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1. What are the chances ... - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Mike Yagon on 16/05/2009 10:17:06 Posting in an IAC thread. Loved my time there. :) *edit* P.S. Don't trade Tyrrax any drones, he does nasty things to them! ------ In Carebear We Trust
- by Mike Yagon - at 2009.05.16 10:16:00
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2. I just want to say Thank You CCP - in EVE General Discussion [original thread]
Originally by: Per Bastet it's amazing what deleting some of your **** can do. No I use a different dri--- I see what you did there! ------ In Carebear We Trust
- by Mike Yagon - at 2009.05.16 09:53:00
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3. I just want to say Thank You CCP - in EVE General Discussion [original thread]
Just because the patch works for you doesn't mean it works for everyone. I've had troubles getting it to run once or twice too. Though I found that the cause of the issue for me was that my C drive was too full. Apparently it extracts to a temp fo...
- by Mike Yagon - at 2009.05.16 09:45:00
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4. Titan Death Betting - only on Scrapheap-Challenge.com! - in EVE General Discussion [original thread]
The Titan Death Betting Syndicate is a way of making ISK through other people's misery! Place your bets on which pilot is going to get blown up next, and should you pick the correct one you will win a big chunk of the total amount bet on all pilot...
- by Mike Yagon - at 2007.06.24 16:36:00
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5. What to plan! Carriers, Titans and Jump Drives oh my! - in Skill Discussions [original thread]
I'd go with fighters 5. You could do logistics 5 unless you already have that one. Drone Interfacing 5 is a good option too, especially if you ever intend on actually flying that carrier. Otherwise, just train a random battleship skill to 5, G...
- by Mike Yagon - at 2007.06.20 10:59:00
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6. What makes a good pilot a good pilot? - in Skill Discussions [original thread]
What makes a good pilot a good pilot is the player behind the screen controlling the character. Players with 50m SP who have no clue what they are doing will die to a character with 3m SP that knows what he is doing. Skills are there to enable yo...
- by Mike Yagon - at 2007.06.20 10:55:00
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7. Optimal Attributes - in Skill Discussions [original thread]
Does your program take into account skills you gain from character creation? I have discovered some characters get quite a headstart (Up to a month!) if you pick the right race/career/specialization. ------ In Carebear We Trust
- by Mike Yagon - at 2007.06.20 10:51:00
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8. Capital weapons on a BS? - in Ships and Modules [original thread]
Hehehe, Maelstrom can be quite the funny ship like that. If you have someone else do the damage you can have an evil tank for missions. And you don't even need any officer items! Highs: Not enough grid for anything but frigate guns. Mids: 1x C...
- by Mike Yagon - at 2007.06.13 08:06:00
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9. T2 Should be better than 'Arbalast' - in Ships and Modules [original thread]
Edited by: Mike Yagon on 13/06/2007 07:53:42 Actually, you will find that the same applies for guns. Take a look at: http://www.eve-online.com/itemdatabase/EN/shipequipment/turretsbays/projectileturrets/artillerycannons/large/9491.asp and: ...
- by Mike Yagon - at 2007.06.13 07:54:00
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10. Progressive Knowledge - in Skill Discussions [original thread]
Originally by: Dee Vour i fail to see how one can abuse progressing as they make the effort to learn... The "People fitting a Civilian Autocannon to shoot at asteroids while AFK to increase their gunnery skills" kind of abuse. :) ----...
- by Mike Yagon - at 2007.06.13 07:49:00
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11. i want an eve tatoo but need help - in EVE General Discussion [original thread]
Originally by: SasRipper get a warp core stab in the event of a fight they will be 2 to busy going wtf allowing you to get away ! Haha, awesome. Be sure you get multiple, just incase they bring more points. ------ In Carebea...
- by Mike Yagon - at 2007.06.12 10:51:00
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12. Evelgrivion is a Oneiromancer fanboi - in Out of Pod Experience [original thread]
Originally by: CCP Wrangler Also.. <Oneiromancer> I h4x for the greater good. <Evelgrivion> Oniero is win :p <Oneiromancer> And if anyone quotes me on the forums I'll fill your hangars with rabid space pixies I coul...
- by Mike Yagon - at 2007.05.30 21:05:00
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13. Rig Penalties need to be revised and balanced. - in Ships and Modules [original thread]
Originally by: Xequecal I suggest avoiding overspecializing. Seriously, why does everyone insist on equipping their Megathron as a pure damage platform with no sustainability and no tank? I suspect Megathron users wouldn't even fit plates ...
- by Mike Yagon - at 2007.05.25 13:28:00
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14. Why you chose your race - in EVE General Discussion [original thread]
I chose Minmatar because my friend flew around in Minmatar space. Plus the rifter looked just plain awesome and was the only thing I could afford for the first two weeks I was playing. ------ In Carebear We Trust
- by Mike Yagon - at 2007.05.17 12:33:00
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15. Might as well toss all the Stealth bombers..... - in Ships and Modules [original thread]
Originally by: Shirow Miyazaki If amarr are going to lead the way i shall be a bit annoyed as i trained caldari frig 5 to get a manticore BECAUSE of the 3rd launcher. If this bonus is going to be nerfed then i'm going to have to train amar...
- by Mike Yagon - at 2007.05.17 12:01:00
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16. setting up a support character - in Skill Discussions [original thread]
Edited by: Mike Yagon on 17/05/2007 11:53:33 Look into training him up with leadership skills. With the siege warfare skills you can give yourself 10% more shield HP, a bunch of resists, 22.5% reduction in shield booster cap use and 22.5% incr...
- by Mike Yagon - at 2007.05.17 11:51:00
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17. why is there a 10 hr wait time - in EVE General Discussion [original thread]
Originally by: Vosill for one reason, so you can't generate infinite isk by transferring the 5000 isk you start off with to another character over and over (with some sort of mouse macro or manually) 5000 isk, the riches! The riches! ...
- by Mike Yagon - at 2007.05.17 09:21:00
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18. Leadership skills question - in Skill Discussions [original thread]
Edited by: Mike Yagon on 17/05/2007 08:41:19 For leadership skills to apply you need to be either Squad, Wing or Fleet commander and the gang must be converted to a fleet for this. You need the skill Leadership for Squad commander, where Lead...
- by Mike Yagon - at 2007.05.17 08:41:00
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19. Having Trouble with lock time - in Skill Discussions [original thread]
'Instant' locking is usually achieved by fitting multiple sensor boosters. Signature Analysis helps also, but you will still usually need atleast 2 sensor boosters on ships bigger than interceptors to achieve near instantaneous locks. ------ I...
- by Mike Yagon - at 2007.05.17 08:03:00
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20. Knights' Tournament - in Player Gatherings and Events [original thread]
Actually, no ship restrictions and having CONCORD around make it more interesting. You might have to suicide your ship to get your kill. Atleast that makes the last guy standing someone who has the balls not to give up. ------ In Carebear We...
- by Mike Yagon - at 2007.05.16 11:54:00
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