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161. Battleships??? - in EVE General Discussion [original thread]
Keno Skir wrote: Mike Whiite wrote: Why is my shuttle able to bump a battles ship out of alignment, and if it is why doesn't it get a scratch? Why can my frigate shut down the warp core of a battleship with 5 times the core capacity? Why d...
- by Mike Whiite - at 2013.12.03 13:16:00
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162. The Missile Problem - in Player Features and Ideas Discussion [original thread]
I copied this from my post in the Rapid missile launcher thread, it might be more at home here. Quote: think CCP should start with the Basic problems, before patching the wounds of induvidual missile problem. The Basic problem is that missi...
- by Mike Whiite - at 2013.12.03 11:41:00
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163. Battleships??? - in EVE General Discussion [original thread]
I think the problem lies in the fact that there is no ballance between Speed/ Agility and Mass/Size a lower mass will give you more speed and agility though a higher mass/engin strenght not related to be able to withstand Webbing and or disrupting...
- by Mike Whiite - at 2013.12.03 11:35:00
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164. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
I think CCP should start with the Basic problems, before patching the wounds of induvidual missile problem. The Basic problem is that missiles are static. Turrets and Drones can easier adapt to changes, through a great choice of amunition, modul...
- by Mike Whiite - at 2013.12.03 09:04:00
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165. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
I understand the need to simplify the old system, though if these mastery levels need to be a guide to new players I think there needs to be made a distinqtion between core certiicates and support certificates. I use a SNI for Missioning. I not...
- by Mike Whiite - at 2013.11.26 08:31:00
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166. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Although I understand that with the lack of variables in Missile damage calculation, CCP comes at the point where using reload times as means for ballace. That said, I don't understand this change one bit. - CCP Rise says they want to make the ...
- by Mike Whiite - at 2013.11.11 11:32:00
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167. Sticky:[Rubicon] Ghost Sites & Ascendancy Implant Set - in Test Server Feedback [original thread]
CCP Affinity wrote: Sephira Galamore wrote: Re: probes vs. analyzers: Having probes out and scanning at the exact time such a site is in system seems very unlikely and I can see why they do not prefer this. Forcing you to quickly refit an an...
- by Mike Whiite - at 2013.10.22 19:10:00
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168. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
I don't think denying acces in HI Sec should be an option. Hi sec should be a place where new players can try out stuff like PI, having acces denied isn't realy good PR. I'm not sure about the other changes: one part says yeah go for it an othe...
- by Mike Whiite - at 2013.10.01 18:23:00
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169. Tengu severely outclassed by Raven with new upcoming launcher? - in EVE General Discussion [original thread]
I like to see that Raven passing gates in low and 0.0 sec. not to mention with that Space yurt that they anounched you'll be able to refit your tengu in deep space an able to adjust to close to any situation. Rapid heavy missile laucher might gi...
- by Mike Whiite - at 2013.09.30 07:40:00
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170. L4 missions BS. - in Ships and Modules [original thread]
More to do with isk and play style than anything else. I love my SNI. It kills frigates and cruisers with one volly just as much as a turret ship. It needs a lot of skill and switching ammo but it works. The reason I fly an SNI over the other...
- by Mike Whiite - at 2013.09.27 12:52:00
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171. Widow for PvE? - in Ships and Modules [original thread]
Although there are sollid strategies wandering arround with a Widow doing PvE, it has one vital Flaw, the minute people pick it up on the scanners, you'll be hunted down by every PvP gang and there mothers. Forcing to either stay cloaked for times...
- by Mike Whiite - at 2013.09.26 06:50:00
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172. Drake PVE Build Help - in Ships and Modules [original thread]
williamjuly2003 wrote: I do like this one and I have 120million isk so tier 2 gear it is XD I was saving for a raven but seems like my SP are lacking right now to even half pilot the thing decently. Personaly I'd do this. High. 6x Missi...
- by Mike Whiite - at 2013.08.30 07:41:00
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173. raven mission fitting need advice - in Ships and Modules [original thread]
John Ratcliffe wrote: Mike Whiite wrote: Cap stable isn't needed in mission running. A good PVE fit should be cap stable running everything except a MWD and Shield Booster . That's what Cap Boosters are for. exactly my point. a lot...
- by Mike Whiite - at 2013.08.28 12:30:00
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174. LVL 4 missions - frigates problem - in Ships and Modules [original thread]
- Guided missile Precision. - Faction Ammo - Rigor Rigs - Implants -Target Painters -Web Secondly I'd advice to use Faction BCU's launchers aren't realy worth the price when you have max specialisation skills. if you running missions in Hi sec t...
- by Mike Whiite - at 2013.08.28 08:26:00
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175. Low slots on a scanning ship? - in Ships and Modules [original thread]
overdrive if you have a cloak on there as well
- by Mike Whiite - at 2013.08.28 08:18:00
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176. raven mission fitting need advice - in Ships and Modules [original thread]
Cap stable isn't needed in mission running. Torps out and Cruise missiles in. you hit the plateau, because although it say's 777 and 1062 DPS very little of that damage will actualy be aplied. Haven't flow a Raven in sme time, so I'm going to s...
- by Mike Whiite - at 2013.08.28 08:08:00
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177. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Make Mass a real stat. so next time you try to bumb a Battleship, with a shuttle you just crash you shuttle instread of pushing the Battleship out of allignment.
- by Mike Whiite - at 2013.08.27 14:14:00
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178. Caldari Frigate PvP - in Ships and Modules [original thread]
Rocket condor, stop there push it aside and look for other options. Double web or double disrupt hookbill is probably the best t1 rocket frigate out there. other option would be a rocket Corax.
- by Mike Whiite - at 2013.08.27 08:40:00
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179. Golem PVE fit - in Ships and Modules [original thread]
this is how I used to run my SNI. High: 6x Cruise launcher T2 1x Drone Arngement link Mid - CN XL Shield booster - Shield booster amplifier T2 - Rat Specific Hardener T2 - Invunrability field T2/ CN Invunrability field - MJD/ AB T2 - 2x Repu...
- by Mike Whiite - at 2013.08.26 08:46:00
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180. Advice needed: What ship/weapon type to aim for L4 missions (short term) and Inc... - in Ships and Modules [original thread]
Legedric Striker wrote: Thank you for the hint to the SNI! .......... The 4th BCU is a non-faction one because it is only a 3DPS (and 100 mil) difference using a 4th faction mod over a T2 one. So yes, the SNI would also be a good platform fo...
- by Mike Whiite - at 2013.08.13 13:17:00
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