 250 IIRC. just cos they are huge and sitting still, doesn't mean they should take full damage from torps - that would be overpowered. st...
- by Meridius - at 2005.09.23 19:01:00
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1390. Stealth Bombers - in Ships and Modules [original thread]
Edited by: Meridius on 23/09/2005 18:55:59 Uh i don't know a lot about Stealth Bombers but they don't seem to balanced at first look. Specifically, the Manticore is uber and the rest suck. These changes sound great btw... Scrap that, i ...
- by Meridius - at 2005.09.23 18:51:00
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1391. Gallente ships need missles. - in Ships and Modules [original thread]
This thread sucks. ________________________________________________________
- by Meridius - at 2005.09.22 22:19:00
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1392. How much DPS does 1 sentry gun do? - in Ships and Modules [original thread]
Originally by: Liu Kaskakka I haven't done any prolonged periods of gate ganking recently so I haven't paid attention to the possible differences in sentry I, II and III. However, a lot of people say they dish out different amounts of dama...
- by Meridius - at 2005.09.22 22:10:00
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1393. How much DPS does 1 sentry gun do? - in Ships and Modules [original thread]
They all do the same and it's not that much. I don't have the numbers handy atm (eve-i down) but iirc it's around 200dps for one sentry. ________________________________________________________
- by Meridius - at 2005.09.22 22:06:00
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1394. Is it worth plating a zealot? - in Ships and Modules [original thread]
You shouldn't be allowed to undock in a Zealot without plates. ________________________________________________________
- by Meridius - at 2005.09.21 23:44:00
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1395. I propose a new module - Guidance disruptor! - in Ships and Modules [original thread]
Originally by: HippoKing why does it have to be light drones? they go for ANY drones, and spread themselves around all the hostiles in a fight. really dangerous. as well as borking your damage (they do about 3/4 the dmg of normal missile...
- by Meridius - at 2005.09.20 17:47:00
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1396. I propose a new module - Guidance disruptor! - in Ships and Modules [original thread]
Originally by: HippoKing Originally by: Vegeir Turret Counter Modules ECM Dampeners Tracking Disruptors Nosferatu (Excluding Proj) Missile Counter Modules ECM (FoF excluded though that can be countered with damp/drones) Dampeners ...
- by Meridius - at 2005.09.20 17:24:00
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1397. Gatling Pulse - in Ships and Modules [original thread]
LIES AMARR ARE OVERPOWERD!!!1111ELEVEN ________________________________________________________
- by Meridius - at 2005.09.20 15:48:00
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1398. What sort of DPS does an eagle do? - in Ships and Modules [original thread]
Originally by: Jim Raynor Originally by: HippoKing afaik, the eagle is the lamest DPS HAC apart from the suckrelidge and the cerby its certainly better at dealing damage than the sac cerb vs eagle, eagle doesnt really have muc...
- by Meridius - at 2005.09.19 22:20:00
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1399. Highest DPS - in Ships and Modules [original thread]
Originally by: Jin Entres Moros with blastahs Yep i think this thing in siege mode has no rival for highest DPS in game. ________________________________________________________
- by Meridius - at 2005.09.19 10:10:00
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1400. Can you use two Afterburners at once? - in Ships and Modules [original thread]
My old 3x mwd malediction did around 130km/s, i wonder what it would do with 3x gistii mwd with a full set of snake implants The way they nerfed dual mwd was so sloppy, argh ________________________________________________________
- by Meridius - at 2005.09.19 07:16:00
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