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21. PVE only server please - in Assembly Hall [original thread]
Sarabearrah wrote: I have been with Eve since 2008 off and on, wouldn't it be a good idea to have a pvp only server and a pve only server? Those that have extreme skills and abilities can pray on each other, not on poor haulers or miners who pr...
- by Mike Whiite - at 2015.07.20 14:24:23
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22. Sticky:Dev blog: Missile guidance modules, the Hecate and balance updat... - in EVE Information Portal [original thread]
so strange that from "guys we're going to something for missiles users and on top of that we're giving heavy missiles a straight buff" it ends with logging in and finding out that my 40% Explosion radius bonus turned in to a 37.38% bonus but n...
- by Mike Whiite - at 2015.07.07 11:41:43
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23. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Well at least they didn't dump things down that is a lot of switching modules and riggs switching and calculating, to get the same results
- by Mike Whiite - at 2015.07.06 07:22:17
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24. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: We've seen many posts this week on starting skills and the NPE as a whole (especially on reddit :) so I thought you might like a small status update on these things. Q: 'Attributes aren't very interesting, you should remove t...
- by Mike Whiite - at 2015.07.02 13:28:17
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25. New Player Skillpath - in EVE New Citizens Q&A [original thread]
Just go Perception - Intelligence as a new player. and find out what you like about this game, in my case it was something completely different than had expected. and when you covered the basics start making specified trainings plans, the plan a...
- by Mike Whiite - at 2015.07.01 08:44:43
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26. Faction war, or null sec? - in EVE New Citizens Q&A [original thread]
FW is a great teacher for all other things you want to do in EVE. find a FW corp though that works so much better than NPC corps
- by Mike Whiite - at 2015.07.01 08:26:55
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27. Null / WH Data & Relic - in Missions & Complexes [original thread]
In m humble experiance, especialy low sec sites are not worth the trouble, in most cases the risk is higher than in nil sec. low sec systems are busy, where as deeper in nil you encounter clusters of empty systems. these days I just hub through ...
- by Mike Whiite - at 2015.06.24 12:54:35
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28. The Imperfection of the Marauder Class - in Player Features and Ideas Discussion [original thread]
Just drop MTU start shooting rats, launch salavage drones (since you're talking about cruise I presume you're using a Golem). only a few missions will actually target your salvage drones while you're tickling the rats with target painters. if do...
- by Mike Whiite - at 2015.06.24 10:58:43
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29. Tengu, Golem, Rattlesnake or Navy Raven for Solo PvE Missions 4/5 - in Ships and Modules [original thread]
they all have there uses. Though I'm pretty happy with my Golem theses days, I use a cruise version, the range difference on the torps don't make up for the extra damage, with the right skills, riggs and modules there is no need to use any other...
- by Mike Whiite - at 2015.06.23 07:32:40
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30. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
I like these changes, they will need some fine tuning and there is a need to look at E-war in general, but it's a good first step. While you guys are at it: Could you look in the enormous difference in SP that is needed to train missiles to Turr...
- by Mike Whiite - at 2015.06.22 07:58:15
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31. No missile pass accompanying Jackdaw release? - in Ships and Modules [original thread]
problem is, is that aside from the normal nerfs, CCP keeps making things faster, now AB's and MWD's are getting a speed boost, while the MWD signature is reduced. almost ever ship has become faster since the rebalance, damage application should...
- by Mike Whiite - at 2015.06.01 10:37:30
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32. Blockade Runner Suicide ganking survival High sec space - in EVE New Citizens Q&A [original thread]
Quote: gates with lots of garbage around to decloak you. wasn't that illegal according to CCP, something with putting pressure on the server if I remember correctly
- by Mike Whiite - at 2015.05.27 14:13:31
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33. RE: Cruiser killing Rokh? - in Ships and Modules [original thread]
Omar Alharazaad wrote: I thought these things were for smartbombing? well that's a step up, they used to be for mining
- by Mike Whiite - at 2015.05.27 06:56:15
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34. Blockade Runner Suicide ganking survival High sec space - in EVE New Citizens Q&A [original thread]
Jori McKie wrote: Resistance amplifier alone are not enough, you need buffer tank. Example : 3x Rohks with smarties dish out ~9k damage instantly, if you don't have the buffer tank you are dead that simple. About locking times: Eve works with...
- by Mike Whiite - at 2015.05.26 11:10:14
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35. Blockade Runner Suicide ganking survival High sec space - in EVE New Citizens Q&A [original thread]
Jori McKie wrote: Mike Whiite wrote: oh and use nano's instead of inertia stabilisers, and shield resistance amplifiers /shield boosters instead of shield extenders. (for the occasional smart bomb) keeping your signature as low as possibl...
- by Mike Whiite - at 2015.05.22 11:13:36
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36. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
Looks great, Ships getting dirtier over time/ blast and burn marks, yes please and a way to carve kills on the hull :) keep doing the good work.
- by Mike Whiite - at 2015.05.22 09:29:02
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37. Blockade Runner Suicide ganking survival High sec space - in EVE New Citizens Q&A [original thread]
Within high and low sec you'll need to be very unlucky or very bad at the game to get caught in a blockade runner. They are most vulnerable when undocking, so try to put station instajumps in place. oh and use nano's instead of inertia stabilise...
- by Mike Whiite - at 2015.05.19 07:16:47
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38. When to fly a new ship ? - in Ships and Modules [original thread]
Katsumi Hartley wrote: Hi guys, I've taken the habit to wanna train "Mastery IV" before flying a new ship... I realize it might be stupid cause, of course, it's wayyy to long. Question is, do you use "ISIS Mastery" for skillplans ? Are they r...
- by Mike Whiite - at 2015.05.18 10:50:01
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39. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: First up, thanks mates for all the awesome feedback! [ Lets look at some other MWD speeds, across classes (regular / overloaded): Regular Garmur (Gistii A-Type 1/5MN MWD, Bonuses, Quafe Zero) Pre 5015 / 7251 > Post 51...
- by Mike Whiite - at 2015.05.05 12:35:25
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40. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Don't make them faster, has anyone looked at what it does to missile damage application? that is already sad to same class ships with propmods.
- by Mike Whiite - at 2015.05.04 14:12:18
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